/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*- resist.c for the Openbox window manager Copyright (c) 2006 Mikael Magnusson Copyright (c) 2003-2007 Dana Jansens This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. See the COPYING file for a copy of the GNU General Public License. */ #include "resist.h" #include "client.h" #include "frame.h" #include "stacking.h" #include "screen.h" #include "dock.h" #include "config.h" #include static gboolean resist_move_window(Rect window, Rect target, gint resist, gint *x, gint *y) { gint l, t, r, b; /* requested edges */ gint cl, ct, cr, cb; /* current edges */ gint w, h; /* current size */ gint tl, tt, tr, tb; /* 1 past the target's edges on each side */ gboolean snapx = 0, snapy = 0; w = window.width; h = window.height; l = *x; t = *y; r = l + w - 1; b = t + h - 1; cl = RECT_LEFT(window); ct = RECT_TOP(window); cr = RECT_RIGHT(window); cb = RECT_BOTTOM(window); tl = RECT_LEFT(target) - 1; tt = RECT_TOP(target) - 1; tr = RECT_RIGHT(target) + 1; tb = RECT_BOTTOM(target) + 1; /* snapx and snapy ensure that the window snaps to the top-most window edge available, without going all the way from bottom-to-top in the stacking list */ if (!snapx) { if (ct < tb && cb > tt) { if (cl >= tr && l < tr && l >= tr - resist) *x = tr, snapx = TRUE; else if (cr <= tl && r > tl && r <= tl + resist) *x = tl - w + 1, snapx = TRUE; if (snapx) { /* try to corner snap to the window */ if (ct > tt && t <= tt && t > tt - resist) *y = tt + 1, snapy = TRUE; else if (cb < tb && b >= tb && b < tb + resist) *y = tb - h, snapy = TRUE; } } } if (!snapy) { if (cl < tr && cr > tl) { if (ct >= tb && t < tb && t >= tb - resist) *y = tb, snapy = TRUE; else if (cb <= tt && b > tt && b <= tt + resist) *y = tt - h + 1, snapy = TRUE; if (snapy) { /* try to corner snap to the window */ if (cl > tl && l <= tl && l > tl - resist) *x = tl + 1, snapx = TRUE; else if (cr < tr && r >= tr && r < tr + resist) *x = tr - w, snapx = TRUE; } } } return snapx && snapy; } void resist_move_windows(ObClient *c, gint resist, gint *x, gint *y) { GList *it; Rect dock_area; if (!resist) return; frame_client_gravity(c->frame, x, y); for (it = stacking_list; it; it = g_list_next(it)) { ObClient *target; if (!WINDOW_IS_CLIENT(it->data)) continue; target = it->data; /* don't snap to self or non-visibles */ if (!target->frame->visible || target == c) continue; /* don't snap to windows set to below and skip_taskbar (desklets) */ if (target->below && !c->below && target->skip_taskbar) continue; if (resist_move_window(c->frame->area, target->frame->area, resist, x, y)) break; } dock_get_area(&dock_area); resist_move_window(c->frame->area, dock_area, resist, x, y); frame_frame_gravity(c->frame, x, y); } void resist_move_monitors(ObClient *c, gint resist, gint *x, gint *y) { Rect *area; const Rect *parea; guint i; gint l, t, r, b; /* requested edges */ gint al, at, ar, ab; /* screen area edges */ gint pl, pt, pr, pb; /* physical screen area edges */ gint cl, ct, cr, cb; /* current edges */ gint w, h; /* current size */ Rect desired_area; if (!resist) return; frame_client_gravity(c->frame, x, y); w = c->frame->area.width; h = c->frame->area.height; l = *x; t = *y; r = l + w - 1; b = t + h - 1; cl = RECT_LEFT(c->frame->area); ct = RECT_TOP(c->frame->area); cr = RECT_RIGHT(c->frame->area); cb = RECT_BOTTOM(c->frame->area); RECT_SET(desired_area, c->frame->area.x, c->frame->area.y, c->frame->area.width, c->frame->area.height); for (i = 0; i < screen_num_monitors; ++i) { parea = screen_physical_area_monitor(i); if (!RECT_INTERSECTS_RECT(*parea, c->frame->area)) continue; area = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS, &desired_area); al = RECT_LEFT(*area); at = RECT_TOP(*area); ar = RECT_RIGHT(*area); ab = RECT_BOTTOM(*area); pl = RECT_LEFT(*parea); pt = RECT_TOP(*parea); pr = RECT_RIGHT(*parea); pb = RECT_BOTTOM(*parea); if (cl >= al && l < al && l >= al - resist) *x = al; else if (cr <= ar && r > ar && r <= ar + resist) *x = ar - w + 1; else if (cl >= pl && l < pl && l >= pl - resist) *x = pl; else if (cr <= pr && r > pr && r <= pr + resist) *x = pr - w + 1; if (ct >= at && t < at && t >= at - resist) *y = at; else if (cb <= ab && b > ab && b < ab + resist) *y = ab - h + 1; else if (ct >= pt && t < pt && t >= pt - resist) *y = pt; else if (cb <= pb && b > pb && b < pb + resist) *y = pb - h + 1; g_slice_free(Rect, area); } frame_frame_gravity(c->frame, x, y); } static gboolean resist_size_window(Rect window, Rect target, gint resist, gint *w, gint *h, ObDirection dir) { gint