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Dogcows Code - chaz/yoink/blob - src/MainLayer.cc
40377365d18149cf02c7ec8fec0ae4cbd1e4e899
2 /*******************************************************************************
4 Copyright (c) 2009, Charles McGarvey
7 Redistribution and use in source and binary forms, with or without
8 modification, are permitted provided that the following conditions are met:
10 * Redistributions of source code must retain the above copyright notice,
11 this list of conditions and the following disclaimer.
12 * Redistributions in binary form must reproduce the above copyright notice,
13 this list of conditions and the following disclaimer in the documentation
14 and/or other materials provided with the distribution.
16 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
20 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
22 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
23 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
24 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *******************************************************************************/
29 #include <cstdlib> // atexit, getenv
32 #include <unistd.h> // access
34 #include <Moof/Log.hh>
35 #include <Moof/ModalDialog.hh>
36 #include <Moof/OpenGL.hh>
37 #include <Moof/Resource.hh>
38 #include <Moof/Settings.hh>
39 #include <Moof/Transition.hh>
40 #include <Moof/Video.hh>
42 #include "ErrorHandler.hh"
43 #include "GameLayer.hh"
44 #include "MainLayer.hh"
45 #include "TitleLayer.hh"
53 MainLayer::MainLayer()
55 mDispatchHandler
= Mf::Engine::getInstance().addHandler("video.newcontext",
56 boost::bind(&MainLayer::contextRecreated
, this));
60 void MainLayer::pushed(Mf::Engine
& engine
)
62 //Mf::Scalar coeff[] = {0.0, 1.0};
63 //Mf::Lerp interp(coeff, 0.25);
65 //Mf::LayerP gameLayer = GameLayer::alloc();
66 //Mf::Transition<Mf::Lerp>::Ptr transition =
67 //Mf::Transition<Mf::Lerp>::alloc(gameLayer, Mf::LayerP(), interp);
68 //engine->push(transition);
69 //engine->push(GameLayer::alloc());
70 engine
.push(TitleLayer::alloc());
74 void MainLayer::update(Mf::Engine
& engine
, Mf::Scalar t
, Mf::Scalar dt
)
76 if (engine
.getSize() == 1)
78 // this is the only layer left on the stack
79 //engine.push(TitleLayer::alloc());
84 void MainLayer::draw(Mf::Engine
& engine
, Mf::Scalar alpha
) const
86 glClear(GL_COLOR_BUFFER_BIT
| GL_DEPTH_BUFFER_BIT
);
88 glMatrixMode(GL_PROJECTION
);
91 glMatrixMode(GL_MODELVIEW
);
95 bool MainLayer::handleEvent(Mf::Engine
& engine
, const Mf::Event
& event
)
100 if (event
.key
.keysym
.sym
== SDLK_ESCAPE
)
104 else if (event
.key
.keysym
.sym
== SDLK_f
)
106 engine
.getVideo()->toggleFull();
108 else if (event
.key
.keysym
.sym
== SDLK_l
)
110 Mf::VideoP video
= engine
.getVideo();
111 video
->toggleCursorGrab();
112 video
->toggleCursorVisible();
116 case SDL_VIDEORESIZE
:
117 glViewport(0, 0, event
.resize
.w
, event
.resize
.h
);
129 void MainLayer::setupGL()
131 glEnable(GL_TEXTURE_2D
);
132 glEnable(GL_DEPTH_TEST
);
134 glEnable(GL_LINE_SMOOTH
);
135 glEnable(GL_POLYGON_SMOOTH
);
136 glShadeModel(GL_SMOOTH
);
138 //glEnable(GL_BLEND);
139 //glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
140 glEnable(GL_ALPHA_TEST
);
141 glAlphaFunc(GL_GREATER
, 0.0);
143 glClearColor(0.0, 0.0, 0.0, 1.0);
145 glMatrixMode(GL_PROJECTION
);
147 gluPerspective(60.0, 1.33333, 1.0, 2500.0);
149 glMatrixMode(GL_MODELVIEW
);
152 void MainLayer::contextRecreated()
154 // whenever the context is destroyed and a new one created, it probably
155 // won't contain our state so we need to set that up again
163 std::cout
<< "Usage: "PACKAGE
" [-h|--help] [-i|--info] [OPTION=VALUE]..."
