X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fcarfire;a=blobdiff_plain;f=CarFire%2FCarFire%2FCarFire%2FMelee.cs;h=03f5a65bcf27be1879abf276cc1454ad75f9bef2;hp=b597cb37a856cff74290d2f89c269f48a8831f98;hb=236bc590ff21370c1139a8c01ff35f7b30af743d;hpb=3c616e65a6ecf3ebe7b494c9e22c96bc53a1a36f diff --git a/CarFire/CarFire/CarFire/Melee.cs b/CarFire/CarFire/CarFire/Melee.cs index b597cb3..03f5a65 100644 --- a/CarFire/CarFire/CarFire/Melee.cs +++ b/CarFire/CarFire/CarFire/Melee.cs @@ -18,6 +18,7 @@ namespace CarFire int coolDown; Texture2D charModel; Texture2D projectileModel; + bool isAttacking; int velocityX; int velocityY; #endregion @@ -41,6 +42,7 @@ namespace CarFire /*Zac */ + animateMelee = new AnimateMelee(contentManager, this); } @@ -54,19 +56,24 @@ namespace CarFire Point aPosition = Game.State.Map.GetPointFromCoordinates(Motion.Position); Vector2 drawPosition = new Vector2(aPosition.X, aPosition.Y); //spriteBatch.Draw(charModel, position, Color.White); + if (isAttacking) animateMelee.AttackLeft(spriteBatch, drawPosition); } - + public override void UpdateFrame(TimeSpan timeSpan) + { + animateMelee.Update(timeSpan); + } public override void Attack(List keysPressed) { if (coolDown > 0) coolDown--; else if (coolDown == 0) { - + isAttacking = false; if (keysPressed.Contains(Keys.Space)) { + isAttacking = true; coolDown = hitCoolDown; int startX = Coordinates.X; int startY = Coordinates.Y;