]> Dogcows Code - chaz/carfire/commitdiff
Removed a couple lines that weren't doing anything...
authorKyle <Kyle@92bb83a3-7c8f-8a45-bc97-515c4e399668>
Mon, 26 Apr 2010 02:52:56 +0000 (02:52 +0000)
committerKyle <Kyle@92bb83a3-7c8f-8a45-bc97-515c4e399668>
Mon, 26 Apr 2010 02:52:56 +0000 (02:52 +0000)
git-svn-id: https://bd85.net/svn/cs3505_group@149 92bb83a3-7c8f-8a45-bc97-515c4e399668

CarFire/CarFire/CarFire/HUD.cs

index 5b7ffecbb96417d402e583919b0d9802fe1d3dec..49ca98f40186d7d24d0e5eebe4b0f02721e9aa14 100644 (file)
@@ -32,9 +32,6 @@ namespace CarFire
             playerColors[1] = Color.PowderBlue;\r
             playerColors[2] = Color.Peru;\r
             playerColors[3] = Color.Wheat;\r
-            spriteBatch.GraphicsDevice.RenderState.AlphaBlendEnable = true;\r
-            spriteBatch.GraphicsDevice.RenderState.SourceBlend = Blend.One;\r
-            spriteBatch.GraphicsDevice.RenderState.DestinationBlend = Blend.One;\r
             for (int i = 0; i < mGame.State.mCharacters.Length; i++ )\r
             {\r
                 Player player = mGame.State.mCharacters[i];\r
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