#include <X11/ICE/ICElib.h>
#endif
+typedef struct
+{
+ gboolean ignored;
+} ObEventData;
+
static void event_process(const XEvent *e, gpointer data);
-static void event_done(gpointer data);
static void event_client_dest(ObClient *client, gpointer data);
static void event_handle_root(XEvent *e);
static void event_handle_menu(XEvent *e);
static gboolean menu_hide_delay_func(gpointer data);
+#define INVALID_FOCUSIN(e) ((e)->xfocus.detail == NotifyInferior || \
+ (e)->xfocus.detail == NotifyAncestor || \
+ (e)->xfocus.detail > NotifyNonlinearVirtual)
+#define INVALID_FOCUSOUT(e) ((e)->xfocus.mode == NotifyGrab || \
+ (e)->xfocus.detail == NotifyInferior || \
+ (e)->xfocus.detail == NotifyAncestor || \
+ (e)->xfocus.detail > NotifyNonlinearVirtual)
+
Time event_lasttime = 0;
/*! The value of the mask for the NumLock modifier */
static gboolean menu_can_hide;
-static ObClient *focus_in, *focus_out;
-
#ifdef USE_SM
static void ice_handler(gint fd, gpointer conn)
{
}
}
- ob_main_loop_x_add(ob_main_loop, event_process, event_done, NULL, NULL);
+ ob_main_loop_x_add(ob_main_loop, event_process, NULL, NULL);
#ifdef USE_SM
IceAddConnectionWatch(ice_watch, NULL);
return TRUE;
break;
case FocusIn:
- if (e->xfocus.detail > NotifyNonlinearVirtual)
+ /* NotifyAncestor is not ignored in FocusIn like it is in FocusOut
+ because of RevertToPointerRoot. If the focus ends up reverting to
+ pointer root on a workspace change, then the FocusIn event that we
+ want will be of type NotifyAncestor. This situation does not occur
+ for FocusOut, so it is safely ignored there.
+ */
+ if (INVALID_FOCUSIN(e) ||
+ client == NULL) {
+#ifdef DEBUG_FOCUS
+ ob_debug("FocusIn on %lx mode %d detail %d IGNORED\n",
+ e->xfocus.window, e->xfocus.mode, e->xfocus.detail);
+#endif
+ /* says a client was not found for the event (or a valid FocusIn
+ event was not found.
+ */
+ e->xfocus.window = None;
return TRUE;
+ }
+
+#ifdef DEBUG_FOCUS
+ ob_debug("FocusIn on %lx mode %d detail %d\n", e->xfocus.window,
+ e->xfocus.mode, e->xfocus.detail);
+#endif
break;
case FocusOut:
- if (e->xfocus.detail > NotifyNonlinearVirtual)
- return TRUE;
- if (e->xfocus.detail == NotifyInferior ||
- e->xfocus.mode == NotifyGrab)
+ if (INVALID_FOCUSOUT(e)) {
+#ifdef DEBUG_FOCUS
+ ob_debug("FocusOut on %lx mode %d detail %d IGNORED\n",
+ e->xfocus.window, e->xfocus.mode, e->xfocus.detail);
+#endif
return TRUE;
- break;
- }
- return FALSE;
-}
-
-static void event_client_dest(ObClient *client, gpointer data)
-{
- if (client == focus_in)
- focus_in = NULL;
- if (client == focus_out)
- focus_out = NULL;
- if (client == focus_hilite)
- focus_hilite = NULL;
-}
-
-static void event_done(gpointer data)
-{
- static ObClient *last = NULL;
-
- /* sometimes focus_hilite can be on an unfocused window, this make sure
- it loses its focus hilite when focus moves */
- if (focus_hilite &&
- (focus_in && focus_hilite != focus_in) &&
- (focus_out && focus_hilite != focus_out))
- {
- frame_adjust_focus(focus_hilite->frame, FALSE);
- }
-
- if (focus_in) {
- if (focus_in != focus_client) {
- focus_set_client(focus_in);
- frame_adjust_focus(focus_in->frame, TRUE);
- client_calc_layer(focus_in);
}
- focus_hilite = focus_in;
- }
- if (focus_out) {
- if (focus_out == focus_client)
- focus_set_client(NULL);
- frame_adjust_focus(focus_out->frame, FALSE);
- client_calc_layer(focus_out);
-
- if (!focus_in)
- focus_hilite = NULL;
- }
-
- if (focus_client != last) {
- if (!focus_client) {
- Window w;
- gint r;
-
- /* is focus anywhere valid? */
