]> Dogcows Code - chaz/carfire/history - CarFire/CarFire/CarFire/SaberMonster.cs
Player doesn't disappear
[chaz/carfire] / CarFire / CarFire / CarFire / SaberMonster.cs
2010-04-27  Charlesnew PathFinder.GetPathAsync to push path finding onto...
2010-04-27  bradyAdding AI to monsters. AI still has some bugs to be...
2010-04-27  Charlescolosseum is now crowded with monsters; made the SaberM...
2010-04-26  CharlesNew IEntity properties: Coordinates (set), Identifier...
2010-04-26  CharlesNew property IEntity.IsCollidable so entities can let...
2010-04-26  KyleMonster has health now.
2010-04-26  KyleScoring implemented, melee attack implemented.
2010-04-23  CharlesFixed path finder thrown exception when finding a path...
2010-04-21  CharlesDocumented the sample monster.
2010-04-21  CharlesSaberMonster loads from map file and walks around using...
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