X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fcarfire;a=blobdiff_plain;f=CarFire%2FCarFire%2FCarFire%2FGameLogic.cs;h=ee5535a433e3274da0484ee5af51404459c3d25e;hp=dce9fe33d206bb77111b40c56aeee8cafa121a34;hb=692a2af57c7f1586b8513106acf47ddc0ac12748;hpb=f67652c2fe85f9ba6c71dedbab26760775004e00 diff --git a/CarFire/CarFire/CarFire/GameLogic.cs b/CarFire/CarFire/CarFire/GameLogic.cs index dce9fe3..ee5535a 100644 --- a/CarFire/CarFire/CarFire/GameLogic.cs +++ b/CarFire/CarFire/CarFire/GameLogic.cs @@ -79,7 +79,7 @@ namespace CarFire for (int i = 0; i < mGame.State.NumberOfPlayers; i++) { if(mGame.State.mCharacters[i] != null) - mGame.State.mCharacters[i].UpdateInput(timespan, mGame.State.GetKeysDown(i)); + mGame.State.mCharacters[i].Update(timespan, mGame.State.GetKeysDown(i)); } if (mGame.State.mCharacters[thisPlayer] != null) {