- XGetInputFocus(ob_display, &w, &r);
-
#ifdef DEBUG_FOCUS
- ob_debug("Focus was found on 0x%x revert %d\n", w, r);
+ ob_debug("FocusOut on %lx mode %d detail %d\n",
+ e->xfocus.window, e->xfocus.mode, e->xfocus.detail);
+#endif
+ {
+ XEvent fe;
+ gboolean fallback = TRUE;
+
+ while (TRUE) {
+ if (!XCheckTypedWindowEvent(ob_display, e->xfocus.window,
+ FocusOut, &fe))
+ if (!XCheckTypedEvent(ob_display, FocusIn, &fe))
+ break;
+ if (fe.type == FocusOut) {
+#ifdef DEBUG_FOCUS
+ ob_debug("found pending FocusOut\n");
+#endif
+ if (!INVALID_FOCUSOUT(&fe)) {
+ /* if there is a VALID FocusOut still coming, don't
+ fallback focus yet, we'll deal with it then */
+ XPutBackEvent(ob_display, &fe);
+ fallback = FALSE;
+ break;
+ }
+ } else {
+#ifdef DEBUG_FOCUS
+ ob_debug("found pending FocusIn\n");
+#endif
+ /* is the focused window getting a FocusOut/In back to
+ itself?
+ */
+ if (fe.xfocus.window == e->xfocus.window &&
+ !event_ignore(&fe, client)) {
+ /*
+ if focus_client is not set, then we can't do
+ this. we need the FocusIn. This happens in the
+ case when the set_focus_client(NULL) in the
+ focus_fallback function fires and then
+ focus_fallback picks the currently focused
+ window (such as on a SendToDesktop-esque action.
+ */
+ if (focus_client) {
+#ifdef DEBUG_FOCUS
+ ob_debug("focused window got an Out/In back to "
+ "itself IGNORED both\n");
+#endif
+ return TRUE;
+ } else {
+ event_process(&fe, NULL);
+#ifdef DEBUG_FOCUS
+ ob_debug("focused window got an Out/In back to "
+ "itself but focus_client was null "
+ "IGNORED just the Out\n");
+#endif
+ return TRUE;
+ }
+ }
+
+ {
+ ObEventData d;
+
+ /* once all the FocusOut's have been dealt with, if
+ there is a FocusIn still left and it is valid, then
+ use it */
+ event_process(&fe, &d);
+ if (!d.ignored) {
+#ifdef DEBUG_FOCUS
+ ob_debug("FocusIn was OK, so don't fallback\n");
+#endif
+ fallback = FALSE;
+ break;
+ }
+ }
+ }
+ }
+ if (fallback) {
+#ifdef DEBUG_FOCUS
+ ob_debug("no valid FocusIn and no FocusOut events found, "
+ "falling back\n");
#endif
-
- if (!w || w == PointerRoot)
focus_fallback(OB_FOCUS_FALLBACK_NOFOCUS);
+ }
}
- last = focus_client;
+ break;
}
-
- focus_in = focus_out = NULL;
+ return FALSE;
}
static void event_process(const XEvent *ec, gpointer data)
ObDockApp *dockapp = NULL;
ObWindow *obwin = NULL;
XEvent ee, *e;
+ ObEventData *ed = data;
/* make a copy we can mangle */
ee = *ec;
event_set_lasttime(e);
event_hack_mods(e);
- if (event_ignore(e, client))
+ if (event_ignore(e, client)) {
+ if (ed)
+ ed->ignored = TRUE;
return;
+ } else if (ed)
+ ed->ignored = FALSE;
/* deal with it in the kernel */
if (group)
e->xfocus.window, client->window,
e->xfocus.mode, e->xfocus.detail);
#endif
- focus_in = client;
- if (focus_out == client)
- focus_out = NULL;
+ if (client != focus_client) {
+ focus_set_client(client);
+ frame_adjust_focus(client->frame, TRUE);
+ client_calc_layer(client);
+ }
break;
case FocusOut:
#ifdef DEBUG_FOCUS
e->xfocus.window, client->window,
e->xfocus.mode, e->xfocus.detail);
#endif
- if (focus_hilite == client || focus_client == client)
- focus_out = client;
- if (focus_in == client)
- focus_in = NULL;
+ focus_hilite = NULL;
+ frame_adjust_focus(client->frame, FALSE);
+ client_calc_layer(client);
break;
case LeaveNotify:
con = frame_context(client, e->xcrossing.window);
ob_main_loop_timeout_remove_data(ob_main_loop, focus_delay_func, client);
}
+static void event_client_dest(ObClient *client, gpointer data)
+{
+ if (client == focus_hilite)
