; event = wait(2) remove([2,6]) remove([2,7])\r
\r
; Function ideas:\r
-; has(entity) Player has given entity in his inventory.\r
-; wait(seconds) Pause for some number of seconds.\r
-; remove(entity) Remove entities of a certain type from the game.\r
; remove(coord) Remove whatever is at the given coordinates.\r
; create(entity, coord) Create an entity at some location.\r
; play(soundname) Play a sound.\r