X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=src%2Factions.cc;h=b83b521dd1794f6b96a0efe2cad72a0b4f77dd3a;hb=301adc8bc20dff10093f3c0df44e30acbbddab67;hp=ec70b5b40c7e0acbd10c3765643a9549118640d0;hpb=73f7a0bd69607663050f02acf121f40a739d9619;p=chaz%2Fopenbox diff --git a/src/actions.cc b/src/actions.cc index ec70b5b4..b83b521d 100644 --- a/src/actions.cc +++ b/src/actions.cc @@ -5,16 +5,20 @@ #endif #include "actions.hh" +#include "otk/display.hh" #include namespace ob { const unsigned int OBActions::DOUBLECLICKDELAY = 300; +const int OBActions::BUTTONS; OBActions::OBActions() : _button(0) { + for (int i=0; i0;) + _posqueue[i] = _posqueue[--i]; + _posqueue[0] = a; + a->button = e.button; + a->pos.setPoint(e.x, e.y); +} + +void OBActions::removePress(const XButtonEvent &e) +{ + ButtonPressAction *a = 0; + for (int i=0; ibutton == e.button) + a = _posqueue[i]; + if (a) // found one and removed it + _posqueue[i] = _posqueue[i+1]; + } + if (a) { // found one + _posqueue[BUTTONS-1] = a; + a->button = 0; + } +} + void OBActions::buttonPressHandler(const XButtonEvent &e) { OtkEventHandler::buttonPressHandler(e); + insertPress(e); // XXX: run the PRESS guile hook printf("GUILE: PRESS: win %lx modifiers %u button %u time %lx\n", @@ -43,6 +75,7 @@ void OBActions::buttonPressHandler(const XButtonEvent &e) void OBActions::buttonReleaseHandler(const XButtonEvent &e) { OtkEventHandler::buttonReleaseHandler(e); + removePress(e); // XXX: run the RELEASE guile hook printf("GUILE: RELEASE: win %lx modifiers %u button %u time %lx\n", @@ -104,20 +137,22 @@ void OBActions::leaveHandler(const XCrossingEvent &e) } -void OBActions::drag(Window win, otk::Point delta, unsigned int modifiers, - unsigned int button, Time time) +void OBActions::keyPressHandler(const XKeyEvent &e) { - (void)win;(void)delta;(void)modifiers;(void)button;(void)time; - - // XXX: some guile shit... + // XXX: run the KEY guile hook + printf("GUILE: KEY: win %lx modifiers %u keycode %u\n", + (long)e.window, e.state, e.keycode); } -void OBActions::key(Window win, unsigned int modifiers, unsigned int keycode) +void OBActions::motionHandler(const XMotionEvent &e) { - (void)win;(void)modifiers;(void)keycode; + if (!e.same_screen) return; // this just gets stupid - // XXX: some guile shit... + // XXX: i can envision all sorts of crazy shit with this.. gestures, etc + printf("GUILE: MOTION: win %lx modifiers %u x %d y %d\n", + (long)e.window, e.state, + e.x - _posqueue[0]->pos.x(), e.y - _posqueue[0]->pos.y()); }