Now uses network to update character position
[chaz/carfire] / CarFire /
2010-04-19  KyleNow uses network to update character position
2010-04-16  CharlesNew map methods Map.SetCell and Map.ClearCell to modify...
2010-04-16  CharlesNew map method Map.GetStartingPositionForPlayer to...
2010-04-15  Kylegit-svn-id: https://bd85.net/svn/cs3505_group@95 92bb83...
2010-04-15  KyleSingle Player test - Player will shoot in one direction...
2010-04-15  Kylegit-svn-id: https://bd85.net/svn/cs3505_group@93 92bb83...
2010-04-15  bradygit-svn-id: https://bd85.net/svn/cs3505_group@92 92bb83...
2010-04-15  bradyBasic Changes to Character, Small Changes to Display...
2010-04-15  Kylegit-svn-id: https://bd85.net/svn/cs3505_group@90 92bb83...
2010-04-15  KyleProjectiles disappear when they hit a wall(or occupied...
2010-04-15  KyleMore test projectiles
2010-04-15  bradygit-svn-id: https://bd85.net/svn/cs3505_group@87 92bb83...
2010-04-15  bradyBegan basic interface for Character, Player and Monster...
2010-04-15  KyleMore test projectiles in the display class.
2010-04-15  Kylegit-svn-id: https://bd85.net/svn/cs3505_group@84 92bb83...
2010-04-15  Kylegit-svn-id: https://bd85.net/svn/cs3505_group@83 92bb83...
2010-04-15  KyleModified to work with Display class
2010-04-15  KylePartially working display
2010-04-15  Charlesnevermind, constants should be case-sensitive; renamed...
2010-04-15  Charlesif you get exceptions you don't know how to deal with...
2010-04-15  bradyMoved some basic stuff around to remove the CharacterTe...
2010-04-15  Charlesgetting entity lists not more consistent with throwing...
2010-04-15  KyleAllowed Game to start with less than 4 players.
2010-04-15  CharlesEntity loading implemented.
2010-04-14  Kylegit-svn-id: https://bd85.net/svn/cs3505_group@74 92bb83...
2010-04-14  Charlesepic failure... adding missing content
2010-04-13  Charlesforgot to document Map.CenterCell
2010-04-13  Kylegit-svn-id: https://bd85.net/svn/cs3505_group@71 92bb83...
2010-04-13  Kylegit-svn-id: https://bd85.net/svn/cs3505_group@70 92bb83...
2010-04-13  Kyleinitial commit
2010-04-13  Charlesrepo cleanup: suo files also don't need to be versioned
2010-04-13  CharlesMap drawing implemented.
2010-04-13  KyleInitial commit. Basic infrastructure done.
2010-04-12  bradyCommented out my test Map class so it will not cause...
2010-04-12  Charlesmap constants should be case-insensitive
2010-04-12  Charlesrepo cleanup
2010-04-12  Charlescreated a new project MapProcessorLib to for importing...
2010-04-12  Charlesmodified leveleditor documentation
2010-04-11  bradyAdded in lobby from last project. Refactored to account...
2010-04-11  bradyadded ability for player movement.
2010-04-10  bradybegan on the basic character, player, and monster class...
2010-04-10  CharlesImplemented the base architecture we are bound to becau...
2010-04-10  Charleschanged level editor stuff to dos line-endings
2010-04-10  CharlesAdding blank VS2008 solution to start from.
2010-04-10  Charlesadding initial level editor files
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