X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fcarfire;a=blobdiff_plain;f=CarFire%2FCarFire%2FCarFire%2FScreenManager.cs;h=b7a30b5c39f8b689bd21ea00b72e3b22800930e8;hp=e4dc0f452ec0793a9a35166aa39ded04b5498314;hb=f31f4ae920ff902f4cd4fb64f5e6ccf0d5e58402;hpb=0b53fe63e2a9354e4c52506e2012065d15bbcff1 diff --git a/CarFire/CarFire/CarFire/ScreenManager.cs b/CarFire/CarFire/CarFire/ScreenManager.cs index e4dc0f4..b7a30b5 100644 --- a/CarFire/CarFire/CarFire/ScreenManager.cs +++ b/CarFire/CarFire/CarFire/ScreenManager.cs @@ -365,7 +365,7 @@ namespace CarFire } //allows host to start the game when all players are ready, change count below to different number for testing with less then 4 players - if (allReady && players.Count <= 1 && localPlayer == players[0]) + if (allReady && players.Count <= 4 && localPlayer == players[0]) { if (currentKeyboardState.IsKeyDown(Keys.B) && previousKeyboardState.IsKeyUp(Keys.B)) {