]> Dogcows Code - chaz/rasterize/blob - map.h
refactor the animation script a bit
[chaz/rasterize] / map.h
1
2 /*
3 * CS5600 University of Utah
4 * Charles McGarvey
5 * mcgarvey@eng.utah.edu
6 */
7
8 #ifndef _MAP_H_
9 #define _MAP_H_
10
11 #include "rbtree.h"
12
13
14 /*
15 * An associative array backed by a red-black tree.
16 */
17 typedef rbtree_t map_t;
18
19
20 /*
21 * These macros generate the code that can be used for type-safe interaction
22 * with the red-black tree. The interface is like an associative array.
23 * There are different macros for generating the declarations and definitions
24 * separately or together, depending on which module(s) you want the static
25 * code to be. To create a map, you need to specify at least the type of the
26 * key and the type of the value. You may also need to specify a namespace
27 * and a comparison statement (especially if the key isn't a primitive number
28 * type).
29 */
30
31
32 #define DEFINE_MAP_TYPE(K, V) DEFINE_MAP_TYPE2(K##_t, V##_t, K##_##V)
33 #define DEFINE_MAP_TYPE2(K, V, N) DEFINE_MAP_TYPE3(K, V, N, *a - *b)
34 #define DEFINE_MAP_TYPE3(K, V, N, C) \
35 typedef struct map_##N##_data \
36 { \
37 const K key; \
38 V val; \
39 } map_##N##_data_t; \
40 INLINE_MAYBE \
41 int map_##N##_search_fn(rbtree_node_t** np, void* data) \
42 { \
43 K* a = (K*)data; \
44 rbtree_node_t* n = *np; \
45 int c = -1; \
46 while (n != rbtree_sentinel) \
47 { \
48 K* b = (K*)RBTREE_NODE_DATA(n); \
49 *np = n; \
50 c = (C); \
51 if (c == 0) break; \
52 else if (c < 0) n = n->left; \
53 else n = n->right; \
54 } \
55 return c; \
56 } \
57 INLINE_MAYBE \
58 map_t* map_##N##_alloc() \
59 { \
60 return rbtree_alloc(sizeof(map_##N##_data_t), map_##N##_search_fn); \
61 } \
62 INLINE_MAYBE \
63 map_##N##_data_t* map_##N##_insert(map_t* m, K k, V v) \
64 { \
65 map_##N##_data_t d = {k, v}; \
66 rbtree_node_t* n = rbtree_insert(m, &d); \
67 if (!n) return NULL; \
68 return (map_##N##_data_t*)RBTREE_NODE_DATA(n); \
69 } \
70 INLINE_MAYBE \
71 V* map_##N##_delete(map_t* m, K k) \
72 { \
73 rbtree_node_t* n = rbtree_delete(m, &k); \
74 if (!n) return NULL; \
75 map_##N##_data_t* dp = (map_##N##_data_t*)RBTREE_NODE_DATA(n); \
76 return &(dp->val); \
77 } \
78 INLINE_MAYBE \
79 V* map_##N##_search(map_t* m, K k) \
80 { \
81 rbtree_node_t* n = rbtree_search(m, &k); \
82 if (!n) return NULL; \
83 map_##N##_data_t* dp = (map_##N##_data_t*)RBTREE_NODE_DATA(n); \
84 return &(dp->val); \
85 } \
86 typedef void (*map_##N##_call_fn_t)(const K* k, V* v); \
87 INLINE_MAYBE \
88 void map_##N##_call_recurse(rbtree_node_t* n, map_##N##_call_fn_t fn) \
89 { \
90 if (n == rbtree_sentinel) return; \
91 map_##N##_call_recurse(n->left, fn); \
92 map_##N##_data_t* d = RBTREE_NODE_DATA(n); \
93 fn(&d->key, &d->val); \
94 map_##N##_call_recurse(n->right, fn); \
95 } \
96 INLINE_MAYBE \
97 void map_##N##_call(const map_t* t, map_##N##_call_fn_t fn) \
98 { \
99 map_##N##_call_recurse(t->root, fn); \
100 }
101
102
103 #endif // _MAP_H_
104
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