]> Dogcows Code - chaz/yoink/blob - extra/yoink.spec.in
new lua scripting for scene loading
[chaz/yoink] / extra / yoink.spec.in
1 Summary: Alien-smashing action game.
2 Name: yoink
3 Version: @VERSION@
4 Release: 1
5 License: BSD
6 Group: Amusements/Games
7 Source0: http://www.dogcows.com/yoink/%{name}-%{version}.tar.bz2
8 BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root
9 BuildRequires: boost-devel
10 BuildRequires: freealut-devel
11 BuildRequires: libvorbis-devel
12 BuildRequires: lua-devel
13 BuildRequires: mesa-libGL-devel
14 BuildRequires: openal-devel
15 BuildRequires: SDL-devel
16 BuildRequires: SDL_image-devel
17 Requires: freealut
18 Requires: libvorbis
19 Requires: lua
20 Requires: openal
21 Requires: SDL
22 Requires: SDL_image
23 %description
24 Leap tall buildings! Crush stupid robots beneath your feet! Wield your
25 extra-terrestrial powers in the defence of humanity, and send those alien
26 invaders back from whence they came! This is Yoink.
27
28 You play the part of a flying alien heroine who must defend her home on Earth
29 from other airborne alien invaders. The game draws inspiration from classic
30 arcade games like Joust, Bombjack, Rampage, and Defender--simple, fast-moving
31 action.
32 %prep
33 %setup
34 %build
35 %configure
36 make
37 %install
38 rm -rf $RPM_BUILD_ROOT
39 %makeinstall
40 %clean
41 rm -rf $RPM_BUILD_ROOT
42 %files
43 %defattr(-,root,root)
44 %{_bindir}/yoink
45 %doc %{_mandir}/man6/*
46 %doc COPYING AUTHORS README NEWS
47 %{_datadir}/yoink
48 %{_datadir}/applications/*
49 %{_datadir}/pixmaps/*
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