using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; namespace CarFire { public interface IScreenManager { void LoadContent(ContentManager contentManager, GraphicsDeviceManager graphics); void UnloadContent(); long Update(GameTime gameTime, NetworkManager networkGame); long Draw(SpriteBatch spriteBatch); } }