From: Dana Jansens Date: Thu, 19 Jul 2007 18:34:56 +0000 (-0400) Subject: use keypress for navigating the menu but use keyrelease for running things X-Git-Url: https://git.dogcows.com/gitweb?a=commitdiff_plain;h=43ffc6fcc5fb3f394ae73ea5c90c36a0a28ae2f6;p=chaz%2Fopenbox use keypress for navigating the menu but use keyrelease for running things --- diff --git a/openbox/event.c b/openbox/event.c index 3b6d1743..e7bc6b75 100644 --- a/openbox/event.c +++ b/openbox/event.c @@ -1619,7 +1619,7 @@ static gboolean event_handle_menu_keyboard(XEvent *ev) guint keycode, state; gunichar unikey; ObMenuFrame *frame; - gboolean ret = TRUE; + gboolean ret = FALSE; keycode = ev->xkey.keycode; state = ev->xkey.state; @@ -1627,100 +1627,109 @@ static gboolean event_handle_menu_keyboard(XEvent *ev) frame = find_active_or_last_menu(); if (frame == NULL) - ret = FALSE; + g_assert_not_reached(); /* there is no active menu */ - else if (keycode == ob_keycode(OB_KEY_ESCAPE) && state == 0) - menu_frame_hide_all(); + else if (ev->type == KeyPress) { + if (keycode == ob_keycode(OB_KEY_ESCAPE) && state == 0) { + menu_frame_hide_all(); + ret = TRUE; + } - else if (keycode == ob_keycode(OB_KEY_RETURN) && (state == 0 || - state == ControlMask)) - { - /* Enter runs the active item or goes into the submenu. - Control-Enter runs it without closing the menu. */ - if (frame->child) - menu_frame_select_next(frame->child); - else if (frame->selected) - menu_entry_frame_execute(frame->selected, state); - } + else if (keycode == ob_keycode(OB_KEY_LEFT) && ev->xkey.state == 0) { + /* Left goes to the parent menu */ + menu_frame_select(frame, NULL, TRUE); + ret = TRUE; + } - else if (keycode == ob_keycode(OB_KEY_LEFT) && ev->xkey.state == 0) { - /* Left goes to the parent menu */ - menu_frame_select(frame, NULL, TRUE); - } + else if (keycode == ob_keycode(OB_KEY_RIGHT) && ev->xkey.state == 0) { + /* Right goes to the selected submenu */ + if (frame->child) menu_frame_select_next(frame->child); + ret = TRUE; + } - else if (keycode == ob_keycode(OB_KEY_RIGHT) && ev->xkey.state == 0) { - /* Right goes to the selected submenu */ - if (frame->child) menu_frame_select_next(frame->child); - } + else if (keycode == ob_keycode(OB_KEY_UP) && state == 0) { + menu_frame_select_previous(frame); + ret = TRUE; + } - else if (keycode == ob_keycode(OB_KEY_UP) && state == 0) { - menu_frame_select_previous(frame); + else if (keycode == ob_keycode(OB_KEY_DOWN) && state == 0) { + menu_frame_select_next(frame); + ret = TRUE; + } } - else if (keycode == ob_keycode(OB_KEY_DOWN) && state == 0) { - menu_frame_select_next(frame); - } + /* Use KeyRelease events for running things so that the key release doesn't + get sent to the focused application. - /* keyboard accelerator shortcuts. (allow controlmask) */ - else if ((ev->xkey.state & ~ControlMask) == 0 && - /* was it a valid key? */ - unikey != 0 && - /* don't bother if the menu is empty. */ - frame->entries) - { - GList *start; - GList *it; - ObMenuEntryFrame *found = NULL; - guint num_found = 0; - - /* start after the selected one */ - start = frame->entries; - if (frame->selected) { - for (it = start; frame->selected != it->data; it = g_list_next(it)) - g_assert(it != NULL); /* nothing was selected? */ - /* next with wraparound */ - start = g_list_next(it); - if (start == NULL) start = frame->entries; + Allow ControlMask only, and don't bother if the menu is empty */ + else if ((ev->xkey.state & ~ControlMask) == 0 && frame->entries) { + if (keycode == ob_keycode(OB_KEY_RETURN)) { + /* Enter runs the active item or goes into the submenu. + Control-Enter runs it without closing the menu. */ + if (frame->child) + menu_frame_select_next(frame->child); + else if (frame->selected) + menu_entry_frame_execute(frame->selected, state); + + ret = TRUE; } - it = start; - do { - ObMenuEntryFrame *e = it->data; - gunichar entrykey = 0; + /* keyboard accelerator shortcuts. (if it was a valid key) */ + else if (unikey != 0) { + GList *start; + GList *it; + ObMenuEntryFrame *found = NULL; + guint num_found = 0; + + /* start after the selected one */ + start = frame->entries; + if (frame->selected) { + for (it = start; frame->selected != it->data; + it = g_list_next(it)) + g_assert(it != NULL); /* nothing was selected? */ + /* next with wraparound */ + start = g_list_next(it); + if (start == NULL) start = frame->entries; + } - if (e->entry->type == OB_MENU_ENTRY_TYPE_NORMAL) - entrykey = e->entry->data.normal.shortcut; - else if (e->entry->type == OB_MENU_ENTRY_TYPE_SUBMENU) - entrykey = e->entry->data.submenu.submenu->shortcut; + it = start; + do { + ObMenuEntryFrame *e = it->data; + gunichar entrykey = 0; - if (unikey == entrykey) { - if (found == NULL) found = e; - ++num_found; - } + if (e->entry->type == OB_MENU_ENTRY_TYPE_NORMAL) + entrykey = e->entry->data.normal.shortcut; + else if (e->entry->type == OB_MENU_ENTRY_TYPE_SUBMENU) + entrykey = e->entry->data.submenu.submenu->shortcut; - /* next with wraparound */ - it = g_list_next(it); - if (it == NULL) it = frame->entries; - } while (it != start); + if (unikey == entrykey) { + if (found == NULL) found = e; + ++num_found; + } - if (found) { - if (found->entry->type == OB_MENU_ENTRY_TYPE_NORMAL && - num_found == 1) - { - menu_frame_select(frame, found, TRUE); - usleep(50000); /* highlight the item for a short bit so the - user can see what happened */ - menu_entry_frame_execute(found, state); - } else { - menu_frame_select(frame, found, TRUE); - if (num_found == 1) - menu_frame_select_next(frame->child); + /* next with wraparound */ + it = g_list_next(it); + if (it == NULL) it = frame->entries; + } while (it != start); + + if (found) { + if (found->entry->type == OB_MENU_ENTRY_TYPE_NORMAL && + num_found == 1) + { + menu_frame_select(frame, found, TRUE); + usleep(50000); /* highlight the item for a short bit so the + user can see what happened */ + menu_entry_frame_execute(found, state); + } else { + menu_frame_select(frame, found, TRUE); + if (num_found == 1) + menu_frame_select_next(frame->child); + } + + ret = TRUE; } - } else - ret = FALSE; + } } - else - ret = FALSE; return ret; } @@ -1778,6 +1787,7 @@ static gboolean event_handle_menu(XEvent *ev) f->child == e->frame) menu_frame_select(e->frame, e, FALSE); break; + case KeyPress: case KeyRelease: ret = event_handle_menu_keyboard(ev); break;