]> Dogcows Code - chaz/yoink/blob - share/animations/Bullets.xml
new classes; yajl library
[chaz/yoink] / share / animations / Bullets.xml
1 <?xml version="1.0" standalone="yes"?> <animation name="Bullet" texture="Particles"> <sequence name="Punch" delay="1.0"> <!-- This punch sequence is highly bogus. Should be possible to have a sprite with no animation --> <frame index="31"/> </sequence> <sequence name="SmallBullet" delay="0.05"> <frame index="16"/> <frame index="17"/> </sequence> <sequence name="MediumBullet" delay="0.05"> <frame index="17"/> <frame index="18"/> </sequence> <sequence name="SmallFireball" delay="0.05"> <frame index="0"/> <frame index="1"/> </sequence> <sequence name="MediumFireball" delay="0.05"> <frame index="2"/> <frame index="1"/> </sequence> <sequence name="LargeFireball" delay="0.05"> <frame index="21"/> <frame index="2"/> </sequence> </animation>
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