[metadata] author = Chaz McGarvey levelname = Stable type = Campaign dimensions = [80,21] tileset = FuturisticBuilding numplayers = <1,4> [M] type = SaberMonster speed = 10 path = [16,8] [20,6] wait(5) [56,9] [71,17] [75,2] [11,13] [T] type = Trigger condition = Print("Trigger tested.") False() event = Print("Trigger fired!") [maptable] +------------------------------------------------------------------------------+ |T | | 1 | | M | | 2 +---- | | | M | | 3 | | | |------------------------------------------ | | 4 | | | | | | | +-------------+----+ | \ / | | | | \ / | | M | | \ / | | | | \ / | | | \ @ # $ % ^ & * ( ) | | | | +-------+ | / \ | | | / \ | | / \ | | / \ | | | +------------------------------------------------------------------------------+ ; vi:ft=dosini