#include "openbox.h" #include "mouse.h" #include #include #include static guint translate_modifier(char *str) { if (!g_ascii_strcasecmp("Mod1", str) || !g_ascii_strcasecmp("A", str)) return Mod1Mask; else if (!g_ascii_strcasecmp("Mod2", str)) return Mod2Mask; else if (!g_ascii_strcasecmp("Mod3", str)) return Mod3Mask; else if (!g_ascii_strcasecmp("Mod4", str) || !g_ascii_strcasecmp("W", str)) return Mod4Mask; else if (!g_ascii_strcasecmp("Mod5", str)) return Mod5Mask; else if (!g_ascii_strcasecmp("Control", str) || !g_ascii_strcasecmp("C", str)) return ControlMask; else if (!g_ascii_strcasecmp("Shift", str) || !g_ascii_strcasecmp("S", str)) return ShiftMask; g_warning("Invalid modifier '%s' in binding.", str); return 0; } gboolean translate_button(char *str, guint *state, guint *button) { char **parsed; char *l; int i; gboolean ret = FALSE; parsed = g_strsplit(str, "-", -1); /* first, find the button (last token) */ l = NULL; for (i = 0; parsed[i] != NULL; ++i) l = parsed[i]; if (l == NULL) goto translation_fail; /* figure out the mod mask */ *state = 0; for (i = 0; parsed[i] != l; ++i) { guint m = translate_modifier(parsed[i]); if (!m) goto translation_fail; *state |= m; } /* figure out the button */ if (!g_ascii_strcasecmp("Left", l)) *button = 1; else if (!g_ascii_strcasecmp("Middle", l)) *button = 2; else if (!g_ascii_strcasecmp("Right", l)) *button = 3; else if (!g_ascii_strcasecmp("Up", l)) *button = 4; else if (!g_ascii_strcasecmp("Down", l)) *button = 5; else if (!g_ascii_strncasecmp("Button", l, 6)) *button = atoi(l+6); if (!*button) { g_warning("Invalid button '%s' in pointer binding.", l); goto translation_fail; } ret = TRUE; translation_fail: g_strfreev(parsed); return ret; } gboolean translate_key(char *str, guint *state, guint *keycode) { char **parsed; char *l; int i; gboolean ret = FALSE; KeySym sym; parsed = g_strsplit(str, "-", -1); /* first, find the key (last token) */ l = NULL; for (i = 0; parsed[i] != NULL; ++i) l = parsed[i]; if (l == NULL) goto translation_fail; /* figure out the mod mask */ *state = 0; for (i = 0; parsed[i] != l; ++i) { guint m = translate_modifier(parsed[i]); if (!m) goto translation_fail; *state |= m; } /* figure out the keycode */ sym = XStringToKeysym(l); if (sym == NoSymbol) { g_warning("Invalid key name '%s' in key binding.", l); goto translation_fail; } *keycode = XKeysymToKeycode(ob_display, sym); if (!*keycode) { g_warning("Key '%s' does not exist on the display.", l); goto translation_fail; } ret = TRUE; translation_fail: g_strfreev(parsed); return ret; }