X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=src%2FWindow.cc;h=fae990b63cb0e92435ac7cfd701788bce0526af9;hb=2d5e1c55f132a0a834eb28146fe60c8e2ca8e665;hp=3816538da4fc4f9fa56d6ca781ef270d743dee9f;hpb=9aaf4f8de762a540780aaef54d15802762dc4130;p=chaz%2Fopenbox diff --git a/src/Window.cc b/src/Window.cc index 3816538d..fae990b6 100644 --- a/src/Window.cc +++ b/src/Window.cc @@ -38,12 +38,16 @@ extern "C" { # include # endif // HAVE_STDIO_H #endif // DEBUG -} -#include +#ifdef HAVE_STDLIB_H + #include +#endif // HAVE_STDLIB_H +} #include "i18n.hh" #include "blackbox.hh" +#include "Clientmenu.hh" +#include "Font.hh" #include "GCCache.hh" #include "Iconmenu.hh" #include "Image.hh" @@ -56,6 +60,12 @@ extern "C" { #include "Slit.hh" using std::string; +using std::abs; + +// change this to change what modifier keys openbox uses for mouse bindings +// for example: Mod1Mask | ControlMask +// or: ControlMask| ShiftMask +const unsigned int ModMask = Mod1Mask; /* * Initializes the class with default values/the window's set initial values. @@ -84,21 +94,11 @@ BlackboxWindow::BlackboxWindow(Blackbox *b, Window w, BScreen *s) { return; } - // set the eventmask early in the game so that we make sure we get - // all the events we are interested in - XSetWindowAttributes attrib_set; - attrib_set.event_mask = PropertyChangeMask | FocusChangeMask | - StructureNotifyMask; - attrib_set.do_not_propagate_mask = ButtonPressMask | ButtonReleaseMask | - ButtonMotionMask; - XChangeWindowAttributes(blackbox->getXDisplay(), client.window, - CWEventMask|CWDontPropagate, &attrib_set); - // fetch client size and placement XWindowAttributes wattrib; - if ((! XGetWindowAttributes(blackbox->getXDisplay(), - client.window, &wattrib)) || - (! wattrib.screen) || wattrib.override_redirect) { + if (! XGetWindowAttributes(blackbox->getXDisplay(), + client.window, &wattrib) || + ! wattrib.screen || wattrib.override_redirect) { #ifdef DEBUG fprintf(stderr, "BlackboxWindow::BlackboxWindow(): XGetWindowAttributes failed\n"); @@ -108,6 +108,16 @@ BlackboxWindow::BlackboxWindow(Blackbox *b, Window w, BScreen *s) { return; } + // set the eventmask early in the game so that we make sure we get + // all the events we are interested in + XSetWindowAttributes attrib_set; + attrib_set.event_mask = PropertyChangeMask | FocusChangeMask | + StructureNotifyMask; + attrib_set.do_not_propagate_mask = ButtonPressMask | ButtonReleaseMask | + ButtonMotionMask; + XChangeWindowAttributes(blackbox->getXDisplay(), client.window, + CWEventMask|CWDontPropagate, &attrib_set); + flags.moving = flags.resizing = flags.shaded = flags.visible = flags.iconic = flags.focused = flags.stuck = flags.modal = flags.send_focus_message = flags.shaped = flags.skip_taskbar = @@ -133,15 +143,20 @@ BlackboxWindow::BlackboxWindow(Blackbox *b, Window w, BScreen *s) { frame.fgrip_pixel = 0; frame.utitle = frame.ftitle = frame.uhandle = frame.fhandle = None; frame.ulabel = frame.flabel = frame.ubutton = frame.fbutton = None; - frame.pbutton = frame.ugrip = frame.fgrip = decorations; + frame.pbutton = frame.ugrip = frame.fgrip = None; decorations = Decor_Titlebar | Decor_Border | Decor_Handle | Decor_Iconify | Decor_Maximize; functions = Func_Resize | Func_Move | Func_Iconify | Func_Maximize; - client.wm_hint_flags = client.normal_hint_flags = 0; + client.normal_hint_flags = 0; + client.window_group = None; client.transient_for = 0; + current_state = NormalState; + + windowmenu = 0; + /* get the initial size and location of client window (relative to the _root window_). This position is the reference point used with the @@ -150,46 +165,30 @@ BlackboxWindow::BlackboxWindow(Blackbox *b, Window w, BScreen *s) { client.rect.setRect(wattrib.x, wattrib.y, wattrib.width, wattrib.height); client.old_bw = wattrib.border_width; - windowmenu = 0; lastButtonPressTime = 0; timer = new BTimer(blackbox, this); timer->setTimeout(blackbox->getAutoRaiseDelay()); + // get size, aspect, minimum/maximum size and other hints set by the + // client + if (! getBlackboxHints()) { getMWMHints(); getNetWMHints(); } - // get size, aspect, minimum/maximum size and other hints set by the - // client getWMProtocols(); getWMHints(); getWMNormalHints(); - if (client.initial_state == WithdrawnState) { - screen->getSlit()->addClient(client.window); - delete this; - return; - } - - if (isKDESystrayWindow()) { - screen->addSystrayWindow(client.window); - delete this; - return; - } - frame.window = createToplevelWindow(); - frame.plate = createChildWindow(frame.window); - associateClientWindow(); blackbox->saveWindowSearch(frame.window, this); + + frame.plate = createChildWindow(frame.window); blackbox->saveWindowSearch(frame.plate, this); - blackbox->saveWindowSearch(client.window, this); - screen->addStrut(&client.strut); - updateStrut(); - // determine if this is a transient window getTransientInfo(); @@ -198,31 +197,19 @@ BlackboxWindow::BlackboxWindow(Blackbox *b, Window w, BScreen *s) { getWindowType(); // adjust the window decorations/behavior based on the window type + switch (window_type) { case Type_Desktop: - // desktop windows are not managed by us, we just make sure they stay on the - // bottom. - return; - case Type_Dock: - // docks (such as kicker) cannot be moved, and appear on all workspaces - functions &= ~(Func_Move); - flags.stuck = True; - case Type_Toolbar: case Type_Menu: + case Type_Toolbar: case Type_Utility: - // these windows have minimal decorations, only a titlebar, and cannot - // be resized or iconified - decorations &= ~(Decor_Maximize | Decor_Handle | Decor_Border | - Decor_Iconify); - functions &= ~(Func_Resize | Func_Maximize | Func_Iconify); - break; - case Type_Splash: - // splash screens have no functionality or decorations, they are left up - // to the application which created them + // none of these windows are decorated or manipulated by the window manager decorations = 0; functions = 0; + blackbox_attrib.workspace = 0; // we do need to belong to a workspace + flags.stuck = True; // we show up on all workspaces break; case Type_Dialog: @@ -235,6 +222,8 @@ BlackboxWindow::BlackboxWindow(Blackbox *b, Window w, BScreen *s) { // normal windows retain all of the possible decorations and functionality break; } + + setAllowedActions(); // further adjeust the window's decorations/behavior based on window sizes if ((client.normal_hint_flags & PMinSize) && @@ -244,60 +233,41 @@ BlackboxWindow::BlackboxWindow(Blackbox *b, Window w, BScreen *s) { decorations &= ~(Decor_Maximize | Decor_Handle); functions &= ~(Func_Resize | Func_Maximize); } - upsize(); + + if (decorations & Decor_Titlebar) + createTitlebar(); - setAllowedActions(); + if (decorations & Decor_Handle) + createHandle(); + + // apply the size and gravity hint to the frame + + upsize(); bool place_window = True; if (blackbox->isStartup() || isTransient() || client.normal_hint_flags & (PPosition|USPosition)) { applyGravity(frame.rect); - if (blackbox->isStartup() || - client.rect.intersects(screen->availableArea())) + if (blackbox->isStartup() || client.rect.intersects(screen->getRect())) place_window = False; } - if (decorations & Decor_Titlebar) - createTitlebar(); - - if (decorations & Decor_Handle) - createHandle(); - -#ifdef SHAPE - if (blackbox->hasShapeExtensions() && flags.shaped) { - configureShape(); - } -#endif // SHAPE - - if ((! screen->isSloppyFocus()) || screen->doClickRaise()) { - // grab button 1 for changing focus/raising - blackbox->grabButton(Button1, 0, frame.plate, True, ButtonPressMask, - GrabModeSync, GrabModeSync, None, None); - } - - if (functions & Func_Move) - blackbox->grabButton(Button1, Mod1Mask, frame.window, True, - ButtonReleaseMask | ButtonMotionMask, GrabModeAsync, - GrabModeAsync, frame.window, - blackbox->getMoveCursor()); - blackbox->grabButton(Button2, Mod1Mask, frame.window, True, - ButtonReleaseMask, GrabModeAsync, GrabModeAsync, - None, None); - if (functions & Func_Resize) - blackbox->grabButton(Button3, Mod1Mask, frame.window, True, - ButtonReleaseMask | ButtonMotionMask, GrabModeAsync, - GrabModeAsync, None, - blackbox->getLowerRightAngleCursor()); + // add the window's strut. note this is done *after* placing the window. + screen->addStrut(&client.strut); + updateStrut(); + + /* + the server needs to be grabbed here to prevent client's from sending + events while we are in the process of configuring their window. + We hold the grab until after we are done moving the window around. + */ - positionWindows(); - decorate(); + XGrabServer(blackbox->getXDisplay()); - if (decorations & Decor_Titlebar) - XMapSubwindows(blackbox->getXDisplay(), frame.title); - XMapSubwindows(blackbox->getXDisplay(), frame.window); + associateClientWindow(); - windowmenu = new Windowmenu(this); + blackbox->saveWindowSearch(client.window, this); if (blackbox_attrib.workspace >= screen->getWorkspaceCount()) screen->getCurrentWorkspace()->addWindow(this, place_window); @@ -310,34 +280,51 @@ BlackboxWindow::BlackboxWindow(Blackbox *b, Window w, BScreen *s) { // place the window configure(frame.rect.x(), frame.rect.y(), frame.rect.width(), frame.rect.height()); + } + positionWindows(); + + XUngrabServer(blackbox->getXDisplay()); + +#ifdef SHAPE + if (blackbox->hasShapeExtensions() && flags.shaped) + configureShape(); +#endif // SHAPE + + // now that we know where to put the window and what it should look like + // we apply the decorations + decorate(); + + grabButtons(); + + XMapSubwindows(blackbox->getXDisplay(), frame.window); + + // this ensures the title, buttons, and other decor are properly displayed + redrawWindowFrame(); + // preserve the window's initial state on first map, and its current state // across a restart - if (! getState()) { - if (client.wm_hint_flags & StateHint) - current_state = client.initial_state; - else - current_state = NormalState; - } + unsigned long initial_state = current_state; + if (! getState()) + current_state = initial_state; // get sticky state from our parent window if we've got one if (isTransient() && client.transient_for != (BlackboxWindow *) ~0ul && client.transient_for->isStuck() != flags.stuck) - stick(); + flags.stuck = True; if (flags.shaded) { flags.shaded = False; + initial_state = current_state; shade(); /* - Because the iconic'ness of shaded windows is lost, we need to set the - state to NormalState so that shaded windows on other workspaces will not - get shown on the first workspace. At this point in the life of a window, current_state should only be set to IconicState if the window was an *icon*, not if it was shaded. */ - current_state = NormalState; + if (initial_state != IconicState) + current_state = NormalState; } if (flags.stuck) { @@ -345,21 +332,11 @@ BlackboxWindow::BlackboxWindow(Blackbox *b, Window w, BScreen *s) { stick(); } - if (flags.maximized && (functions & Func_Maximize)) { + if (flags.maximized && (functions & Func_Maximize)) remaximize(); - } - - /* - When the window is mapped (and also when its attributes are restored), the - current_state that was set here will be used. - It is set to Normal if the window is to be mapped or it is set to Iconic - if the window is to be iconified. - *Note* that for sticky windows, the same rules apply here, they are in - fact never set to Iconic since there is no way for us to tell if a sticky - window was iconified previously. - */ - redrawWindowFrame(); + // create this last so it only needs to be configured once + windowmenu = new Windowmenu(this); } @@ -391,18 +368,16 @@ BlackboxWindow::~BlackboxWindow(void) { // remove ourselves from our transient_for if (isTransient()) { - if (client.transient_for != (BlackboxWindow *) ~0ul) { + if (client.transient_for != (BlackboxWindow *) ~0ul) client.transient_for->client.transientList.remove(this); - } client.transient_for = (BlackboxWindow*) 0; } if (client.transientList.size() > 0) { // reset transient_for for all transients BlackboxWindowList::iterator it, end = client.transientList.end(); - for (it = client.transientList.begin(); it != end; ++it) { + for (it = client.transientList.begin(); it != end; ++it) (*it)->client.transient_for = (BlackboxWindow*) 0; - } } if (frame.title) @@ -439,10 +414,11 @@ Window BlackboxWindow::createToplevelWindow(void) { attrib_create.colormap = screen->getColormap(); attrib_create.override_redirect = True; attrib_create.event_mask = ButtonPressMask | ButtonReleaseMask | - ButtonMotionMask | EnterWindowMask; + ButtonMotionMask | + EnterWindowMask | LeaveWindowMask; return XCreateWindow(blackbox->getXDisplay(), screen->getRootWindow(), - -1, -1, 1, 1, frame.border_w, screen->getDepth(), + 0, 0, 1, 1, frame.border_w, screen->getDepth(), InputOutput, screen->getVisual(), create_mask, &attrib_create); } @@ -481,17 +457,20 @@ void BlackboxWindow::associateClientWindow(void) { XSelectInput(blackbox->getXDisplay(), frame.plate, SubstructureRedirectMask); - XGrabServer(blackbox->getXDisplay()); - XSelectInput(blackbox->getXDisplay(), client.window, NoEventMask); - XReparentWindow(blackbox->getXDisplay(), client.window, frame.plate, 0, 0); + /* + note we used to grab around this call to XReparentWindow however the + server is now grabbed before this method is called + */ + unsigned long event_mask = PropertyChangeMask | FocusChangeMask | + StructureNotifyMask; XSelectInput(blackbox->getXDisplay(), client.window, - PropertyChangeMask | FocusChangeMask | StructureNotifyMask); - XUngrabServer(blackbox->getXDisplay()); + event_mask & ~StructureNotifyMask); + XReparentWindow(blackbox->getXDisplay(), client.window, frame.plate, 0, 0); + XSelectInput(blackbox->getXDisplay(), client.window, event_mask); XRaiseWindow(blackbox->getXDisplay(), frame.plate); XMapSubwindows(blackbox->getXDisplay(), frame.plate); - #ifdef SHAPE if (blackbox->hasShapeExtensions()) { XShapeSelectInput(blackbox->getXDisplay(), client.window, @@ -835,18 +814,15 @@ void BlackboxWindow::positionButtons(bool redecorate_label) { void BlackboxWindow::reconfigure(void) { + restoreGravity(client.rect); upsize(); - - client.rect.setPos(frame.rect.left() + frame.margin.left, - frame.rect.top() + frame.margin.top); - + applyGravity(frame.rect); positionWindows(); decorate(); - redrawWindowFrame(); - configure(frame.rect.x(), frame.rect.y(), - frame.rect.width(), frame.rect.height()); + ungrabButtons(); + grabButtons(); if (windowmenu) { windowmenu->move(windowmenu->getX(), frame.rect.y() + frame.title_h); @@ -855,14 +831,36 @@ void BlackboxWindow::reconfigure(void) { } -void BlackboxWindow::updateFocusModel(void) { - if ((! screen->isSloppyFocus()) || screen->doClickRaise()) { +void BlackboxWindow::grabButtons(void) { + if (! screen->isSloppyFocus() || screen->doClickRaise()) // grab button 1 for changing focus/raising blackbox->grabButton(Button1, 0, frame.plate, True, ButtonPressMask, - GrabModeSync, GrabModeSync, None, None); - } else { - blackbox->ungrabButton(Button1, 0, frame.plate); - } + GrabModeSync, GrabModeSync, frame.plate, None, + screen->allowScrollLock()); + + if (functions & Func_Move) + blackbox->grabButton(Button1, ModMask, frame.window, True, + ButtonReleaseMask | ButtonMotionMask, GrabModeAsync, + GrabModeAsync, frame.window, None, + screen->allowScrollLock()); + if (functions & Func_Resize) + blackbox->grabButton(Button3, ModMask, frame.window, True, + ButtonReleaseMask | ButtonMotionMask, GrabModeAsync, + GrabModeAsync, frame.window, None, + screen->allowScrollLock()); + // alt+middle lowers the window + blackbox->grabButton(Button2, ModMask, frame.window, True, + ButtonReleaseMask, GrabModeAsync, GrabModeAsync, + frame.window, None, + screen->allowScrollLock()); +} + + +void BlackboxWindow::ungrabButtons(void) { + blackbox->ungrabButton(Button1, 0, frame.plate); + blackbox->ungrabButton(Button1, ModMask, frame.window); + blackbox->ungrabButton(Button2, ModMask, frame.window); + blackbox->ungrabButton(Button3, ModMask, frame.window); } @@ -880,6 +878,9 @@ void BlackboxWindow::positionWindows(void) { client.rect.width(), client.rect.height()); XMoveResizeWindow(blackbox->getXDisplay(), client.window, 0, 0, client.rect.width(), client.rect.height()); + // ensure client.rect contains the real location + client.rect.setPos(frame.rect.left() + frame.margin.left, + frame.rect.top() + frame.margin.top); if (decorations & Decor_Titlebar) { if (frame.title == None) createTitlebar(); @@ -922,6 +923,7 @@ void BlackboxWindow::positionWindows(void) { } else if (frame.handle) { destroyHandle(); } + XSync(blackbox->getXDisplay(), False); } @@ -1054,7 +1056,6 @@ void BlackboxWindow::getWMProtocols(void) { */ void BlackboxWindow::getWMHints(void) { focus_mode = F_Passive; - client.initial_state = NormalState; // remove from current window group if (client.window_group) { @@ -1081,19 +1082,21 @@ void BlackboxWindow::getWMHints(void) { } if (wmhint->flags & StateHint) - client.initial_state = wmhint->initial_state; + current_state = wmhint->initial_state; if (wmhint->flags & WindowGroupHint) { client.window_group = wmhint->window_group; // add window to the appropriate group BWindowGroup *group = blackbox->searchGroup(client.window_group); - if (! group) // no group found, create it! - group = new BWindowGroup(blackbox, client.window_group); - group->addWindow(this); + if (! group) { // no group found, create it! + new BWindowGroup(blackbox, client.window_group); + group = blackbox->searchGroup(client.window_group); + } + if (group) + group->addWindow(this); } - client.wm_hint_flags = wmhint->flags; XFree(wmhint); } @@ -1109,6 +1112,11 @@ void BlackboxWindow::getWMNormalHints(void) { client.min_width = client.min_height = client.width_inc = client.height_inc = 1; client.base_width = client.base_height = 0; + client.win_gravity = NorthWestGravity; +#if 0 + client.min_aspect_x = client.min_aspect_y = + client.max_aspect_x = client.max_aspect_y = 1; +#endif /* use the full screen, not the strut modified size. otherwise when the @@ -1117,11 +1125,7 @@ void BlackboxWindow::getWMNormalHints(void) { */ const Rect& screen_area = screen->getRect(); client.max_width = screen_area.width(); - client.max_height = screen_area.height(); - client.min_aspect_x = client.min_aspect_y = - client.max_aspect_x = client.max_aspect_y = 1; - client.win_gravity = NorthWestGravity; if (! XGetWMNormalHints(blackbox->getXDisplay(), client.window, &sizehint, &icccm_mask)) @@ -1130,13 +1134,22 @@ void BlackboxWindow::getWMNormalHints(void) { client.normal_hint_flags = sizehint.flags; if (sizehint.flags & PMinSize) { - client.min_width = sizehint.min_width; - client.min_height = sizehint.min_height; + if (sizehint.min_width >= 0) + client.min_width = sizehint.min_width; + if (sizehint.min_height >= 0) + client.min_height = sizehint.min_height; } if (sizehint.flags & PMaxSize) { - client.max_width = sizehint.max_width; - client.max_height = sizehint.max_height; + if (sizehint.max_width > static_cast(client.min_width)) + client.max_width = sizehint.max_width; + else + client.max_width = client.min_width; + + if (sizehint.max_height > static_cast(client.min_height)) + client.max_height = sizehint.max_height; + else + client.max_height = client.min_height; } if (sizehint.flags & PResizeInc) { @@ -1144,12 +1157,14 @@ void BlackboxWindow::getWMNormalHints(void) { client.height_inc = sizehint.height_inc; } +#if 0 // we do not support this at the moment if (sizehint.flags & PAspect) { client.min_aspect_x = sizehint.min_aspect.x; client.min_aspect_y = sizehint.min_aspect.y; client.max_aspect_x = sizehint.max_aspect.x; client.max_aspect_y = sizehint.max_aspect.y; } +#endif if (sizehint.flags & PBaseSize) { client.base_width = sizehint.base_width; @@ -1321,17 +1336,12 @@ bool BlackboxWindow::getBlackboxHints(void) { if (blackbox_hint->flags & AttribDecoration) { switch (blackbox_hint->decoration) { case DecorNone: - // clear all decorations except close - decorations &= Decor_Close; - // clear all functions except close - functions &= Func_Close; - + decorations = 0; break; case DecorTiny: decorations |= Decor_Titlebar | Decor_Iconify; decorations &= ~(Decor_Border | Decor_Handle | Decor_Maximize); - functions |= Func_Move | Func_Iconify; functions &= ~(Func_Resize | Func_Maximize); break; @@ -1339,7 +1349,6 @@ bool BlackboxWindow::getBlackboxHints(void) { case DecorTool: decorations |= Decor_Titlebar; decorations &= ~(Decor_Iconify | Decor_Border | Decor_Handle); - functions |= Func_Move; functions &= ~(Func_Resize | Func_Maximize | Func_Iconify); break; @@ -1348,8 +1357,6 @@ bool BlackboxWindow::getBlackboxHints(void) { default: decorations |= Decor_Titlebar | Decor_Border | Decor_Handle | Decor_Iconify | Decor_Maximize; - functions |= Func_Resize | Func_Move | Func_Iconify | Func_Maximize; - break; } @@ -1365,8 +1372,7 @@ bool BlackboxWindow::getBlackboxHints(void) { void BlackboxWindow::getTransientInfo(void) { if (client.transient_for && client.transient_for != (BlackboxWindow *) ~0ul) { - // the transient for hint was removed, so we need to tell our - // previous transient_for that we are going away + // reset transient_for in preparation of looking for a new owner client.transient_for->client.transientList.remove(this); } @@ -1411,18 +1417,24 @@ void BlackboxWindow::getTransientInfo(void) { return; } - // register ourselves with our new transient_for - client.transient_for->client.transientList.push_back(this); - flags.stuck = client.transient_for->flags.stuck; -} - + // Check for a circular transient state: this can lock up Blackbox + // when it tries to find the non-transient window for a transient. + BlackboxWindow *w = this; + while(w->client.transient_for && + w->client.transient_for != (BlackboxWindow *) ~0ul) { + if(w->client.transient_for == this) { + client.transient_for = (BlackboxWindow*) 0; + break; + } + w = w->client.transient_for; + } -bool BlackboxWindow::isKDESystrayWindow(void) { - Window systray; - if (xatom->getValue(client.window, XAtom::kde_net_wm_system_tray_window_for, - XAtom::window, systray) && systray) - return True; - return False; + if (client.transient_for && + client.transient_for != (BlackboxWindow *) ~0ul) { + // register ourselves with our new transient_for + client.transient_for->client.transientList.push_back(this); + flags.stuck = client.transient_for->flags.stuck; + } } @@ -1434,9 +1446,16 @@ BlackboxWindow *BlackboxWindow::getTransientFor(void) const { } +/* + * This function is responsible for updating both the client and the frame + * rectangles. + * According to the ICCCM a client message is not sent for a resize, only a + * move. + */ void BlackboxWindow::configure(int dx, int dy, unsigned int dw, unsigned int dh) { - bool send_event = False; + bool send_event = ((frame.rect.x() != dx || frame.rect.y() != dy) && + ! flags.moving); if (dw != frame.rect.width() || dh != frame.rect.height()) { frame.rect.setRect(dx, dy, dw, dh); @@ -1460,16 +1479,21 @@ void BlackboxWindow::configure(int dx, int dy, positionWindows(); decorate(); redrawWindowFrame(); - } else if (frame.rect.x() != dx || frame.rect.y() != dy) { - send_event = True; - + } else { frame.rect.setPos(dx, dy); XMoveWindow(blackbox->getXDisplay(), frame.window, frame.rect.x(), frame.rect.y()); + /* + we may have been called just after an opaque window move, so even though + the old coords match the new ones no ConfigureNotify has been sent yet. + There are likely other times when this will be relevant as well. + */ + if (! flags.moving) send_event = True; } - if (send_event && ! flags.moving) { + if (send_event) { + // if moving, the update and event will occur when the move finishes client.rect.setPos(frame.rect.left() + frame.margin.left, frame.rect.top() + frame.margin.top); @@ -1489,8 +1513,8 @@ void BlackboxWindow::configure(int dx, int dy, XSendEvent(blackbox->getXDisplay(), client.window, False, StructureNotifyMask, &event); - screen->updateNetizenConfigNotify(&event); + XFlush(blackbox->getXDisplay()); } } @@ -1531,37 +1555,33 @@ void BlackboxWindow::configureShape(void) { bool BlackboxWindow::setInputFocus(void) { if (flags.focused) return True; - assert(! flags.iconic); - - // if the window is not visible, mark the window as wanting focus rather - // than give it focus. - if (! flags.visible) { - Workspace *wkspc = screen->getWorkspace(blackbox_attrib.workspace); - wkspc->setLastFocusedWindow(this); - return True; - } + assert(flags.stuck || // window must be on the current workspace or sticky + blackbox_attrib.workspace == screen->getCurrentWorkspaceID()); - if (! frame.rect.intersects(screen->getRect())) { - // client is outside the screen, move it to the center - configure((screen->getWidth() - frame.rect.width()) / 2, - (screen->getHeight() - frame.rect.height()) / 2, - frame.rect.width(), frame.rect.height()); - } + /* + We only do this check for normal windows and dialogs because other windows + do this on purpose, such as kde's kicker, and we don't want to go moving + it. + */ + if (window_type == Type_Normal || window_type == Type_Dialog) + if (! frame.rect.intersects(screen->getRect())) { + // client is outside the screen, move it to the center + configure((screen->getWidth() - frame.rect.width()) / 2, + (screen->getHeight() - frame.rect.height()) / 2, + frame.rect.width(), frame.rect.height()); + } if (client.transientList.size() > 0) { // transfer focus to any modal transients BlackboxWindowList::iterator it, end = client.transientList.end(); - for (it = client.transientList.begin(); it != end; ++it) { + for (it = client.transientList.begin(); it != end; ++it) if ((*it)->flags.modal) return (*it)->setInputFocus(); - } } bool ret = True; if (focus_mode == F_LocallyActive || focus_mode == F_Passive) { XSetInputFocus(blackbox->getXDisplay(), client.window, RevertToPointerRoot, CurrentTime); - - blackbox->setFocusedWindow(this); } else { /* we could set the focus to none, since the window doesn't accept focus, * but we shouldn't set focus to nothing since this would surely make @@ -1584,6 +1604,7 @@ bool BlackboxWindow::setInputFocus(void) { ce.xclient.data.l[4] = 0l; XSendEvent(blackbox->getXDisplay(), client.window, False, NoEventMask, &ce); + XFlush(blackbox->getXDisplay()); } return