]> Dogcows Code - chaz/carfire/history - CarFire/CarFire/CarFire/MovementManager.cs
Reseting the map seems to be working now.
[chaz/carfire] / CarFire / CarFire / CarFire / MovementManager.cs
2010-04-27  KyleReseting the map seems to be working now.
2010-04-27  Charlescolosseum is now crowded with monsters; made the SaberM...
2010-04-26  Charlesbetter player movement (walls are no longer sticky)
2010-04-21  CharlesSaberMonster loads from map file and walks around using...
2010-04-20  KylePlayer can now stop and 'aim' by pressing left control.
2010-04-20  KyleModified Projectiles to work with MovementManager.
2010-04-19  Charlesadd missing typename
2010-04-19  Charlesinsert missing semicolon
2010-04-19  CharlesNew MovementManager properties (IsMoving and Direction...
2010-04-19  CharlesSmooth movement between cells.
This page took 0.062932 seconds and 17 git commands to generate.