X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fcarfire;a=blobdiff_plain;f=CarFire%2FCarFire%2FCarFire%2FRanged.cs;h=cb2689e92388e9ada232efceb33341784d543c74;hp=b1203dda96619505ed3e9757d0d8e46bcebe48ff;hb=692a2af57c7f1586b8513106acf47ddc0ac12748;hpb=594f1f722dc8e405dff12baad8c2ef5481fa3fa7 diff --git a/CarFire/CarFire/CarFire/Ranged.cs b/CarFire/CarFire/CarFire/Ranged.cs index b1203dd..cb2689e 100644 --- a/CarFire/CarFire/CarFire/Ranged.cs +++ b/CarFire/CarFire/CarFire/Ranged.cs @@ -20,6 +20,7 @@ namespace CarFire Texture2D projectileModel; //Used to draw projectiles + const int baseProjectileSpeed = 18; int projectileSpeed; int projectileCoolDown; #endregion @@ -28,7 +29,7 @@ namespace CarFire public Ranged(Game theGame, String Name, Point position, int playerIndex) : base(theGame, Name, position, playerIndex, baseHealth, baseDamage) { - projectileSpeed = 8; + projectileSpeed = baseProjectileSpeed; } #endregion @@ -91,6 +92,10 @@ namespace CarFire } + } + public override void UpdateFrame(TimeSpan timeSpan) + { + throw new NotImplementedException(); } public override void PlayAttackSound() {