X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fcarfire;a=blobdiff_plain;f=CarFire%2FCarFire%2FCarFire%2FScript.cs;h=146bb22685249cf7db7449c521a1cbe644aef819;hp=5ae6908b11475262ffdeaaa97fce6a29886d6051;hb=d167160264cd2c33de81a71039eddbb959c40bb2;hpb=3ca5852a7df47d4129743ed449816c7c7347b699 diff --git a/CarFire/CarFire/CarFire/Script.cs b/CarFire/CarFire/CarFire/Script.cs index 5ae6908..146bb22 100644 --- a/CarFire/CarFire/CarFire/Script.cs +++ b/CarFire/CarFire/CarFire/Script.cs @@ -2,49 +2,150 @@ using System.Collections.Generic; using System.Linq; using System.Text; +using System.Reflection; +using System.Diagnostics; namespace CarFire { public class Script { - #region Public Types + #region Public Properties - public enum Status + public bool IsRunning { get { return mIsRunning; } } + + #endregion + + + #region Public Methods + + public Script(string code, Game game) { - Waiting, - Done, + mGame = game; + + string[] functions = Parse.List(code); + if (functions != null) + { + foreach (string function in functions) + { + string[] parts = Parse.Function(function); + if (parts != null) + { + string[] args = Parse.List(parts[1]); + if (args != null) + { + Function func = new Function(parts[0], args); + mFunctions.Add(func); + } + else throw new Exception("Arguments could not be parsed: " + parts[1]); + } + else throw new Exception("Function could not be parsed: " + function); + } + } + else throw new Exception("Script could not be parsed: " + code); } - public enum Function + public bool Run(Player player) { - Create, - Has, - Play, - Remove, - UseUp, - Wait, + bool result = false; + + if (!mIsRunning) + { + mIsRunning = true; + mRunningIndex = 0; + } + + for (; mRunningIndex < mFunctions.Count; mRunningIndex++) + { + result = Call(mRunningIndex, player); + if (!result) break; + } + + if (mRunningIndex >= mFunctions.Count - 1) mIsRunning = false; + return result; } #endregion - #region Public Methods + #region Private Methods - public Script(string code) + bool Call(int index, Player player) { + Debug.Assert(0 <= index && index < mFunctions.Count); + try + { + object[] args = new object[2]; + args[0] = player; + args[1] = mFunctions[index].Arguments; + return (bool)typeof(Impl).InvokeMember(mFunctions[index].Name, BindingFlags.InvokeMethod, null, null, args); + } +#pragma warning disable 0168 + catch (System.MissingMethodException ex) +#pragma warning restore 0168 + { + throw new Exception("Function could not be found: " + mFunctions[index].Name); + } } - public Status Run() + #endregion + + + #region Private Types + + class Impl { - return Status.Done; + public static bool True(Player player, string[] args) + { + return true; + } + + public static bool False(Player player, string[] args) + { + return false; + } + + public static bool Has(Player player, string[] args) + { + return false; + } + + public static bool Print(Player player, string[] args) + { + foreach (string arg in args) + { + string line = Parse.String(arg); + if (line != null) Console.WriteLine(line); + } + return true; + } } - public Status Evaluate(out bool value) + class Function { - value = true; - return Status.Done; + public string Name { get { return mName; } } + public string[] Arguments { get { return mArgs; } } + + public Function(string name, string[] args) + { + mName = name; + mArgs = args; + } + + string mName; + string[] mArgs; } #endregion + + + #region Private Variables + + Game mGame; + List mFunctions = new List(); + bool mIsRunning; + int mRunningIndex; + Impl mImpl = new Impl(); + + #endregion } }