]> Dogcows Code - chaz/carfire/blobdiff - CarFire/CarFire/CarFire/Melee.cs
Player doesn't disappear
[chaz/carfire] / CarFire / CarFire / CarFire / Melee.cs
index 03f5a65bcf27be1879abf276cc1454ad75f9bef2..791999fcba25bf551fc2a0d17ce3c83b91848846 100644 (file)
@@ -56,7 +56,7 @@ namespace CarFire
             Point aPosition = Game.State.Map.GetPointFromCoordinates(Motion.Position);\r
             Vector2 drawPosition = new Vector2(aPosition.X, aPosition.Y);\r
             //spriteBatch.Draw(charModel, position, Color.White);\r
-            if (isAttacking)\r
+            //if (isAttacking)\r
             animateMelee.AttackLeft(spriteBatch, drawPosition);\r
             \r
         }\r
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