#include "client.h" #include "frame.h" #include "stacking.h" #include "screen.h" #include "config.h" #include "parser/parse.h" #include void resist_move_windows(ObClient *c, gint *x, gint *y) { GList *it; gint l, t, r, b; /* requested edges */ gint cl, ct, cr, cb; /* current edges */ gint w, h; /* current size */ ObClient *snapx = NULL, *snapy = NULL; w = c->frame->area.width; h = c->frame->area.height; l = *x; t = *y; r = l + w - 1; b = t + h - 1; cl = c->frame->area.x; ct = c->frame->area.y; cr = cl + c->frame->area.width - 1; cb = ct + c->frame->area.height - 1; if (config_resist_win) for (it = stacking_list; it != NULL; it = it->next) { ObClient *target; int tl, tt, tr, tb; /* 1 past the target's edges on each side */ if (!WINDOW_IS_CLIENT(it->data)) continue; target = it->data; /* don't snap to self or non-visibles */ if (!target->frame->visible || target == c) continue; tl = target->frame->area.x - 1; tt = target->frame->area.y - 1; tr = tl + target->frame->area.width + 1; tb = tt + target->frame->area.height + 1; /* snapx and snapy ensure that the window snaps to the top-most window edge available, without going all the way from bottom-to-top in the stacking list */ if (snapx == NULL) { if (ct < tb && cb > tt) { if (cl >= tr && l < tr && l >= tr - config_resist_win) *x = tr, snapx = target; else if (cr <= tl && r > tl && r <= tl + config_resist_win) *x = tl - w + 1, snapx = target; if (snapx != NULL) { /* try to corner snap to the window */ if (ct > tt && t <= tt && t > tt - config_resist_win) *y = tt + 1, snapy = target; else if (cb < tb && b >= tb && b < tb + config_resist_win) *y = tb - h, snapy = target; } } } if (snapy == NULL) { if (cl < tr && cr > tl) { if (ct >= tb && t < tb && t >= tb - config_resist_win) *y = tb, snapy = target; else if (cb <= tt && b > tt && b <= tt + config_resist_win) *y = tt - h + 1, snapy = target; if (snapy != NULL) { /* try to corner snap to the window */ if (cl > tl && l <= tl && l > tl - config_resist_win) *x = tl + 1, snapx = target; else if (cr < tr && r >= tr && r < tr + config_resist_win) *x = tr - w, snapx = target; } } } if (snapx && snapy) break; } } void resist_move_monitors(ObClient *c, gint *x, gint *y) { Rect *area; guint i; gint l, t, r, b; /* requested edges */ gint al, at, ar, ab; /* screen area edges */ gint cl, ct, cr, cb; /* current edges */ gint w, h; /* current size */ w = c->frame->area.width; h = c->frame->area.height; l = *x; t = *y; r = l + w - 1; b = t + h - 1; cl = c->frame->area.x; ct = c->frame->area.y; cr = cl + c->frame->area.width - 1; cb = ct + c->frame->area.height - 1; if (config_resist_edge) { for (i = 0; i < screen_num_monitors; ++i) { area = screen_area_monitor(c->desktop, i); if (!RECT_INTERSECTS_RECT(*area, c->frame->area)) continue; al = area->x; at = area->y; ar = al + area->width - 1; ab = at + area->height - 1; if (cl >= al && l < al && l >= al - config_resist_edge) *x = al; else if (cr <= ar && r > ar && r <= ar + config_resist_edge) *x = ar - w + 1; if (ct >= at && t < at && t >= at - config_resist_edge) *y = at; else if (cb <= ab && b > ab && b < ab + config_resist_edge) *y = ab - h + 1; } } } void resist_size_windows(ObClient *c, gint *w, gint *h, ObCorner corn) { GList *it; ObClient *target; /* target */ gint