X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fcarfire;a=blobdiff_plain;f=CarFire%2FCarFire%2FCarFire%2FProjectile.cs;fp=CarFire%2FCarFire%2FCarFire%2FProjectile.cs;h=23e103a2a2127e3536b93993f63ca49e507b3ec9;hp=cabb38d5ba410b2fb700c79d965f43557c458a41;hb=5776c1910247848ab45b111b6a9df4265483a894;hpb=98a1207447757d2e01f5fba091acf87f8795c8ad diff --git a/CarFire/CarFire/CarFire/Projectile.cs b/CarFire/CarFire/CarFire/Projectile.cs index cabb38d..23e103a 100644 --- a/CarFire/CarFire/CarFire/Projectile.cs +++ b/CarFire/CarFire/CarFire/Projectile.cs @@ -40,17 +40,18 @@ namespace CarFire Texture2D _projectileModel, Vector2 _velocity, int _gridX, - int _gridY, + int _gridY) + /*, int _pixelX, - int _pixelY) + int _pixelY)*/ { theMap = _currentMap; projectileModel = _projectileModel; velocity = _velocity; gridX = _gridX; gridY = _gridY; - pixelX = _pixelX; - pixelY = _pixelY; + pixelX = _gridX * (int)Map.PixelsToUnitSquares; + pixelY = _gridY * (int)Map.PixelsToUnitSquares; damage = 20; } public void Update(TimeSpan timespan)