X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fcarfire;a=blobdiff_plain;f=CarFire%2FCarFire%2FCarFire%2FMap.cs;h=8c744bad3e8a96962288d966ea47c991911d099a;hp=6727133bc79c1ee72471e67d8f30c0fd2fa7349e;hb=af9deb873b24dadd0d509ce199fc6cac2b3efbc9;hpb=b92963913e205b5370c112dd5cbf96f91194bc50 diff --git a/CarFire/CarFire/CarFire/Map.cs b/CarFire/CarFire/CarFire/Map.cs index 6727133..8c744ba 100644 --- a/CarFire/CarFire/CarFire/Map.cs +++ b/CarFire/CarFire/CarFire/Map.cs @@ -48,7 +48,7 @@ namespace CarFire #region Public Constants - public const float PixelsToUnitSquares = 60.0f; + public const float PixelsToUnitSquares = 64.0f; #endregion @@ -92,7 +92,7 @@ namespace CarFire #endregion - #region Public Attributes + #region Public Properties /// /// Get the name of the map. @@ -156,6 +156,26 @@ namespace CarFire set { mView.CenterCell = value; } } + /// + /// Get and set the zoom of the map view. The default zoom is + /// Map.PixelsToUnitSquares. + /// + public float Zoom + { + get { return mView.Zoom; } + set { mView.Zoom = value; } + } + + + /// + /// Get and set the associated game object. + /// + public Game Game + { + get { return mData.Game; } + set { mData.Game = value; } + } + #endregion @@ -170,7 +190,7 @@ namespace CarFire public Map(Metadata metadata, char[,] grid, char defaultTile, List entities, Point[] playerPositions) { - mData = new Modal(metadata, grid, defaultTile, entities, playerPositions); + mData = new Model(metadata, grid, defaultTile, entities, playerPositions); mView = new View(mData); } @@ -268,7 +288,7 @@ namespace CarFire /// thrown if there are entities without associated classes. /// /// List of entity objects loaded. - public List GetAllEntities() + public List GetAllEntities() { return mData.GetAllEntities(); } @@ -326,21 +346,32 @@ namespace CarFire mData.ClearCell(point.X, point.Y); } + + /// + /// Reset the map to the state it was at right after loading. + /// + public void Reset() + { + mData.Reset(); + mView.Reset(); + } + #endregion #region Private Types - class Modal + class Model { - Metadata mMetadata; - char[,] mGrid; - char mDefaultTile; - List mEntities; - Point[] mPlayerPositions; - bool[,] mBooleanGrid; + public Metadata Metadata { get { return mMetadata; } } + public List Entities { get { return mEntities; } } + public Point[] PlayerPositions { get { return mPlayerPositions; } } + public bool[,] Grid { get { return mBooleanGrid; } } + + public Game Game; - public Modal(Metadata metadata, char[,] grid, char defaultTile, + + public Model(Metadata metadata, char[,] grid, char defaultTile, List entities, Point[] playerPositions) { Debug.Assert(metadata != null); @@ -349,19 +380,12 @@ namespace CarFire Debug.Assert(metadata.GridWidth * metadata.GridHeight == grid.Length); mMetadata = metadata; - mGrid = grid; + mCleanGrid = grid; mDefaultTile = defaultTile; mEntities = entities; mPlayerPositions = playerPositions; - mBooleanGrid = new bool[mMetadata.GridWidth, mMetadata.GridHeight]; - for (int x = 0; x < mMetadata.GridWidth; x++) - { - for (int y = 0; y < mMetadata.GridHeight; y++) - { - mBooleanGrid[x, y] = IsCellOpen(x, y); - } - } + Reset(); #if DEBUG Console.WriteLine("Loaded map {0} of type {1} written by {2}.", @@ -372,22 +396,35 @@ namespace CarFire } - public Metadata Metadata { get { return mMetadata; } } - public List Entities { get { return mEntities; } } - public Point[] PlayerPositions { get { return mPlayerPositions; } } - public bool[,] Grid { get { return mBooleanGrid; } } + public void Reset() + { + mGrid = (char[,])mCleanGrid.Clone(); + + mBooleanGrid = new bool[mMetadata.GridWidth, mMetadata.GridHeight]; + for (int x = 0; x < mMetadata.GridWidth; x++) + { + for (int y = 0; y < mMetadata.GridHeight; y++) + { + mBooleanGrid[x, y] = IsCellOpen(x, y); + } + } + } public bool IsCellOpen(int x, int y) { // TODO: Still need to define characters for types of scenery. - return mGrid[x, y] == ' '; + if (IsOnMap(x, y)) return mGrid[x, y] == ' '; + return false; } public void SetCell(int x, int y, char tile) { - mGrid[x, y] = tile; - mBooleanGrid[x, y] = IsCellOpen(x, y); + if (IsOnMap(x, y)) + { + mGrid[x, y] = tile; + mBooleanGrid[x, y] = IsCellOpen(x, y); + } } public void ClearCell(int x, int y) @@ -395,10 +432,15 @@ namespace CarFire SetCell(x, y, mDefaultTile); } + public bool IsOnMap(int x, int y) + { + return 0 <= x && x < Metadata.GridWidth && 0 <= y && y < Metadata.GridHeight; + } + - public List GetAllEntities() + public List GetAllEntities() { - List list = new List(); + List list = new List(); foreach (RawEntity raw in mEntities) { @@ -406,16 +448,20 @@ namespace CarFire { string typename = raw.Attributes["type"]; - object[] args = new object[3]; + object[] args = new object[4]; args[0] = raw.Id; args[1] = raw.Position; args[2] = raw.Attributes; + args[3] = Game; try { - - object entity = Activator.CreateInstance(System.Type.GetType("CarFire." + typename), args); - if (entity != null) list.Add(entity); + IEntity entity = (IEntity)Activator.CreateInstance(System.Type.GetType("CarFire." + typename), args); + if (entity != null) + { + entity.LoadContent(Game.ContentManager); + list.Add(entity); + } else throw new RuntimeException(); } #pragma warning disable 0168 @@ -444,35 +490,57 @@ namespace CarFire { if (raw.Attributes.ContainsKey("type") && typename == raw.Attributes["type"]) { - object[] args = new object[3]; + object[] args = new object[4]; args[0] = raw.Id; args[1] = raw.Position; args[2] = raw.Attributes; + args[3] = Game; T entity = (T)Activator.CreateInstance(type, args); - if (entity != null) list.Add(entity); + if (entity != null) + { + ((IEntity)entity).LoadContent(Game.ContentManager); + list.Add(entity); + } else throw new RuntimeException("Entity of type " + typename + " not loaded because an entity class can't be found."); } } return list; } + + + Metadata mMetadata; + char[,] mGrid; + char[,] mCleanGrid; + bool[,] mBooleanGrid; + char mDefaultTile; + List mEntities; + Point[] mPlayerPositions; } class View { - Modal mData; - public Vector2 CenterCell; - Viewport mViewport; + public float Zoom; - public View(Modal data) + public View(Model data) { Debug.Assert(data != null); mData = data; + + Reset(); } + + public void Reset() + { + CenterCell = Vector2.Zero; + Zoom = PixelsToUnitSquares; + } + + public void Draw(SpriteBatch spriteBatch) { mViewport = spriteBatch.GraphicsDevice.Viewport; @@ -494,18 +562,30 @@ namespace CarFire } } - /// - /// Get a matrix to transform a point from grid-space to screen coordinates. This - /// method uses the viewport to bound the edges of the map such that the camera - /// will not show anything outside of the grid. - /// - /// The point to put in the center. - /// The transformation matrix. + + public Point GetPointFromCoordinates(float x, float y) + { + Matrix transform = GetTransformation(CenterCell); + Vector2 point = Vector2.Transform(new Vector2(x, y), transform); + + return new Point((int)point.X, (int)point.Y); + } + + public Rectangle GetRectangleFromCoordinates(float x, float y) + { + Matrix transform = GetTransformation(CenterCell); + Vector2 point = Vector2.Transform(new Vector2(x, y), transform); + + return new Rectangle((int)Math.Round(point.X, 0), (int)Math.Round(point.Y, 0), (int)Math.Round(Zoom, 0), (int)Math.Round(Zoom, 0)); + } + + + Matrix GetTransformation(Vector2 center) { - float halfRatio = PixelsToUnitSquares * 0.5f; + float halfRatio = Zoom * 0.5f; Matrix transform = Matrix.CreateTranslation(-center.X, -center.Y, 0.0f); - transform *= Matrix.CreateScale(PixelsToUnitSquares); + transform *= Matrix.CreateScale(Zoom); transform *= Matrix.CreateTranslation(mViewport.Width * 0.5f - halfRatio, mViewport.Height * 0.5f - halfRatio, 0.0f); @@ -526,21 +606,8 @@ namespace CarFire } - public Point GetPointFromCoordinates(float x, float y) - { - Matrix transform = GetTransformation(CenterCell); - Vector2 point = Vector2.Transform(new Vector2(x, y), transform); - - return new Point((int)point.X, (int)point.Y); - } - - public Rectangle GetRectangleFromCoordinates(float x, float y) - { - Matrix transform = GetTransformation(CenterCell); - Vector2 point = Vector2.Transform(new Vector2(x, y), transform); - - return new Rectangle((int)point.X, (int)point.Y, (int)PixelsToUnitSquares, (int)PixelsToUnitSquares); - } + Model mData; + Viewport mViewport; } #endregion @@ -548,7 +615,7 @@ namespace CarFire #region Private Variables - Modal mData; + Model mData; View mView; #endregion