From 0e2cd798178ca471d26ea33ee849365c3b9b593e Mon Sep 17 00:00:00 2001 From: brady Date: Mon, 29 Mar 2010 06:57:46 +0000 Subject: [PATCH] cleaned up some comments I was making during testing git-svn-id: https://bd85.net/svn/cs3505_group@36 92bb83a3-7c8f-8a45-bc97-515c4e399668 --- .../CS 3505 Project 06/NetworkGame.cs | 18 ++++++------------ 1 file changed, 6 insertions(+), 12 deletions(-) diff --git a/Project06/CS 3505 Project 06/CS 3505 Project 06/NetworkGame.cs b/Project06/CS 3505 Project 06/CS 3505 Project 06/NetworkGame.cs index 2265329..72a588c 100644 --- a/Project06/CS 3505 Project 06/CS 3505 Project 06/NetworkGame.cs +++ b/Project06/CS 3505 Project 06/CS 3505 Project 06/NetworkGame.cs @@ -244,18 +244,12 @@ namespace CS_3505_Project_06 } else if (mNetworkSession.SessionState == NetworkSessionState.Playing) { - //TODO reset needs to be called for all players, currently LocalGamerInfo throughs exception for all nonhosts - // because in start game reset is only called on hosts games thus other clients never get an updated list - // gamers. - - -//thoughs exeption see TODO above - //if (mGame.IsGameOver(LocalGamerInfo) || mGame.IsTerminated(LocalGamerInfo)) - //{ - // // TODO: Should support moving back to the session lobby. - // LeaveSession(); - // return; - //} + if (mGame.IsGameOver(LocalGamerInfo) || mGame.IsTerminated(LocalGamerInfo)) + { + // TODO: Should support moving back to the session lobby. + LeaveSession(); + return; + } if (HaveNeededEvents) { -- 2.45.2