]> Dogcows Code - chaz/carfire/history - CarFire/CarFire/CarFire/Melee.cs
git-svn-id: https://bd85.net/svn/cs3505_group@168 92bb83a3-7c8f-8a45-bc97-515c4e399668
[chaz/carfire] / CarFire / CarFire / CarFire / Melee.cs
2010-04-27  Kylegit-svn-id: https://bd85.net/svn/cs3505_group@168 92bb8...
2010-04-27  Kylegit-svn-id: https://bd85.net/svn/cs3505_group@167 92bb8...
2010-04-27  Kylegit-svn-id: https://bd85.net/svn/cs3505_group@164 92bb8...
2010-04-27  Zacharygit-svn-id: https://bd85.net/svn/cs3505_group@163 92bb8...
2010-04-26  KyleMelee has a cooldown now.
2010-04-26  KyleScoring implemented, melee attack implemented.
2010-04-24  CharlesImplemented map tiles; started new Key entity; added...
2010-04-23  Kylegit-svn-id: https://bd85.net/svn/cs3505_group@141 92bb8...
2010-04-23  KyleCleaned up a bit
2010-04-23  KyleMelee and Ranged now inheret from Player
2010-04-23  KyleSplit human class into Melee and ranged... probably...
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