update video methods
further implementing runloop support
testing improved runloop scheduling
testing new non-autotools build system
new convenient script methods
game loop tweaks; shapes hierarchy defined
reformatting
cleaned up interpolator classes
moved log level from configure to setting
finally fixed broken main loop
simplified win32 installer build script
big batch of changes gtk/qt4 support for dialogs no more class-specific exceptions better sound class (still needs refactoring) separated script from scenes somewhat scaled down the Classic scene from 32x to unit other random changes
fixed layer bugs; generalized octree
settings subsystem now using lua
fixed up video and texture handling
main loop code fixed to decouple updates and draws other miscellaneous fixes included
big batch of progress more complete build system xml scene file converted to json started man page extracted png icon from the icns new ebuild file in the extra stuff a desktop file included many new classes, notably mippleton, interpolator many code changes to existing classes