ret; @@ -1607,11 +1628,13 @@ void BlackboxWindow::iconify(void) { * split second, leaving us with a ghost window... so, we need to do this * while the X server is grabbed */ + unsigned long event_mask = PropertyChangeMask | FocusChangeMask | + StructureNotifyMask; XGrabServer(blackbox->getXDisplay()); - XSelectInput(blackbox->getXDisplay(), client.window, NoEventMask); - XUnmapWindow(blackbox->getXDisplay(), client.window); XSelectInput(blackbox->getXDisplay(), client.window, - PropertyChangeMask | FocusChangeMask | StructureNotifyMask); + event_mask & ~StructureNotifyMask); + XUnmapWindow(blackbox->getXDisplay(), client.window); + XSelectInput(blackbox->getXDisplay(), client.window, event_mask); XUngrabServer(blackbox->getXDisplay()); XUnmapWindow(blackbox->getXDisplay(), frame.window); @@ -1621,6 +1644,11 @@ void BlackboxWindow::iconify(void) { setState(IconicState); screen->getWorkspace(blackbox_attrib.workspace)->removeWindow(this); + if (flags.stuck) { + for (unsigned int i = 0; i < screen->getNumberOfWorkspaces(); ++i) + if (i != blackbox_attrib.workspace) + screen->getWorkspace(i)->removeWindow(this, True); + } if (isTransient()) { if (client.transient_for != (BlackboxWindow *) ~0ul && @@ -1639,6 +1667,7 @@ void BlackboxWindow::iconify(void) { if (! (*it)->flags.iconic) (*it)->iconify(); } } + screen->updateStackingList(); } @@ -1652,13 +1681,24 @@ void BlackboxWindow::show(void) { XMapWindow(blackbox->getXDisplay(), client.window); XMapSubwindows(blackbox->getXDisplay(), frame.window); XMapWindow(blackbox->getXDisplay(), frame.window); + +#if 0 + int real_x, real_y; + Window child; + XTranslateCoordinates(blackbox->getXDisplay(), client.window, + screen->getRootWindow(), + 0, 0, &real_x, &real_y, &child); + fprintf(stderr, "%s -- assumed: (%d, %d), real: (%d, %d)\n", getTitle(), + client.rect.left(), client.rect.top(), real_x, real_y); + assert(client.rect.left() == real_x && client.rect.top() == real_y); +#endif } void BlackboxWindow::deiconify(bool reassoc, bool raise) { if (flags.iconic || reassoc) screen->reassociateWindow(this, BSENTINEL, False); - else if (blackbox_attrib.workspace != screen->getCurrentWorkspace()->getID()) + else if (blackbox_attrib.workspace != screen->getCurrentWorkspaceID()) return; show(); @@ -1666,9 +1706,8 @@ void BlackboxWindow::deiconify(bool reassoc, bool raise) { // reassociate and deiconify all transients if (reassoc && client.transientList.size() > 0) { BlackboxWindowList::iterator it, end = client.transientList.end(); - for (it = client.transientList.begin(); it != end; ++it) { + for (it = client.transientList.begin(); it != end; ++it) (*it)->deiconify(True, False); - } } if (raise) @@ -1689,6 +1728,7 @@ void BlackboxWindow::close(void) { ce.xclient.data.l[3] = 0l; ce.xclient.data.l[4] = 0l; XSendEvent(blackbox->getXDisplay(), client.window, False, NoEventMask, &ce); + XFlush(blackbox->getXDisplay()); } @@ -1707,10 +1747,12 @@ void BlackboxWindow::withdraw(void) { XGrabServer(blackbox->getXDisplay()); - XSelectInput(blackbox->getXDisplay(), client.window, NoEventMask); - XUnmapWindow(blackbox->getXDisplay(), client.window); + unsigned long event_mask = PropertyChangeMask | FocusChangeMask | + StructureNotifyMask; XSelectInput(blackbox->getXDisplay(), client.window, - PropertyChangeMask | FocusChangeMask | StructureNotifyMask); + event_mask & ~StructureNotifyMask); + XUnmapWindow(blackbox->getXDisplay(), client.window); + XSelectInput(blackbox->getXDisplay(), client.window, event_mask); XUngrabServer(blackbox->getXDisplay()); @@ -1757,8 +1799,21 @@ void BlackboxWindow::maximize(unsigned int button) { blackbox_attrib.premax_h = client.rect.height() + frame.margin.top + frame.margin.bottom; - const Rect &screen_area = screen->availableArea(); - frame.changing = screen_area; +#ifdef XINERAMA + if (screen->isXineramaActive() && blackbox->doXineramaMaximizing()) { + // find the area to use + RectList availableAreas = screen->allAvailableAreas(); + RectList::iterator it, end = availableAreas.end(); + + for (it = availableAreas.begin(); it != end; ++it) + if (it->intersects(frame.rect)) break; + if (it == end) // the window isn't inside an area + it = availableAreas.begin(); // so just default to the first one + + frame.changing = *it; + } else +#endif // XINERAMA + frame.changing = screen->availableArea(); switch(button) { case 1: @@ -1804,6 +1859,27 @@ void BlackboxWindow::maximize(unsigned int button) { // re-maximizes the window to take into account availableArea changes void BlackboxWindow::remaximize(void) { + if (flags.shaded) { + // we only update the window's attributes otherwise we lose the shade bit + switch(flags.maximized) { + case 1: + blackbox_attrib.flags |= AttribMaxHoriz | AttribMaxVert; + blackbox_attrib.attrib |= AttribMaxHoriz | AttribMaxVert; + break; + + case 2: + blackbox_attrib.flags |= AttribMaxVert; + blackbox_attrib.attrib |= AttribMaxVert; + break; + + case 3: + blackbox_attrib.flags |= AttribMaxHoriz; + blackbox_attrib.attrib |= AttribMaxHoriz; + break; + } + return; + } + // save the original dimensions because maximize will wipe them out int premax_x = blackbox_attrib.premax_x, premax_y = blackbox_attrib.premax_y, @@ -1825,6 +1901,14 @@ void BlackboxWindow::remaximize(void) { void BlackboxWindow::setWorkspace(unsigned int n) { blackbox_attrib.flags |= AttribWorkspace; blackbox_attrib.workspace = n; + if (n == BSENTINEL) { // iconified window + /* + we set the workspace to 'all workspaces' so that taskbars will show the + window. otherwise, it made uniconifying a window imposible without the + blackbox workspace menu + */ + n = 0xffffffff; + } xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal, n); } @@ -1869,14 +1953,17 @@ void BlackboxWindow::stick(void) { blackbox_attrib.attrib ^= AttribOmnipresent; flags.stuck = False; + + for (unsigned int i = 0; i < screen->getNumberOfWorkspaces(); ++i) + if (i != blackbox_attrib.workspace) + screen->getWorkspace(i)->removeWindow(this, True); if (! flags.iconic) screen->reassociateWindow(this, BSENTINEL, True); - else - // temporary fix since sticky windows suck. set the hint to what we - // actually hold in our data. - xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal, - blackbox_attrib.workspace); + // temporary fix since sticky windows suck. set the hint to what we + // actually hold in our data. + xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal, + blackbox_attrib.workspace); setState(current_state); } else { @@ -1889,6 +1976,10 @@ void BlackboxWindow::stick(void) { // value than that contained in the class' data. xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal, 0xffffffff); + + for (unsigned int i = 0; i < screen->getNumberOfWorkspaces(); ++i) + if (i != blackbox_attrib.workspace) + screen->getWorkspace(i)->addWindow(this, False, True); setState(current_state); } @@ -1986,20 +2077,24 @@ void BlackboxWindow::redrawWindowFrame(void) const { void BlackboxWindow::setFocusFlag(bool focus) { // only focus a window if it is visible - if (focus && !flags.visible) + if (focus && ! flags.visible) return; flags.focused = focus; redrawWindowFrame(); - if (screen->isSloppyFocus() && screen->doAutoRaise()) { - if (isFocused()) timer->start(); - else timer->stop(); - } - - if (isFocused()) + if (flags.focused) blackbox->setFocusedWindow(this); + + if (! flags.iconic) { + // iconic windows arent in a workspace menu! + if (flags.stuck) + screen->getCurrentWorkspace()->setFocused(this, isFocused()); + else + screen->getWorkspace(blackbox_attrib.workspace)-> + setFocused(this, flags.focused); + } } @@ -2115,20 +2210,19 @@ void BlackboxWindow::restoreAttributes(void) { if (net->flags & AttribShaded && net->attrib & AttribShaded) { flags.shaded = False; + unsigned long orig_state = current_state; shade(); /* - Because the iconic'ness of shaded windows is lost, we need to set the - state to NormalState so that shaded windows on other workspaces will not - get shown on the first workspace. At this point in the life of a window, current_state should only be set to IconicState if the window was an *icon*, not if it was shaded. */ - current_state = NormalState; + if (orig_state != IconicState) + current_state = WithdrawnState; } - if ((net->workspace != screen->getCurrentWorkspaceID()) && - (net->workspace < screen->getWorkspaceCount())) + if (net->workspace != screen->getCurrentWorkspaceID() && + net->workspace < screen->getWorkspaceCount()) screen->reassociateWindow(this, net->workspace, True); if ((blackbox_attrib.workspace != screen->getCurrentWorkspaceID()) && @@ -2141,8 +2235,8 @@ void BlackboxWindow::restoreAttributes(void) { current_state = NormalState; } - if (net->flags & AttribOmnipresent && net->attrib & AttribOmnipresent) { - flags.stuck = False; + if (net->flags & AttribOmnipresent && net->attrib & AttribOmnipresent && + ! flags.stuck) { stick(); // if the window was on another workspace, it was going to be hidden. this @@ -2172,6 +2266,56 @@ void BlackboxWindow::restoreAttributes(void) { blackbox_attrib.premax_h = h; } + if (net->flags & AttribDecoration) { + switch (net->decoration) { + case DecorNone: + decorations = 0; + + break; + + default: + case DecorNormal: + decorations |= Decor_Titlebar | Decor_Handle | Decor_Border | + Decor_Iconify | Decor_Maximize; + + break; + + case DecorTiny: + decorations |= Decor_Titlebar | Decor_Iconify; + decorations &= ~(Decor_Border | Decor_Handle | Decor_Maximize); + + break; + + case DecorTool: + decorations |= Decor_Titlebar; + decorations &= ~(Decor_Iconify | Decor_Border | Decor_Handle); + + break; + } + + // sanity check the new decor + if (! (functions & Func_Resize) || isTransient()) + decorations &= ~(Decor_Maximize | Decor_Handle); + if (! (functions & Func_Maximize)) + decorations &= ~Decor_Maximize; + + if (decorations & Decor_Titlebar) { + if (functions & Func_Close) // close button is controlled by function + decorations |= Decor_Close; // not decor type + } else { + if (flags.shaded) // we can not be shaded if we lack a titlebar + shade(); + } + + if (flags.visible && frame.window) { + XMapSubwindows(blackbox->getXDisplay(), frame.window); + XMapWindow(blackbox->getXDisplay(), frame.window); + } + + reconfigure(); + setState(current_state); + } + // with the state set it will then be the map event's job to read the // window's state and behave accordingly @@ -2202,7 +2346,7 @@ void BlackboxWindow::applyGravity(Rect &r) { case NorthEastGravity: case SouthEastGravity: case EastGravity: - r.setX(client.rect.x() - frame.margin.left - frame.margin.right); + r.setX(client.rect.x() - frame.margin.left - frame.margin.right + 2); break; case ForgetGravity: @@ -2229,7 +2373,7 @@ void BlackboxWindow::applyGravity(Rect &r) { case SouthWestGravity: case SouthEastGravity: case SouthGravity: - r.setY(client.rect.y() - frame.margin.top - frame.margin.bottom); + r.setY(client.rect.y() - frame.margin.top - frame.margin.bottom + 2); break; case ForgetGravity: @@ -2265,7 +2409,7 @@ void BlackboxWindow::restoreGravity(Rect &r) { case NorthEastGravity: case SouthEastGravity: case EastGravity: - r.setX(frame.rect.x() + frame.margin.left + frame.margin.right); + r.setX(frame.rect.x() + frame.margin.left + frame.margin.right - 2); break; case ForgetGravity: @@ -2292,7 +2436,7 @@ void BlackboxWindow::restoreGravity(Rect &r) { case SouthWestGravity: case SouthEastGravity: case SouthGravity: - r.setY(frame.rect.y() + frame.margin.top + frame.margin.bottom); + r.setY(frame.rect.y() + frame.margin.top + frame.margin.bottom - 2); break; case ForgetGravity: @@ -2323,20 +2467,12 @@ void BlackboxWindow::redrawLabel(void) const { WindowStyle *style = screen->getWindowStyle(); - int pos = frame.bevel_w * 2, - dlen = style->doJustify(client.title.c_str(), pos, frame.label_w, - frame.bevel_w * 4, i18n.multibyte()); - - BPen pen((flags.focused) ? style->l_text_focus : style->l_text_unfocus, - style->font); - if (i18n.multibyte()) - XmbDrawString(blackbox->getXDisplay(), frame.label, style->fontset, - pen.gc(), pos, - (1 - style->fontset_extents->max_ink_extent.y), - client.title.c_str(), dlen); - else - XDrawString(blackbox->getXDisplay(), frame.label, pen.gc(), pos, - (style->font->ascent + 1), client.title.c_str(), dlen); + int pos = frame.bevel_w * 2; + style->doJustify(client.title.c_str(), pos, frame.label_w, frame.bevel_w * 4); + style->font->drawString(frame.label, pos, 1, + (flags.focused ? style->l_text_focus : + style->l_text_unfocus), + client.title); } @@ -2477,9 +2613,22 @@ void BlackboxWindow::mapRequestEvent(const XMapRequestEvent *re) { default: show(); screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this); - if (! blackbox->isStartup() && (isTransient() || screen->doFocusNew())) { - XSync(blackbox->getXDisplay(), False); // make sure the frame is mapped.. - setInputFocus(); + if (isNormal()) { + if (! blackbox->isStartup()) { + XSync(blackbox->getXDisplay(), False); // make sure the frame is mapped + if (screen->doFocusNew()|| (isTransient() && getTransientFor() && + getTransientFor()->isFocused())) { + setInputFocus(); + } + if (screen->getPlacementPolicy() == BScreen::ClickMousePlacement) { + int x, y, rx, ry; + Window c, r; + unsigned int m; + XQueryPointer(blackbox->getXDisplay(), screen->getRootWindow(), + &r, &c, &rx, &ry, &x, &y, &m); + beginMove(rx, ry); + } + } } break; } @@ -2528,8 +2677,16 @@ void BlackboxWindow::reparentNotifyEvent(const XReparentEvent *re) { } -void BlackboxWindow::propertyNotifyEvent(Atom atom) { - switch(atom) { +void BlackboxWindow::propertyNotifyEvent(const XPropertyEvent *pe) { + if (pe->state == PropertyDelete) + return; + +#ifdef DEBUG + fprintf(stderr, "BlackboxWindow::propertyNotifyEvent(): for 0x%lx\n", + client.window); +#endif + + switch(pe->atom) { case XA_WM_CLASS: case XA_WM_CLIENT_MACHINE: case XA_WM_COMMAND: @@ -2574,14 +2731,21 @@ void BlackboxWindow::propertyNotifyEvent(Atom atom) { if ((client.normal_hint_flags & PMinSize) && (client.normal_hint_flags & PMaxSize)) { + // the window now can/can't resize itself, so the buttons need to be + // regrabbed. + ungrabButtons(); if (client.max_width <= client.min_width && client.max_height <= client.min_height) { decorations &= ~(Decor_Maximize | Decor_Handle); functions &= ~(Func_Resize | Func_Maximize); } else { - decorations |= Decor_Maximize | Decor_Handle; - functions |= Func_Resize | Func_Maximize; + if (! isTransient()) { + decorations |= Decor_Maximize | Decor_Handle; + functions |= Func_Maximize; + } + functions |= Func_Resize; } + grabButtons(); setAllowedActions(); } @@ -2596,7 +2760,7 @@ void BlackboxWindow::propertyNotifyEvent(Atom atom) { } default: - if (atom == xatom->getAtom(XAtom::wm_protocols)) { + if (pe->atom == xatom->getAtom(XAtom::wm_protocols)) { getWMProtocols(); if ((decorations & Decor_Close) && (! frame.close_button)) { @@ -2607,7 +2771,7 @@ void BlackboxWindow::propertyNotifyEvent(Atom atom) { } if (windowmenu) windowmenu->reconfigure(); } - } else if (atom == xatom->getAtom(XAtom::net_wm_strut)) { + } else if (pe->atom == xatom->getAtom(XAtom::net_wm_strut)) { updateStrut(); } @@ -2617,6 +2781,10 @@ void BlackboxWindow::propertyNotifyEvent(Atom atom) { void BlackboxWindow::exposeEvent(const XExposeEvent *ee) { +#ifdef DEBUG + fprintf(stderr, "BlackboxWindow::exposeEvent() for 0x%lx\n", client.window); +#endif + if (frame.label == ee->window && (decorations & Decor_Titlebar)) redrawLabel(); else if (frame.close_button == ee->window) @@ -2656,7 +2824,7 @@ void BlackboxWindow::configureRequestEvent(const XConfigureRequestEvent *cr) { configure(req.x(), req.y(), req.width(), req.height()); } - if (cr->value_mask & CWStackMode) { + if (cr->value_mask & CWStackMode && !isDesktop()) { switch (cr->detail) { case Below: case BottomIf: @@ -2674,9 +2842,14 @@ void BlackboxWindow::configureRequestEvent(const XConfigureRequestEvent *cr) { void BlackboxWindow::buttonPressEvent(const XButtonEvent *be) { - if (frame.maximize_button == be->window) { +#ifdef DEBUG + fprintf(stderr, "BlackboxWindow::buttonPressEvent() for 0x%lx\n", + client.window); +#endif + + if (frame.maximize_button == be->window && be->button <= 3) { redrawMaximizeButton(True); - } else if (be->button == 1 || (be->button == 3 && be->state == Mod1Mask)) { + } else if (be->button == 1 || (be->button == 3 && be->state == ModMask)) { if (! flags.focused) setInputFocus(); @@ -2694,7 +2867,7 @@ void BlackboxWindow::buttonPressEvent(const XButtonEvent *be) { if (frame.title == be->window || frame.label == be->window) { if (((be->time - lastButtonPressTime) <= blackbox->getDoubleClickInterval()) || - (be->state & ControlMask)) { + (be->state == ControlMask)) { lastButtonPressTime = 0; shade(); } else { @@ -2712,62 +2885,59 @@ void BlackboxWindow::buttonPressEvent(const XButtonEvent *be) { } else if (windowmenu && be->button == 3 && (frame.title == be->window || frame.label == be->window || frame.handle == be->window || frame.window == be->window)) { - int mx = 0, my = 0; - - if (frame.title == be->window || frame.label == be->window) { - mx = be->x_root - (windowmenu->getWidth() / 2); - my = frame.rect.y() + frame.title_h + frame.border_w; - } else if (frame.handle == be->window) { - mx = be->x_root - (windowmenu->getWidth() / 2); - my = frame.rect.bottom() - frame.handle_h - (frame.border_w * 3) - - windowmenu->getHeight(); + if (windowmenu->isVisible()) { + windowmenu->hide(); } else { - mx = be->x_root - (windowmenu->getWidth() / 2); - - if (be->y <= static_cast(frame.bevel_w)) - my = frame.rect.y() + frame.title_h; - else - my = be->y_root - (windowmenu->getHeight() / 2); - } - - // snap the window menu into a corner if necessary - we check the - // position of the menu with the coordinates of the client to - // make the comparisions easier. - // XXX: this needs some work! - if (mx > client.rect.right() - - static_cast(windowmenu->getWidth())) - mx = frame.rect.right() - windowmenu->getWidth() - frame.border_w + 1; - if (mx < client.rect.left()) - mx = frame.rect.x(); - - if (my > client.rect.bottom() - - static_cast(windowmenu->getHeight())) - my = frame.rect.bottom() - windowmenu->getHeight() - frame.border_w + 1; - if (my < client.rect.top()) - my = frame.rect.y() + ((decorations & Decor_Titlebar) ? - frame.title_h : 0); - - if (windowmenu) { - if (! windowmenu->isVisible()) { - windowmenu->move(mx, my); - windowmenu->show(); - XRaiseWindow(blackbox->getXDisplay(), windowmenu->getWindowID()); - XRaiseWindow(blackbox->getXDisplay(), - windowmenu->getSendToMenu()->getWindowID()); - } else { - windowmenu->hide(); - } + int mx = be->x_root - windowmenu->getWidth() / 2, + my = be->y_root - windowmenu->getHeight() / 2; + + // snap the window menu into a corner/side if necessary + int left_edge, right_edge, top_edge, bottom_edge; + + /* + the " + (frame.border_w * 2) - 1" bits are to get the proper width + and height of the menu, as the sizes returned by it do not include + the borders. + */ + left_edge = frame.rect.x(); + right_edge = frame.rect.right() - + (windowmenu->getWidth() + (frame.border_w * 2) - 1); + top_edge = client.rect.top() - (frame.border_w + frame.mwm_border_w); + bottom_edge = client.rect.bottom() - + (windowmenu->getHeight() + (frame.border_w * 2) - 1) + + (frame.border_w + frame.mwm_border_w); + + if (mx < left_edge) + mx = left_edge; + if (mx > right_edge) + mx = right_edge; + if (my < top_edge) + my = top_edge; + if (my > bottom_edge) + my = bottom_edge; + + windowmenu->move(mx, my); + windowmenu->show(); + XRaiseWindow(blackbox->getXDisplay(), windowmenu->getWindowID()); + XRaiseWindow(blackbox->getXDisplay(), + windowmenu->getSendToMenu()->getWindowID()); } // mouse wheel up } else if (be->button == 4) { if ((be->window == frame.label || - be->window == frame.title) && + be->window == frame.title || + be->window == frame.maximize_button || + be->window == frame.iconify_button || + be->window == frame.close_button) && ! flags.shaded) shade(); // mouse wheel down } else if (be->button == 5) { if ((be->window == frame.label || - be->window == frame.title) && + be->window == frame.title || + be->window == frame.maximize_button || + be->window == frame.iconify_button || + be->window == frame.close_button) && flags.shaded) shade(); } @@ -2775,21 +2945,27 @@ void BlackboxWindow::buttonPressEvent(const XButtonEvent *be) { void BlackboxWindow::buttonReleaseEvent(const XButtonEvent *re) { - if (re->window == frame.maximize_button) { +#ifdef DEBUG + fprintf(stderr, "BlackboxWindow::buttonReleaseEvent() for 0x%lx\n", + client.window); +#endif + + if (re->window == frame.maximize_button && + re->button >= 1 && re->button <= 3) { if ((re->x >= 0 && re->x <= static_cast(frame.button_w)) && (re->y >= 0 && re->y <= static_cast(frame.button_w))) { maximize(re->button); } else { redrawMaximizeButton(flags.maximized); } - } else if (re->window == frame.iconify_button) { + } else if (re->window == frame.iconify_button && re->button == 1) { if ((re->x >= 0 && re->x <= static_cast(frame.button_w)) && (re->y >= 0 && re->y <= static_cast(frame.button_w))) { iconify(); } else { redrawIconifyButton(False); } - } else if (re->window == frame.close_button) { + } else if (re->window == frame.close_button & re->button == 1) { if ((re->x >= 0 && re->x <= static_cast(frame.button_w)) && (re->y >= 0 && re->y <= static_cast(frame.button_w))) close(); @@ -2799,7 +2975,7 @@ void BlackboxWindow::buttonReleaseEvent(const XButtonEvent *re) { } else if (flags.resizing) { endResize(); } else if (re->window == frame.window) { - if (re->button == 2 && re->state == Mod1Mask) + if (re->button == 2 && re->state == ModMask) XUngrabPointer(blackbox->getXDisplay(), CurrentTime); } } @@ -2859,158 +3035,374 @@ void BlackboxWindow::doMove(int x_root, int y_root) { dx -= frame.border_w; dy -= frame.border_w; - const int snap_distance = screen->getEdgeSnapThreshold(); + if (screen->doWorkspaceWarping()) + if (doWorkspaceWarping(x_root, y_root, dx, dy)) + return; + + doWindowSnapping(dx, dy); + + if (screen->doOpaqueMove()) { + configure(dx, dy, frame.rect.width(), frame.rect.height()); + } else { + XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(), + screen->getOpGC(), + frame.changing.x(), + frame.changing.y(), + frame.changing.width() - 1, + frame.changing.height() - 1); + + frame.changing.setPos(dx, dy); - if (snap_distance) { - // window corners - const int wleft = dx, - wright = dx + frame.rect.width() - 1, - wtop = dy, - wbottom = dy + frame.rect.height() - 1; + XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(), + screen->getOpGC(), + frame.changing.x(), + frame.changing.y(), + frame.changing.width() - 1, + frame.changing.height() - 1); + } - if (screen->getWindowToWindowSnap()) { - Workspace *w = screen->getWorkspace(getWorkspaceNumber()); - assert(w); + screen->showPosition(dx, dy); +} - // try snap to another window - for (unsigned int i = 0, c = w->getCount(); i < c; ++i) { - BlackboxWindow *snapwin = w->getWindow(i); - if (snapwin == this) - continue; // don't snap to self - bool snapped = False; - - const Rect &winrect = snapwin->frameRect(); - int dleft = std::abs(wright - winrect.left()), - dright = std::abs(wleft - winrect.right()), - dtop = std::abs(wbottom - winrect.top()), - dbottom = std::abs(wtop - winrect.bottom()); +bool BlackboxWindow::doWorkspaceWarping(int x_root, int y_root, + int dx, int dy) { + // workspace warping + bool warp = False; + unsigned int dest = screen->getCurrentWorkspaceID(); + if (x_root <= 0) { + warp = True; + + if (dest > 0) dest--; + else dest = screen->getNumberOfWorkspaces() - 1; + + } else if (x_root >= screen->getRect().right()) { + warp = True; + + if (dest < screen->getNumberOfWorkspaces() - 1) dest++; + else dest = 0; + } + if (! warp) + return false; + + endMove(); + bool focus = flags.focused; // had focus while moving? + if (! flags.stuck) + screen->reassociateWindow(this, dest, False); + screen->changeWorkspaceID(dest); + if (focus) + setInputFocus(); + + /* + If the XWarpPointer is done after the configure, we can end up + grabbing another window, so made sure you do it first. + */ + int dest_x; + if (x_root <= 0) { + dest_x = screen->getRect().right() - 1; + XWarpPointer(blackbox->getXDisplay(), None, + screen->getRootWindow(), 0, 0, 0, 0, + dest_x, y_root); + + configure(dx + (screen->getRect().width() - 1), dy, + frame.rect.width(), frame.rect.height()); + } else { + dest_x = 0; + XWarpPointer(blackbox->getXDisplay(), None, + screen->getRootWindow(), 0, 0, 0, 0, + dest_x, y_root); + + configure(dx - (screen->getRect().width() - 1), dy, + frame.rect.width(), frame.rect.height()); + } + + beginMove(dest_x, y_root); + return true; +} + + +void BlackboxWindow::doWindowSnapping(int &dx, int &dy) { + // how much resistance to edges to provide + const int resistance_size = screen->getResistanceSize(); + + // how far away to snap + const int snap_distance = screen->getSnapThreshold(); + + // how to snap windows + const int snap_to_windows = screen->getWindowToWindowSnap(); + const int snap_to_edges = screen->getWindowToEdgeSnap(); + // the amount of space away from the edge to provide resistance/snap + const int snap_offset = screen->getSnapOffset(); + + // find the geomeetery where the moving window currently is + const Rect &moving = screen->doOpaqueMove() ? frame.rect : frame.changing; + + // window corners + const int wleft = dx, + wright = dx + frame.rect.width() - 1, + wtop = dy, + wbottom = dy + frame.rect.height() - 1; + + if (snap_to_windows) { + RectList rectlist; + + Workspace *w = screen->getWorkspace(getWorkspaceNumber()); + assert(w); + + // add windows on the workspace to the rect list + const BlackboxWindowList& stack_list = w->getStackingList(); + BlackboxWindowList::const_iterator st_it, st_end = stack_list.end(); + for (st_it = stack_list.begin(); st_it != st_end; ++st_it) + if (*st_it != this) // don't snap to ourself + rectlist.push_back( (*st_it)->frameRect() ); + + // add the toolbar and the slit to the rect list. + // (only if they are not hidden) + Toolbar *tbar = screen->getToolbar(); + Slit *slit = screen->getSlit(); + Rect