/* * CS5600 University of Utah * Charles McGarvey * mcgarvey@eng.utah.edu */ #ifndef _LIGHT_H_ #define _LIGHT_H_ #include "color.h" #include "vec.h" /* * A light source. */ struct light { color_t color; vec_t position; }; typedef struct light light_t; /* * Initialize a light with a color and position. */ INLINE_MAYBE void light_init(light_t* l, color_t color, vec_t position) { l->color = color; l->position = position; } /* * Create a new light with a color and position. */ INLINE_MAYBE light_t light_new(color_t color, vec_t position) { light_t l; light_init(&l, color, position); return l; } #endif // _LIGHT_H_