165 << "The alien-smashing action game." << std::endl
167 << "Options:" << std::endl
168 << " -h, --help" << std::endl
169 << " show this help and exit" << std::endl
170 << " -i, --info" << std::endl
171 << " show version and build information" << std::endl
172 << " detail=1|2|3" << std::endl
173 << " the level of detail of game scenes" << std::endl
174 << " fullscreen=true|false" << std::endl
175 << " if true, uses the entire display" << std::endl
176 << " maxfps=num" << std::endl
177 << " the maximum number of frames per second" << std::endl
179 << "See documentation for more options." << std::endl
;
182 void printInfo(int argc
, char* argv
[])
188 assets
.assign(YOINK_DATADIR
);
189 int accessible
= access(assets
.c_str(), R_OK
);
190 if (accessible
!= 0) assets
+= " (no access)";
192 char* temp
= getenv("YOINK_DATADIR");
196 accessible
= access(temp
, R_OK
);
197 if (accessible
!= 0) datadir
+= " (no access)";
200 temp
= getenv("YOINKRC");
204 accessible
= access(temp
, R_OK
);
205 if (accessible
!= 0) config
+= " (no access)";
208 std::cout
<< " Executable: " << argv
[0] << std::endl
209 << " Version: "VERSION
<< std::endl
210 << " Built: " << COMPILE_TIME
<< std::endl
211 << " Compiler: "COMPILER_STRING
<< std::endl
212 << " Assets: " << assets
<< std::endl
218 #ifndef USE_DOUBLE_PRECISION
221 << "double-precision "
226 #ifndef PROFILING_ENABLED
237 << "threads" << std::endl
238 << " YOINKRC: " << config
<< std::endl
239 << "YOINK_DATADIR: " << datadir
<< std::endl
;
244 std::cout
<< std::endl
<< "Goodbye..." << std::endl
<< std::endl
;
248 int main(int argc
, char* argv
[])
252 std::string
arg(argv
[1]);
253 if (arg
== "-h" || arg
== "--help")
258 else if (arg
== "-i" || arg
== "--info")
260 printInfo(argc
, argv
);
266 std::cout
<< std::endl
<< PACKAGE_STRING
<< std::endl
267 << "Compiled " << __TIME__
" " __DATE__
<< std::endl
268 << "Send patches and bug reports to <"
269 PACKAGE_BUGREPORT
<< ">." << std::endl
<< std::endl
;
274 #if YOINK_LOGLEVEL >= 3
275 Mf::Log::setLevel(Mf::Log::INFO
);
276 #elif YOINK_LOGLEVEL >= 2
277 Mf::Log::setLevel(Mf::Log::WARNING
);
278 #elif YOINK_LOGLEVEL >= 1
279 Mf::Log::setLevel(Mf::Log::ERROR
);
281 Mf::Log::setLevel(Mf::Log::NONE
);
285 // Add search paths; they should be searched in this order:
286 // 1. YOINK_DATADIR (environment)
287 // 2. YOINK_DATADIR (configure)
289 char* dataDir
= getenv("YOINK_DATADIR");
292 Mf::Resource::addSearchPath(dataDir
);
295 Mf::Resource::addSearchPath(YOINK_DATADIR
);
298 // Build the list of config files to search for, in this order:
299 // 1. YOINK_DATADIR/yoinkrc
300 // 2. /etc/yoinkrc (not for Windows)
302 // 4. YOINKRC (environment)
304 std::string configFiles
;
306 configFiles
+= Mf::Resource::getPath("yoinkrc");
307 #if !defined(_WIN32) && !defined(__WIN32__)
308 configFiles
+= ":/etc/yoinkrc";
310 configFiles
+= ":$HOME/.yoinkrc";
312 char* configFile
= getenv("YOINKRC");
316 configFiles
+= configFile
;
319 Mf::Settings
& settings
= Mf::Settings::getInstance();
320 settings
.loadFromFile(configFiles
);
321 settings
.parseArgs(argc
, argv
);
323 std::string iconFile
= Mf::Resource::getPath(PACKAGE
".png");
328 Mf::Engine
& app
= Mf::Engine::getInstance();
329 app
.setVideo(Mf::Video::alloc(PACKAGE_STRING
, iconFile
));
330 app
.push(MainLayer::alloc());
334 catch (const Mf::Exception
& e
)
336 Mf::ModalDialog dialog
;
337 dialog
.title
= PACKAGE_STRING
;
338 dialog
.text1
= "Unhandled Exception";
339 dialog
.text2
= getErrorString(e
);
340 dialog
.type
= Mf::ModalDialog::CRITICAL
;
350 /** vim: set ts=4 sw=4 tw=80: *************************************************/
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