X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fcarfire;a=blobdiff_plain;f=CarFire%2FCarFire%2FCarFire%2FContent%2FMaps%2Fsandbox.cfmap;fp=CarFire%2Fleveleditor%2Fsandbox.ini;h=f537127a2342610d807b6d2c8cb89064a6c92d26;hp=97c0198b3eb4f979601cccc6d880c9993ee775ef;hb=14e69b6fff5171d3362c88fdaf00edf6ca4f6a13;hpb=436213df7622667869ae91414e3d297cd1594661 diff --git a/CarFire/leveleditor/sandbox.ini b/CarFire/CarFire/CarFire/Content/Maps/sandbox.cfmap similarity index 88% rename from CarFire/leveleditor/sandbox.ini rename to CarFire/CarFire/CarFire/Content/Maps/sandbox.cfmap index 97c0198..f537127 100644 --- a/CarFire/leveleditor/sandbox.ini +++ b/CarFire/CarFire/CarFire/Content/Maps/sandbox.cfmap @@ -6,13 +6,13 @@ [metadata] author = Chaz McGarvey levelname = Sandbox - type = Campaign + type = Campaign dimensions = [80,21] - tileset = FuturisticBuilding - numplayers = <1-4> + tileset = FuturisticBuilding + numplayers = <1,4> [A] - entity = SaberMonster + entity = SaberMonster path = [1,1] [5,6] wait(5) [45,2] loop = true [B] @@ -22,9 +22,10 @@ ; Function ideas: ; has(entity) Player has given entity in his inventory. ; wait(seconds) Pause for some number of seconds. -; remove(entity) Remove an entity from the game. +; remove(entity) Remove entities of a certain type from the game. ; remove(coord) Remove whatever is at the given coordinates. -; create(entity, coord) Create an entity at some location +; create(entity, coord) Create an entity at some location. +; play(soundname) Play a sound. [maptable] +------------------------------------------------------------------------------+ @@ -53,3 +54,5 @@ ; [-+|] Place wall segments. ; [1-4] Identify the player starting positions. ; [A-Za-z] Place a defined game entity. + +; vi:ft=dosini