X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=src%2Fopenbox.hh;h=c47300b42981289557ed0fa6c52f7006142f7426;hb=4c5671eecae90077dd930bf36af3be9e13305985;hp=5167189796014706db503ad4f5e15e88d5287f8a;hpb=77ab46d1e35d48e73c201e6de88b26f48bb06425;p=chaz%2Fopenbox diff --git a/src/openbox.hh b/src/openbox.hh index 51671897..c47300b4 100644 --- a/src/openbox.hh +++ b/src/openbox.hh @@ -14,9 +14,8 @@ extern "C" { #include #include +#include "otk/display.hh" #include "otk/screeninfo.hh" -#include "otk/timerqueuemanager.hh" -#include "otk/property.hh" #include "otk/configuration.hh" #include "otk/eventdispatcher.hh" #include "otk/eventhandler.hh" @@ -38,6 +37,14 @@ struct Cursors { Cursor ur_angle; //!< For resizing the right corner of a window }; +class Openbox; + +//! The single instance of the Openbox class for the application +/*! + Since this variable is globally available in the application, the Openbox + class does not need to be passed around to any of the other classes. +*/ +extern Openbox *openbox; //! The main class for the Openbox window manager /*! @@ -52,13 +59,6 @@ struct Cursors { class Openbox : public otk::EventDispatcher, public otk::EventHandler { public: - //! The single instance of the Openbox class for the application - /*! - Since this variable is globally available in the application, the Openbox - class does not need to be passed around to any of the other classes. - */ - static Openbox *instance; - //! The posible running states of the window manager enum RunState { State_Starting, //!< The window manager is starting up (being created) @@ -73,6 +73,9 @@ public: typedef std::vector ScreenList; private: + //! The display on which Openbox is running + otk::Display _display; + // stuff that can be passed on the command line //! Path to the config file to use/in use /*! @@ -104,21 +107,6 @@ private: //! A list of all the managed screens ScreenList _screens; - //! Manages all timers for the application - /*! - Use of the otk::TimerQueueManager::fire funtion in this object ensures - that all timers fire when their times elapse. - */ - otk::TimerQueueManager _timermanager; - - //! Cached atoms on the display - /*! - This is a pointer because the Property class uses otk::Display::display - in its constructor, so, it needs to be initialized after the display - is initialized in this class' constructor. - */ - otk::Property *_property; - //! The action interface through which all user-available actions occur Actions *_actions; @@ -180,16 +168,6 @@ public: //! Returns the state of the window manager (starting, exiting, etc) inline RunState state() const { return _state; } - //! Returns the otk::TimerQueueManager for the application - /*! - All otk::Timer objects used in the application should be made to use this - otk::TimerQueueManager. - */ - inline otk::TimerQueueManager *timerManager() { return &_timermanager; } - - //! Returns the otk::Property instance for the window manager - inline const otk::Property *property() const { return _property; } - //! Returns the Actions instance for the window manager inline Actions *actions() const { return _actions; }