l, t, r, b; /* my left, top, right and bottom sides */ gint dlt, drb; /* my destination left/top and right/bottom sides */ gint tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides*/ gint incw, inch; ObClient *snapx = NULL, *snapy = NULL; incw = c->size_inc.width; inch = c->size_inc.height; l = c->frame->area.x; r = l + c->frame->area.width - 1; t = c->frame->area.y; b = t + c->frame->area.height - 1; if (config_resist_win) { for (it = stacking_list; it != NULL; it = it->next) { if (!WINDOW_IS_CLIENT(it->data)) continue; target = it->data; /* don't snap to invisibles or ourself */ if (!target->frame->visible || target == c) continue; tl = target->frame->area.x; tr = target->frame->area.x + target->frame->area.width - 1; tt = target->frame->area.y; tb = target->frame->area.y + target->frame->area.height - 1; if (snapx == NULL) { /* horizontal snapping */ if (t < tb && b > tt) { switch (corn) { case OB_CORNER_TOPLEFT: case OB_CORNER_BOTTOMLEFT: dlt = l; drb = r + *w - c->frame->area.width; if (r < tl && drb >= tl && drb < tl + config_resist_win) *w = tl - l, snapx = target; break; case OB_CORNER_TOPRIGHT: case OB_CORNER_BOTTOMRIGHT: dlt = l - *w + c->frame->area.width; drb = r; if (l > tr && dlt <= tr && dlt > tr - config_resist_win) *w = r - tr, snapx = target; break; } } } if (snapy == NULL) { /* vertical snapping */ if (l < tr && r > tl) { switch (corn) { case OB_CORNER_TOPLEFT: case OB_CORNER_TOPRIGHT: dlt = t; drb = b + *h - c->frame->area.height; if (b < tt && drb >= tt && drb < tt + config_resist_win) *h = tt - t, snapy = target; break; case OB_CORNER_BOTTOMLEFT: case OB_CORNER_BOTTOMRIGHT: dlt = t - *h + c->frame->area.height; drb = b; if (t > tb && dlt <= tb && dlt > tb - config_resist_win) *h = b - tb, snapy = target; break; } } } /* snapped both ways */ if (snapx && snapy) break; } } } void resist_size_monitors(ObClient *c, gint *w, gint *h, ObCorner corn) { gint l, t, r, b; /* my left, top, right and bottom sides */ gint dlt, drb; /* my destination left/top and right/bottom sides */ Rect *area; gint al, at, ar, ab; /* screen boundaries */ gint incw, inch; l = c->frame->area.x; r = l + c->frame->area.width - 1; t = c->frame->area.y; b = t + c->frame->area.height - 1; incw = c->size_inc.width; inch = c->size_inc.height; /* get the screen boundaries */ area = screen_area(c->desktop); al = area->x; at = area->y; ar = al + area->width - 1; ab = at + area->height - 1; if (config_resist_edge) { /* horizontal snapping */ switch (corn) { case OB_CORNER_TOPLEFT: case OB_CORNER_BOTTOMLEFT: dlt = l; drb = r + *w - c->frame->area.width; if (r <= ar && drb > ar && drb <= ar + config_resist_edge) *w = ar - l + 1; break; case OB_CORNER_TOPRIGHT: case OB_CORNER_BOTTOMRIGHT: dlt = l - *w + c->frame->area.width; drb = r; if (l >= al && dlt < al && dlt >= al - config_resist_edge) *w = r - al + 1; break; } /* vertical snapping */ switch (corn) { case OB_CORNER_TOPLEFT: case OB_CORNER_TOPRIGHT: dlt = t; drb = b + *h - c->frame->area.height; if (b <= ab && drb > ab && drb <= ab + config_resist_edge) *h = ab - t + 1; break; case OB_CORNER_BOTTOMLEFT: case OB_CORNER_BOTTOMRIGHT: dlt = t - *h + c->frame->area.height; drb = b; if (t >= at && dlt < at && dlt >= at - config_resist_edge) *h = b - at + 1; break; } } }