#ifndef __stacking_h #define __stacking_h #include "window.h" #include #include /*! The possible stacking layers a client window can be a part of */ typedef enum { Layer_Desktop, /*!< 0 - desktop windows */ Layer_Below, /*!< 1 - normal windows w/ below */ Layer_Normal, /*!< 2 - normal windows */ Layer_Above, /*!< 3 - normal windows w/ above */ Layer_Top, /*!< 4 - always-on-top-windows (docks?) */ Layer_Fullscreen, /*!< 5 - fullscreeen windows */ Layer_Internal /*!< 6 - openbox windows/menus */ } StackLayer; /* list of ObWindow*s in stacking order from highest to lowest */ extern GList *stacking_list; /*! Sets the window stacking list on the root window from the stacking_list */ void stacking_set_list(); #define stacking_add(win) stacking_list = g_list_append(stacking_list, win); #define stacking_remove(win) stacking_list = g_list_remove(stacking_list, win); /*! Raises a window above all others in its stacking layer raiseWindow has a couple of constraints that lowerWindow does not.
1) raiseWindow can be called after changing a Window's stack layer, and the list will be reorganized properly.
2) raiseWindow guarantees that XRestackWindows() will always be called for the specified window. */ void stacking_raise(ObWindow *window); /*! Lowers a client window below all others in its stacking layer */ void stacking_lower(ObWindow *window); #endif