]> Dogcows Code - chaz/rasterize/blobdiff - vert.h
add texture mapping with perspective correction
[chaz/rasterize] / vert.h
diff --git a/vert.h b/vert.h
index 7575b48258ffaebe15d6165b2d460b9ddc12015c..8a3567c6e7fd344054f426f559d78a1e198b0804 100644 (file)
--- a/vert.h
+++ b/vert.h
@@ -26,7 +26,8 @@ typedef struct vert vert_t;
 
 
 /*
- * Initialize a vertex with a point vector, normal, and a color.
+ * Initialize a vertex with a point vector, normal, texture coordinates,
+ * and a color.
  */
 INLINE_MAYBE
 void vert_init(vert_t* r, vec_t v, vec_t n, vec_t t, color_t c)
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