+ if (load()) {
+ RECT_SET(a_focused_pressed_desk->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_focused_unpressed_desk->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_unfocused_pressed_desk->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_unfocused_unpressed_desk->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_focused_pressed_iconify->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_focused_unpressed_iconify->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_unfocused_pressed_iconify->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_unfocused_unpressed_iconify->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_unfocused_unpressed_iconify->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_focused_pressed_max->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_focused_unpressed_max->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_unfocused_pressed_max->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_unfocused_unpressed_max->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_focused_pressed_close->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_focused_unpressed_close->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_unfocused_pressed_close->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(a_unfocused_unpressed_close->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+
+ RECT_SET(a_focused_grip->area, 0, 0, GRIP_WIDTH, s_handle_height);
+ RECT_SET(a_unfocused_grip->area, 0, 0, GRIP_WIDTH, s_handle_height);
+ return TRUE;
+ } else
+ return FALSE;