X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fcarfire;a=blobdiff_plain;f=CarFire%2FCarFire%2FCarFire%2FMelee.cs;h=791999fcba25bf551fc2a0d17ce3c83b91848846;hp=03f5a65bcf27be1879abf276cc1454ad75f9bef2;hb=HEAD;hpb=e9d9fd4070f8b3e30c9c4510f922609d7d84ceac diff --git a/CarFire/CarFire/CarFire/Melee.cs b/CarFire/CarFire/CarFire/Melee.cs index 03f5a65..791999f 100644 --- a/CarFire/CarFire/CarFire/Melee.cs +++ b/CarFire/CarFire/CarFire/Melee.cs @@ -56,7 +56,7 @@ namespace CarFire Point aPosition = Game.State.Map.GetPointFromCoordinates(Motion.Position); Vector2 drawPosition = new Vector2(aPosition.X, aPosition.Y); //spriteBatch.Draw(charModel, position, Color.White); - if (isAttacking) + //if (isAttacking) animateMelee.AttackLeft(spriteBatch, drawPosition); }