X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fcarfire;a=blobdiff_plain;f=CarFire%2FCarFire%2FCarFire%2FDisplay.cs;h=ed848fa31d07596d970b868cf8c55336765e1102;hp=c6ae062c2ad93fa57cbedcb031d0647c7e2952d0;hb=0e79580156b8233b17ab4e563dec20befcf08be1;hpb=e9d15e51944eb945665e7f955184c484a3df8552 diff --git a/CarFire/CarFire/CarFire/Display.cs b/CarFire/CarFire/CarFire/Display.cs index c6ae062..ed848fa 100644 --- a/CarFire/CarFire/CarFire/Display.cs +++ b/CarFire/CarFire/CarFire/Display.cs @@ -24,6 +24,7 @@ namespace CarFire Texture2D projectile1; Game mGame; GameLogic mGameLogic; + HUD theHUD; #if SINGLE_TEST List mLastPressedKeys = new List(); #endif @@ -31,6 +32,7 @@ namespace CarFire { mGame = game; mGameLogic = new GameLogic(game); + theHUD = new HUD(game); /* mMap = aMap; mCharacters = characters; @@ -45,6 +47,7 @@ namespace CarFire { everything = contentManager.Load("cs"); projectile1 = contentManager.Load("projectile"); + theHUD.LoadContent(contentManager); } /// @@ -93,6 +96,8 @@ namespace CarFire } } + theHUD.Draw(spriteBatch); + }