-\r
- public virtual void LoadContent(ContentManager contentManager)\r
- {\r
-\r
- }\r
- /// <summary>\r
- /// This method will draw a character to the screen.\r
- /// </summary>\r
- /// <param name="spriteBatch"></param>\r
- public virtual void Draw(SpriteBatch spriteBatch)\r
- {\r
- }\r
-\r
- public int Health { get { return playerHealth; } }\r
- public int Score { get { return score; } }\r
- public bool alive { get { return playerHealth > 0; } }\r
- public Game Game { get { return game; } }\r
- public MovementManager Motion { get { return mMotion; } }\r
- public int PlayerIndex { get { return mPlayerIndex; } }\r
- public Vector2 Position { get { return mMotion.Position; } }\r
- public Point Coordinates { get { return mMotion.Coordinates; } }\r
- public int Damage { get { return playerDamage; } }\r
-\r