]> Dogcows Code - chaz/carfire/history - CarFire/CarFire/CarFire/Player.cs
New property IEntity.IsCollidable so entities can let the collision code know whether...
[chaz/carfire] / CarFire / CarFire / CarFire / Player.cs
2010-04-26  CharlesNew property IEntity.IsCollidable so entities can let...
2010-04-26  KyleScoring implemented, melee attack implemented.
2010-04-23  CharlesPlayer inventory.
2010-04-23  KyleCan now choose between melee and ranged character....
2010-04-23  KyleCleaned up a bit
2010-04-23  KyleMelee and Ranged now inheret from Player
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