X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fcarfire;a=blobdiff_plain;f=CarFire%2FCarFire%2FCarFire%2FMelee.cs;h=b597cb37a856cff74290d2f89c269f48a8831f98;hp=cb25ac81514530f916b051bb7125892163575eb2;hb=3c616e65a6ecf3ebe7b494c9e22c96bc53a1a36f;hpb=e8ee0aa62a7e8b5dffa9e02c00c3e353a9e93b4c diff --git a/CarFire/CarFire/CarFire/Melee.cs b/CarFire/CarFire/CarFire/Melee.cs index cb25ac8..b597cb3 100644 --- a/CarFire/CarFire/CarFire/Melee.cs +++ b/CarFire/CarFire/CarFire/Melee.cs @@ -41,7 +41,7 @@ namespace CarFire /*Zac */ - animateMelee = new AnimateMelee(contentManager); + animateMelee = new AnimateMelee(contentManager, this); } /// @@ -51,8 +51,10 @@ namespace CarFire public override void Draw(SpriteBatch spriteBatch) { Rectangle position = Game.State.Map.GetRectangleFromCoordinates(Motion.Position); + Point aPosition = Game.State.Map.GetPointFromCoordinates(Motion.Position); + Vector2 drawPosition = new Vector2(aPosition.X, aPosition.Y); //spriteBatch.Draw(charModel, position, Color.White); - animateMelee.AttackLeft(spriteBatch); + animateMelee.AttackLeft(spriteBatch, drawPosition); }