#ifndef __frame_h #define __frame_h #include "geom.h" #include "client.h" typedef struct Frame { Client *client; Window window; Window plate; Strut size; Rect area; gboolean visible; } Frame; /*! Applies gravity to the client's position to find where the frame should be positioned. @return The proper coordinates for the frame, based on the client. */ void frame_client_gravity(Frame *self, int *x, int *y); /*! Reversly applies gravity to the frame's position to find where the client should be positioned. @return The proper coordinates for the client, based on the frame. */ void frame_frame_gravity(Frame *self, int *x, int *y); #endif