]> Dogcows Code - chaz/carfire/blobdiff - CarFire/CarFire/CarFire/AnimateMelee.cs
Player doesn't disappear
[chaz/carfire] / CarFire / CarFire / CarFire / AnimateMelee.cs
index 613c594a4f3a010cbb7dea44fb67b4dcbef0a7c2..3fc08676a6626b153f63f1408c5b64119c146cb2 100644 (file)
@@ -393,7 +393,7 @@ namespace CarFire
             //SpriteTexture.Load(character.GraphicsDevice, contentManager, ph, 8, 12, true, row);\r
             \r
             if(changedGraphic)\r
-                SpriteTexture.Load(character.GraphicsDevice, contentManager, ph, 8, 12, true, 1);\r
+                SpriteTexture.Load(character.GraphicsDevice, contentManager, ph, 8, 12, false, 1);\r
 \r
             //viewport = graphics.GraphicsDevice.Viewport;\r
             position = new Vector2(Player.Coordinates.X*Map.PixelsToUnitSquares, Player.Coordinates.Y*Map.PixelsToUnitSquares);//viewport.Width / 2, 0);//viewport.Height / 2f);\r
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