]> Dogcows Code - chaz/yoink/blob - share/animations/Jetbot.xml
new classes; yajl library
[chaz/yoink] / share / animations / Jetbot.xml
1 <?xml version="1.0" standalone="yes"?> <animation name="Jetbot" texture="Jetbot"> <sequence name="Stand" type="Stand" delay="1"> <frame index="0" duration="2"/> <frame index="1" duration="0.25"/> <frame index="2" duration="2"/> <frame index="1" duration="0.25"/> </sequence> <sequence name="Run" type="Run" delay="0.1"> <frame index="3"/> <frame index="4"/> </sequence> <sequence name="StopRunning" type="Stand" delay="10" loop="false" next="Stand"> <frame index="6"/> </sequence> <sequence name="Jump" type="Jump" delay="0.25" next="FlyDiagonallyUp"> <frame index="6"/> </sequence> <sequence name="Land" type="Stand" delay="1" loop="false" next="Stand"> <frame index="6"duration="0.25"/> <frame index="0"duration="0.25"/> </sequence> <sequence name="FlyDiagonallyUp" type="Fly" delay="0.1"> <frame index="3"/> <frame index="4"/> </sequence> <sequence name="FlyDiagonallyDown" type="Fly" delay="0.1"> <frame index="3"/> <frame index="4"/> </sequence> <sequence name="FlyStraightUp" type="Fly" delay="0.1"> <frame index="3"/> <frame index="4"/> </sequence> <sequence name="FlyHorizontally" type="Fly" delay="0.1"> <frame index="3"/> <frame index="4"/> </sequence> <sequence name="Punch" type="Attack" delay="0.05" next="Stand"> <frame index="3"/> </sequence> <sequence name="StartFiring" type="Attack" delay="0.1" next="Fire"> <frame index="3"/> </sequence> <sequence name="Fire" type="Attack" delay="1.0"> <frame index="3" duration="0.2"/> </sequence> <sequence name="StopFiring" type="Attack" delay="0.1" next="Stand"> <frame index="3"/> </sequence> <sequence name="KnockedDown" type="Hit" delay="1.0"> <frame index="5"/> </sequence> <sequence name="Flattened" type="Hit" delay="1.0"> <frame index="6"/> </sequence> </animation>
This page took 0.034954 seconds and 4 git commands to generate.