X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fcarfire;a=blobdiff_plain;f=CarFire%2FCarFire%2FCarFire%2FGame.cs;h=f91882e047c08f85e578ec0e3716d3cce5986d9d;hp=c2a7aafadf8e0f58cea4b86fa33b07205e3101e9;hb=398bc41a3075cfa9c9ad5dc607a86c56a4e7e913;hpb=8f212205c32b283d9a7730e15044d706db2f08bf diff --git a/CarFire/CarFire/CarFire/Game.cs b/CarFire/CarFire/CarFire/Game.cs index c2a7aaf..f91882e 100644 --- a/CarFire/CarFire/CarFire/Game.cs +++ b/CarFire/CarFire/CarFire/Game.cs @@ -27,7 +27,7 @@ namespace CarFire public List mProjectiles = new List(); public Player[] mCharacters; public Display mDisplay; - + public AI AIData; #endregion @@ -369,6 +369,8 @@ namespace CarFire State.Map.Tilemap = tilemap; State.Entities = State.Map.GetAllEntities(this); + State.AIData = new AI(this); + /* mPlayers.Clear(); for (int i = 0; i < PlayerIdentifiers.Length; i++)