]> Dogcows Code - chaz/carfire/history - CarFire/CarFire/CarFire/Projectile.cs
better player movement (walls are no longer sticky)
[chaz/carfire] / CarFire / CarFire / CarFire / Projectile.cs
2010-04-26  Charlesbetter player movement (walls are no longer sticky)
2010-04-26  KyleScoring implemented, melee attack implemented.
2010-04-23  KyleSplit human class into Melee and ranged... probably...
2010-04-22  KyleRearranged stuff to make scoring work.
2010-04-20  KyleModified Projectiles to work with MovementManager.
2010-04-19  KyleImproved projectiles
2010-04-19  KylePlayers now spawn projectiles... still kind of buggy.
2010-04-15  Kylegit-svn-id: https://bd85.net/svn/cs3505_group@93 92bb83...
2010-04-15  KyleProjectiles disappear when they hit a wall(or occupied...
2010-04-15  KyleMore test projectiles in the display class.
2010-04-15  Kylegit-svn-id: https://bd85.net/svn/cs3505_group@84 92bb83...
2010-04-15  bradyMoved some basic stuff around to remove the CharacterTe...
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