l, t, r, b; /* my left, top, right and bottom sides */ gint tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides*/ gint dlt, drb; /* my destination left/top and right/bottom sides */ gboolean snapx = 0, snapy = 0; gint orgw, orgh; l = RECT_LEFT(window); t = RECT_TOP(window); r = RECT_RIGHT(window); b = RECT_BOTTOM(window); orgw = window.width; orgh = window.height; tl = RECT_LEFT(target); tt = RECT_TOP(target); tr = RECT_RIGHT(target); tb = RECT_BOTTOM(target); if (!snapx) { /* horizontal snapping */ if (t < tb && b > tt) { switch (dir) { case OB_DIRECTION_EAST: case OB_DIRECTION_NORTHEAST: case OB_DIRECTION_SOUTHEAST: case OB_DIRECTION_NORTH: case OB_DIRECTION_SOUTH: dlt = l; drb = r + *w - orgw; if (r < tl && drb >= tl && drb < tl + resist) *w = tl - l, snapx = TRUE; break; case OB_DIRECTION_WEST: case OB_DIRECTION_NORTHWEST: case OB_DIRECTION_SOUTHWEST: dlt = l - *w + orgw; drb = r; if (l > tr && dlt <= tr && dlt > tr - resist) *w = r - tr, snapx = TRUE; break; } } } if (!snapy) { /* vertical snapping */ if (l < tr && r > tl) { switch (dir) { case OB_DIRECTION_SOUTH: case OB_DIRECTION_SOUTHWEST: case OB_DIRECTION_SOUTHEAST: case OB_DIRECTION_EAST: case OB_DIRECTION_WEST: dlt = t; drb = b + *h - orgh; if (b < tt && drb >= tt && drb < tt + resist) *h = tt - t, snapy = TRUE; break; case OB_DIRECTION_NORTH: case OB_DIRECTION_NORTHWEST: case OB_DIRECTION_NORTHEAST: dlt = t - *h + orgh; drb = b; if (t > tb && dlt <= tb && dlt > tb - resist) *h = b - tb, snapy = TRUE; break; } } } /* snapped both ways */ return snapx && snapy; } void resist_size_windows(ObClient *c, gint resist, gint *w, gint *h, ObDirection dir) { GList *it; ObClient *target; /* target */ Rect dock_area; if (!resist) return; for (it = stacking_list; it; it = g_list_next(it)) { if (!WINDOW_IS_CLIENT(it->data)) continue; target = it->data; /* don't snap to invisibles or ourself */ if (!target->frame->visible || target == c) continue; /* don't snap to windows set to below and skip_taskbar (desklets) */ if (target->below && !c->below && target->skip_taskbar) continue; if (resist_size_window(c->frame->area, target->frame->area, resist, w, h, dir)) break; } dock_get_area(&dock_area); resist_size_window(c->frame->area, dock_area, resist, w, h, dir); } void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h, ObDirection dir) { gint l, t, r, b; /* my left, top, right and bottom sides */ gint dlt, drb; /* my destination left/top and right/bottom sides */ Rect *area; const Rect *parea; gint al, at, ar, ab; /* screen boundaries */ gint pl, pt, pr, pb; /* physical screen boundaries */ guint i; Rect desired_area; if (!resist) return; l = RECT_LEFT(c->frame->area); r = RECT_RIGHT(c->frame->area); t = RECT_TOP(c->frame->area); b = RECT_BOTTOM(c->frame->area); RECT_SET(desired_area, c->area.x, c->area.y, *w, *h); for (i = 0; i < screen_num_monitors; ++i) { parea = screen_physical_area_monitor(i); if (!RECT_INTERSECTS_RECT(*parea, c->frame->area)) continue; area = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS, &desired_area); /* get the screen boundaries */ al = RECT_LEFT(*area); at = RECT_TOP(*area); ar = RECT_RIGHT(*area); ab = RECT_BOTTOM(*area); pl = RECT_LEFT(*parea); pt = RECT_TOP(*parea); pr = RECT_RIGHT(*parea); pb = RECT_BOTTOM(*parea); /* horizontal snapping */ switch (dir) { case OB_DIRECTION_EAST: case OB_DIRECTION_NORTHEAST: case OB_DIRECTION_SOUTHEAST: case OB_DIRECTION_NORTH: case OB_DIRECTION_SOUTH: dlt = l; drb = r + *w - c->frame->area.width; if (r <= ar && drb > ar && drb <= ar + resist) *w = ar - l + 1; else if (r <= pr && drb > pr && drb <= pr + resist) *w = pr - l + 1; break; case OB_DIRECTION_WEST: case OB_DIRECTION_NORTHWEST: case OB_DIRECTION_SOUTHWEST: dlt = l - *w + c->frame->area.width; drb = r; if (l >= al && dlt < al && dlt >= al - resist) *w = r - al + 1; else if (l >= pl && dlt < pl && dlt >= pl - resist) *w = r - pl + 1; break; } /* vertical snapping */ switch (dir) { case OB_DIRECTION_SOUTH: case OB_DIRECTION_SOUTHWEST: case OB_DIRECTION_SOUTHEAST: case OB_DIRECTION_WEST: case OB_DIRECTION_EAST: dlt = t; drb = b + *h - c->frame->area.height; if (b <= ab && drb > ab && drb <= ab + resist) *h = ab - t + 1; else if (b <= pb && drb > pb && drb <= pb + resist) *h = pb - t + 1; break; case OB_DIRECTION_NORTH: case OB_DIRECTION_NORTHWEST: case OB_DIRECTION_NORTHEAST: dlt = t - *h + c->frame->area.height; drb = b; if (t >= at && dlt < at && dlt >= at - resist) *h = b - at + 1; else if (t >= pt && dlt < pt && dlt >= pt - resist) *h = b - pt + 1; break; } g_slice_free(Rect, area); } }