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Dogcows Code - chaz/yoink/blob - src/Character.hh
2 /*******************************************************************************
4 Copyright (c) 2009, Charles McGarvey
7 Redistribution and use in source and binary forms, with or without
8 modification, are permitted provided that the following conditions are met:
10 * Redistributions of source code must retain the above copyright notice,
11 this list of conditions and the following disclaimer.
12 * Redistributions in binary form must reproduce the above copyright notice,
13 this list of conditions and the following disclaimer in the documentation
14 and/or other materials provided with the distribution.
16 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
20 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
22 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
23 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
24 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *******************************************************************************/
29 #ifndef _CHARACTER_HH_
30 #define _CHARACTER_HH_
32 #include <boost/shared_ptr.hpp>
34 #include <Moof/Animation.hh>
35 #include <Moof/Entity.hh>
36 #include <Moof/Event.hh>
37 #include <Moof/Math.hh>
38 #include <Moof/Octree.hh>
39 #include <Moof/RK4.hh>
40 #include <Moof/Tilemap.hh>
44 typedef boost::shared_ptr
<Character
> CharacterP
;
48 * Parent class of animate objects with "personalities." This basically
49 * includes the heroine herself and the bad guys.
52 struct Character
: public Mf::Entity
59 Derivative
operator*(Mf::Scalar dt
) const
61 Derivative derivative
;
62 derivative
.velocity
= dt
* velocity
;
63 derivative
.force
= dt
* force
;
67 Derivative
operator+(const Derivative
& other
) const
69 Derivative derivative
;
70 derivative
.velocity
= velocity
+ other
.velocity
;
71 derivative
.force
= force
+ other
.force
;
91 Mf::Scalar inverseMass
;
95 velocity
= momentum
* inverseMass
;
99 void getDerivative(Derivative
& derivative
, Mf::Scalar t
) const
101 //derivative.velocity = Mf::Vector2(0.0, 0.0);
102 //derivative.force = Mf::Vector2(0.0, 0.0);
103 derivative
.velocity
= velocity
;
104 derivative
.force
= force
;
107 void applyDerivative(const Derivative
& derivative
, Mf::Scalar dt
)
109 position
+= dt
* derivative
.velocity
;
110 momentum
+= dt
* derivative
.force
;
114 // these two operator overloads all using the state in generic
115 // interpolator implementations
117 State
operator*(Mf::Scalar scalar
) const
120 state
.position
*= scalar
;
121 state
.momentum
*= scalar
;
126 State
operator+(State state
) const
128 State newState
= *this;
129 newState
.position
+= state
.position
;
130 newState
.momentum
+= state
.momentum
;
131 newState
.recalculate();
139 Mf::OctreeNodeP treeNode
;
144 static const Mf::Scalar z
= 96.0;
146 Mf::Tilemap tilemap_
;
147 Mf::Animation animation_
;
149 void updateContainers();
153 inline static CharacterP
alloc(const std::string
& name
)
155 return CharacterP(new Character(name
));
158 Character(const std::string
& name
);
159 inline virtual ~Character() {}
161 void update(Mf::Scalar t
, Mf::Scalar dt
);
162 void handleEvent(const Mf::Event
& event
);
163 void draw(Mf::Scalar alpha
) const;
165 Mf::Tilemap
& getTilemap();
166 Mf::Animation
& getAnimation();
170 //inline Character::State operator*(Mf::Scalar scalar,
171 //const Character::State& state)
173 //Character::State newState = state;
174 //newState.position *= scalar;
175 //newState.momentum *= scalar;
176 //newState.recalculate();
181 #endif // _CHARACTER_HH_
183 /** vim: set ts=4 sw=4 tw=80: *************************************************/
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