X-Git-Url: https://git.dogcows.com/gitweb?p=chaz%2Fcarfire;a=blobdiff_plain;f=CarFire%2FCarFire%2FCarFire%2FAI.cs;fp=CarFire%2FCarFire%2FCarFire%2FAI.cs;h=716b9787f4a7dea2c1930df4d038ec6086f2dde3;hp=8b8a25fd509b91391b7d9451c4758af2d29441f9;hb=a716edefa6148bb1847b7029356d610a1886821f;hpb=0483d0578f0d160ea3e80bae57d4a3ba2b061d35 diff --git a/CarFire/CarFire/CarFire/AI.cs b/CarFire/CarFire/CarFire/AI.cs index 8b8a25f..716b978 100644 --- a/CarFire/CarFire/CarFire/AI.cs +++ b/CarFire/CarFire/CarFire/AI.cs @@ -63,7 +63,10 @@ namespace CarFire { return regionList[regions[curX, curY]].VisibleRegions.Contains(regions[testX, testY]); } - + public bool spaceVisible(Point Monster, Point Player ) + { + return regionList[regions[Monster.X, Monster.Y]].VisibleRegions.Contains(regions[Player.X, Player.Y]); + } //find regions in map. these regions will be large groups of connected grid squares. public int setUpRegions() {