+ focus_hilite = NULL;
+}
+
void event_halt_focus_delay()
{
ob_main_loop_timeout_remove(ob_main_loop, focus_delay_func);
ObMainLoop *loop;
gpointer data;
ObMainLoopXHandler func;
- ObMainLoopXDoneHandler done_func;
GDestroyNotify destroy;
};
for (i = 0; i < NUM_SIGNALS; ++i) {
while (loop->signals_fired[i]) {
for (it = loop->signal_handlers[i];
- it; it = g_slist_next(it)) {
+ it; it = g_slist_next(it)) {
ObMainLoopSignalHandlerType *h = it->data;
h->func(i, h->data);
}
h->func(&e, h->data);
}
} while (XPending(loop->display));
- } else {
- for (it = loop->x_handlers; it; it = g_slist_next(it)) {
- ObMainLoopXHandlerType *h = it->data;
- if (h->done_func)
- h->done_func(h->data);
- }
+ } else if (loop->action_queue) {
+ /* only fire off one action at a time, then go back for more
+ X events, since the action might cause some X events (like
+ FocusIn :) */
- if (loop->action_queue) {
- /* only fire off one action at a time, then go back for more
- X events, since the action might cause some X events (like
- FocusIn :) */
-
- do {
- act = loop->action_queue->data;
- if (act->data.any.client_action ==
- OB_CLIENT_ACTION_ALWAYS &&
- !act->data.any.c)
- {
- loop->action_queue =
- g_slist_delete_link(loop->action_queue,
- loop->action_queue);
- action_unref(act);
- act = NULL;
- }
- } while (!act && loop->action_queue);
-
- if (act) {
- act->func(&act->data);
+ do {
+ act = loop->action_queue->data;
+ if (act->data.any.client_action == OB_CLIENT_ACTION_ALWAYS &&
+ !act->data.any.c)
+ {
loop->action_queue =
g_slist_delete_link(loop->action_queue,
- loop->action_queue);
+ loop->action_queue);
action_unref(act);
+ act = NULL;
}
- } else {
- /* this only runs if there were no x events received */
-
- timer_dispatch(loop, (GTimeVal**)&wait);
-
- selset = loop->fd_set;
- /* there is a small race condition here. if a signal occurs
- between this if() and the select() then we will not process
- the signal until 'wait' expires. possible solutions include
- using GStaticMutex, and having the signal handler set 'wait'
- to 0 */
- if (!loop->signal_fired)
- select(loop->fd_max + 1, &selset, NULL, NULL, wait);
-
- /* handle the X events with highest prioirity */
- if (FD_ISSET(loop->fd_x, &selset))
- continue;
-
- g_hash_table_foreach(loop->fd_handlers,
- fd_handle_foreach, &selset);
+ } while (!act && loop->action_queue);
+
+ if (act) {
+ act->func(&act->data);
+ loop->action_queue =
+ g_slist_delete_link(loop->action_queue,
+ loop->action_queue);
+ action_unref(act);
}
+ } else {
+ /* this only runs if there were no x events received */
+
+ timer_dispatch(loop, (GTimeVal**)&wait);
+
+ selset = loop->fd_set;
+ /* there is a small race condition here. if a signal occurs
+ between this if() and the select() then we will not process
+ the signal until 'wait' expires. possible solutions include
+ using GStaticMutex, and having the signal handler set 'wait'
+ to 0 */
+ if (!loop->signal_fired)
+ select(loop->fd_max + 1, &selset, NULL, NULL, wait);
+
+ /* handle the X events with highest prioirity */
+ if (FD_ISSET(loop->fd_x, &selset))
+ continue;
+
+ g_hash_table_foreach(loop->fd_handlers,
+ fd_handle_foreach, &selset);
}
}
void ob_main_loop_x_add(ObMainLoop *loop,
ObMainLoopXHandler handler,
- ObMainLoopXDoneHandler done_handler,
gpointer data,
GDestroyNotify notify)
{
h = g_new(ObMainLoopXHandlerType, 1);
h->loop = loop;
h->func = handler;
- h->done_func = done_handler;
h->data = data;
h->destroy = notify;
loop->x_handlers = g_slist_prepend(loop->x_handlers, h);