tbar_rect, slit_rect; + unsigned int bwidth = screen->getBorderWidth() * 2; + + if (! (screen->doHideToolbar() || tbar->isHidden())) { + tbar_rect.setRect(tbar->getX(), tbar->getY(), tbar->getWidth() + bwidth, + tbar->getHeight() + bwidth); + rectlist.push_back(tbar_rect); + } + + if (! slit->isHidden()) { + slit_rect.setRect(slit->getX(), slit->getY(), slit->getWidth() + bwidth, + slit->getHeight() + bwidth); + rectlist.push_back(slit_rect); + } - if (wtop >= (signed)(winrect.y() - frame.rect.height() + 1) && - wtop < (signed)(winrect.y() + winrect.height() - 1)) { + RectList::const_iterator it, end = rectlist.end(); + for (it = rectlist.begin(); it != end; ++it) { + bool snapped = False; + const Rect &winrect = *it; + Rect offsetrect; + offsetrect.setCoords(winrect.left() - snap_offset, + winrect.top() - snap_offset, + winrect.right() + snap_offset, + winrect.bottom() + snap_offset); + + if (snap_to_windows == BScreen::WindowResistance) + // if the window is already over top of this snap target, then + // resistance is futile, so just ignore it + if (winrect.intersects(moving)) + continue; + + int dleft, dright, dtop, dbottom; + + // if the windows are in the same plane vertically + if (wtop >= (signed)(winrect.y() - frame.rect.height() + 1) && + wtop < (signed)(winrect.y() + winrect.height() - 1)) { + + if (snap_to_windows == BScreen::WindowResistance) { + dleft = wright - offsetrect.left(); + dright = offsetrect.right() - wleft; + + // snap left of other window? + if (dleft >= 0 && dleft < resistance_size && + dleft < (wright - wleft)) { + dx = offsetrect.left() - frame.rect.width(); + snapped = True; + } + // snap right of other window? + else if (dright >= 0 && dright < resistance_size && + dright < (wright - wleft)) { + dx = offsetrect.right() + 1; + snapped = True; + } + } else { // BScreen::WindowSnap + dleft = abs(wright - offsetrect.left()); + dright = abs(wleft - offsetrect.right()); // snap left of other window? if (dleft < snap_distance && dleft <= dright) { - dx = winrect.left() - frame.rect.width(); + dx = offsetrect.left() - frame.rect.width(); snapped = True; } // snap right of other window? else if (dright < snap_distance) { - dx = winrect.right() + 1; + dx = offsetrect.right() + 1; snapped = True; - } + } + } - if (snapped) { - if (screen->getWindowCornerSnap()) { - // try corner-snap to its other sides - dtop = std::abs(wtop - winrect.top()); - dbottom = std::abs(wbottom - winrect.bottom()); + if (snapped) { + if (screen->getWindowCornerSnap()) { + // try corner-snap to its other sides + if (snap_to_windows == BScreen::WindowResistance) { + dtop = winrect.top() - wtop; + dbottom = wbottom - winrect.bottom(); + if (dtop > 0 && dtop < resistance_size) { + // if we're already past the top edge, then don't provide + // resistance + if (moving.top() >= winrect.top()) + dy = winrect.top(); + } else if (dbottom > 0 && dbottom < resistance_size) { + // if we're already past the bottom edge, then don't provide + // resistance + if (moving.bottom() <= winrect.bottom()) + dy = winrect.bottom() - frame.rect.height() + 1; + } + } else { // BScreen::WindowSnap + dtop = abs(wtop - winrect.top()); + dbottom = abs(wbottom - winrect.bottom()); if (dtop < snap_distance && dtop <= dbottom) dy = winrect.top(); else if (dbottom < snap_distance) dy = winrect.bottom() - frame.rect.height() + 1; } - - continue; } + + continue; } + } + + // if the windows are on the same plane horizontally + if (wleft >= (signed)(winrect.x() - frame.rect.width() + 1) && + wleft < (signed)(winrect.x() + winrect.width() - 1)) { - if (wleft >= (signed)(winrect.x() - frame.rect.width() + 1) && - wleft < (signed)(winrect.x() + winrect.width() - 1)) { + if (snap_to_windows == BScreen::WindowResistance) { + dtop = wbottom - offsetrect.top(); + dbottom = offsetrect.bottom() - wtop; + + // snap top of other window? + if (dtop >= 0 && dtop < resistance_size && dtop < (wbottom - wtop)) { + dy = offsetrect.top() - frame.rect.height(); + snapped = True; + } + // snap bottom of other window? + else if (dbottom >= 0 && dbottom < resistance_size && + dbottom < (wbottom - wtop)) { + dy = offsetrect.bottom() + 1; + snapped = True; + } + } else { // BScreen::WindowSnap + dtop = abs(wbottom - offsetrect.top()); + dbottom = abs(wtop - offsetrect.bottom()); // snap top of other window? if (dtop < snap_distance && dtop <= dbottom) { - dy = winrect.top() - frame.rect.height(); + dy = offsetrect.top() - frame.rect.height(); snapped = True; } // snap bottom of other window? else if (dbottom < snap_distance) { - dy = winrect.bottom() + 1; + dy = offsetrect.bottom() + 1; snapped = True; } - if (snapped) { - if (screen->getWindowCornerSnap()) { - // try corner-snap to its other sides - dleft = std::abs(wleft - winrect.left()); - dright = std::abs(wright - winrect.right()); + } + + if (snapped) { + if (screen->getWindowCornerSnap()) { + // try corner-snap to its other sides + if (snap_to_windows == BScreen::WindowResistance) { + dleft = winrect.left() - wleft; + dright = wright - winrect.right(); + if (dleft > 0 && dleft < resistance_size) { + // if we're already past the left edge, then don't provide + // resistance + if (moving.left() >= winrect.left()) + dx = winrect.left(); + } else if (dright > 0 && dright < resistance_size) { + // if we're already past the right edge, then don't provide + // resistance + if (moving.right() <= winrect.right()) + dx = winrect.right() - frame.rect.width() + 1; + } + } else { // BScreen::WindowSnap + dleft = abs(wleft - winrect.left()); + dright = abs(wright - winrect.right()); if (dleft < snap_distance && dleft <= dright) dx = winrect.left(); else if (dright < snap_distance) dx = winrect.right() - frame.rect.width() + 1; } - - continue; } + + continue; } } } - - // try snap to the screen's available area - Rect srect = screen->availableArea(); - - int dleft = std::abs(wleft - srect.left()), - dright = std::abs(wright - srect.right()), - dtop = std::abs(wtop - srect.top()), - dbottom = std::abs(wbottom - srect.bottom()); - - // snap left? - if (dleft < snap_distance && dleft <= dright) - dx = srect.left(); - // snap right? - else if (dright < snap_distance) - dx = srect.right() - frame.rect.width() + 1; - - // snap top? - if (dtop < snap_distance && dtop <= dbottom) - dy = srect.top(); - // snap bottom? - else if (dbottom < snap_distance) - dy = srect.bottom() - frame.rect.height() + 1; - - srect = screen->getRect(); // now get the full screen - - dleft = std::abs(wleft - srect.left()), - dright = std::abs(wright - srect.right()), - dtop = std::abs(wtop - srect.top()), - dbottom = std::abs(wbottom - srect.bottom()); - - // snap left? - if (dleft < snap_distance && dleft <= dright) - dx = srect.left(); - // snap right? - else if (dright < snap_distance) - dx = srect.right() - frame.rect.width() + 1; - - // snap top? - if (dtop < snap_distance && dtop <= dbottom) - dy = srect.top(); - // snap bottom? - else if (dbottom < snap_distance) - dy = srect.bottom() - frame.rect.height() + 1; } - if (screen->doOpaqueMove()) { - configure(dx, dy, frame.rect.width(), frame.rect.height()); - } else { - XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(), - screen->getOpGC(), - frame.changing.x(), - frame.changing.y(), - frame.changing.width() - 1, - frame.changing.height() - 1); - - frame.changing.setPos(dx, dy); + if (snap_to_edges) { + RectList rectlist; + + // snap to the screen edges (and screen boundaries for xinerama) +#ifdef XINERAMA + if (screen->isXineramaActive() && blackbox->doXineramaSnapping()) { + rectlist.insert(rectlist.begin(), + screen->getXineramaAreas().begin(), + screen->getXineramaAreas().end()); + } else +#endif // XINERAMA + rectlist.push_back(screen->getRect()); + + RectList::const_iterator it, end = rectlist.end(); + for (it = rectlist.begin(); it != end; ++it) { + const Rect &srect = *it; + Rect offsetrect; + offsetrect.setCoords(srect.left() + snap_offset, + srect.top() + snap_offset, + srect.right() - snap_offset, + srect.bottom() - snap_offset); + + if (snap_to_edges == BScreen::WindowResistance) { + // if we're not in the rectangle then don't snap to it. + if (! srect.contains(moving)) + continue; + } else { // BScreen::WindowSnap + // if we're not in the rectangle then don't snap to it. + if (! srect.intersects(Rect(wleft, wtop, frame.rect.width(), + frame.rect.height()))) + continue; + } - XDrawRectangle(blackbox->getXDisplay(), screen->getRootWindow(), - screen->getOpGC(), - frame.changing.x(), - frame.changing.y(), - frame.changing.width() - 1, - frame.changing.height() - 1); + if (snap_to_edges == BScreen::WindowResistance) { + int dleft = offsetrect.left() - wleft, + dright = wright - offsetrect.right(), + dtop = offsetrect.top() - wtop, + dbottom = wbottom - offsetrect.bottom(); + + // snap left? + if (dleft > 0 && dleft < resistance_size) + dx = offsetrect.left(); + // snap right? + else if (dright > 0 && dright < resistance_size) + dx = offsetrect.right() - frame.rect.width() + 1; + + // snap top? + if (dtop > 0 && dtop < resistance_size) + dy = offsetrect.top(); + // snap bottom? + else if (dbottom > 0 && dbottom < resistance_size) + dy = offsetrect.bottom() - frame.rect.height() + 1; + } else { // BScreen::WindowSnap + int dleft = abs(wleft - offsetrect.left()), + dright = abs(wright - offsetrect.right()), + dtop = abs(wtop - offsetrect.top()), + dbottom = abs(wbottom - offsetrect.bottom()); + + // snap left? + if (dleft < snap_distance && dleft <= dright) + dx = offsetrect.left(); + // snap right? + else if (dright < snap_distance) + dx = offsetrect.right() - frame.rect.width() + 1; + + // snap top? + if (dtop < snap_distance && dtop <= dbottom) + dy = offsetrect.top(); + // snap bottom? + else if (dbottom < snap_distance) + dy = offsetrect.bottom() - frame.rect.height() + 1; + } + } } - - screen->showPosition(dx, dy); } @@ -3093,6 +3485,7 @@ void BlackboxWindow::beginResize(int x_root, int y_root, Corner dir) { default: assert(false); // unhandled Corner + return; // unreachable, for the compiler } XGrabServer(blackbox->getXDisplay()); @@ -3103,7 +3496,7 @@ void BlackboxWindow::beginResize(int x_root, int y_root, Corner dir) { flags.resizing = True; blackbox->setChangingWindow(this); - int gw, gh; + unsigned int gw, gh; frame.changing = frame.rect; constrain(anchor, &gw, &gh); @@ -3127,33 +3520,34 @@ void BlackboxWindow::doResize(int x_root, int y_root) { screen->getOpGC(), frame.changing.x(), frame.changing.y(), frame.changing.width() - 1, frame.changing.height() - 1); - int gw, gh; + unsigned int gw, gh; Corner anchor; switch (resize_dir) { - case BottomLeft: - anchor = TopRight; - frame.changing.setSize(frame.rect.width() - (x_root - frame.grab_x), - frame.rect.height() + (y_root - frame.grab_y)); - break; - case BottomRight: - anchor = TopLeft; - frame.changing.setSize(frame.rect.width() + (x_root - frame.grab_x), - frame.rect.height() + (y_root - frame.grab_y)); - break; - case TopLeft: - anchor = BottomRight; - frame.changing.setSize(frame.rect.width() - (x_root - frame.grab_x), - frame.rect.height() - (y_root - frame.grab_y)); - break; - case TopRight: - anchor = BottomLeft; - frame.changing.setSize(frame.rect.width() + (x_root - frame.grab_x), - frame.rect.height() - (y_root - frame.grab_y)); - break; + case BottomLeft: + anchor = TopRight; + frame.changing.setSize(frame.rect.width() - (x_root - frame.grab_x), + frame.rect.height() + (y_root - frame.grab_y)); + break; + case BottomRight: + anchor = TopLeft; + frame.changing.setSize(frame.rect.width() + (x_root - frame.grab_x), + frame.rect.height() + (y_root - frame.grab_y)); + break; + case TopLeft: + anchor = BottomRight; + frame.changing.setSize(frame.rect.width() - (x_root - frame.grab_x), + frame.rect.height() - (y_root - frame.grab_y)); + break; + case TopRight: + anchor = BottomLeft; + frame.changing.setSize(frame.rect.width() + (x_root - frame.grab_x), + frame.rect.height() - (y_root - frame.grab_y)); + break; - default: - assert(false); // unhandled Corner + default: + assert(false); // unhandled Corner + return; // unreachable, for the compiler } constrain(anchor, &gw, &gh); @@ -3197,29 +3591,88 @@ void BlackboxWindow::endResize(void) { void BlackboxWindow::motionNotifyEvent(const XMotionEvent *me) { +#ifdef DEBUG + fprintf(stderr, "BlackboxWindow::motionNotifyEvent() for 0x%lx\n", + client.window); +#endif + if (flags.moving) { doMove(me->x_root, me->y_root); } else if (flags.resizing) { doResize(me->x_root, me->y_root); } else { - if (! flags.resizing && (me->state & Button1Mask) && - (functions & Func_Move) && + if (!flags.resizing && me->state & Button1Mask && (functions & Func_Move) && (frame.title == me->window || frame.label == me->window || frame.handle == me->window || frame.window == me->window)) { beginMove(me->x_root, me->y_root); } else if ((functions & Func_Resize) && - (((me->state & Button1Mask) && - (me->window == frame.right_grip || - me->window == frame.left_grip)) || - (me->state & (Mod1Mask | Button3Mask) && - me->window == frame.window))) { - beginResize(me->x_root, me->y_root, - (me->window == frame.left_grip) ? BottomLeft : BottomRight); + (me->state & Button1Mask && (me->window == frame.right_grip || + me->window == frame.left_grip)) || + (me->state & Button3Mask && me->state & ModMask && + me->window == frame.window)) { + unsigned int zones = screen->getResizeZones(); + Corner corner; + + if (me->window == frame.left_grip) { + corner = BottomLeft; + } else if (me->window == frame.right_grip || zones == 1) { + corner = BottomRight; + } else { + bool top; + bool left = (me->x_root - frame.rect.x() <= + static_cast(frame.rect.width() / 2)); + if (zones == 2) + top = False; + else // (zones == 4) + top = (me->y_root - frame.rect.y() <= + static_cast(frame.rect.height() / 2)); + corner = (top ? (left ? TopLeft : TopRight) : + (left ? BottomLeft : BottomRight)); + } + + beginResize(me->x_root, me->y_root, corner); } } } +void BlackboxWindow::enterNotifyEvent(const XCrossingEvent* ce) { + if (! (screen->isSloppyFocus() && isVisible() && isNormal())) + return; + + XEvent e; + bool leave = False, inferior = False; + + while (XCheckTypedWindowEvent(blackbox->getXDisplay(), ce->window, + LeaveNotify, &e)) { + if (e.type == LeaveNotify && e.xcrossing.mode == NotifyNormal) { + leave = True; + inferior = (e.xcrossing.detail == NotifyInferior); + } + } + + if ((! leave || inferior) && ! isFocused()) { + bool success = setInputFocus(); + if (success) // if focus succeeded install the colormap + installColormap(True); // XXX: shouldnt we honour no install? + } + + if (screen->doAutoRaise()) + timer->start(); +} + + +void BlackboxWindow::leaveNotifyEvent(const XCrossingEvent*) { + if (! (screen->isSloppyFocus() && screen->doAutoRaise() && isNormal())) + return; + + installColormap(False); + + if (timer->isTiming()) + timer->stop(); +} + + #ifdef SHAPE void BlackboxWindow::shapeEvent(XShapeEvent *) { if (blackbox->hasShapeExtensions() && flags.shaped) { @@ -3251,6 +3704,10 @@ void BlackboxWindow::restore(bool remap) { XSelectInput(blackbox->getXDisplay(), client.window, NoEventMask); XSelectInput(blackbox->getXDisplay(), frame.plate, NoEventMask); + // do not leave a shaded window as an icon unless it was an icon + if (flags.shaded && ! flags.iconic) + setState(NormalState); + restoreGravity(client.rect); XUnmapWindow(blackbox->getXDisplay(), frame.window); @@ -3280,7 +3737,7 @@ void BlackboxWindow::timeout(void) { } -void BlackboxWindow::changeBlackboxHints(BlackboxHints *net) { +void BlackboxWindow::changeBlackboxHints(const BlackboxHints *net) { if ((net->flags & AttribShaded) && ((blackbox_attrib.attrib & AttribShaded) != (net->attrib & AttribShaded))) @@ -3326,8 +3783,7 @@ void BlackboxWindow::changeBlackboxHints(BlackboxHints *net) { if (net->flags & AttribDecoration) { switch (net->decoration) { case DecorNone: - // clear all decorations except close - decorations &= Decor_Close; + decorations = 0; break; @@ -3406,12 +3862,7 @@ void BlackboxWindow::upsize(void) { // the height of the titlebar is based upon the height of the font being // used to display the window's title WindowStyle *style = screen->getWindowStyle(); - if (i18n.multibyte()) - frame.title_h = (style->fontset_extents->max_ink_extent.height + - (frame.bevel_w * 2) + 2); - else - frame.title_h = (style->font->ascent + style->font->descent + - (frame.bevel_w * 2) + 2); + frame.title_h = style->font->height() + (frame.bevel_w * 2) + 2; frame.label_h = frame.title_h - (frame.bevel_w * 2); frame.button_w = (frame.label_h - 2); @@ -3473,11 +3924,14 @@ void BlackboxWindow::upsize(void) { * The logical width and height are placed into pw and ph, if they * are non-zero. Logical size refers to the users perception of * the window size (for example an xterm resizes in cells, not in pixels). + * pw and ph are then used to display the geometry during window moves, resize, + * etc. * * The physical geometry is placed into frame.changing_{x,y,width,height}. * Physical geometry refers to the geometry of the window in pixels. */ -void BlackboxWindow::constrain(Corner anchor, int *pw, int *ph) { +void BlackboxWindow::constrain(Corner anchor, + unsigned int *pw, unsigned int *ph) { // frame.changing represents the requested frame size, we need to // strip the frame margin off and constrain the client size frame.changing.setCoords(frame.changing.left() + frame.margin.left, @@ -3485,39 +3939,42 @@ void BlackboxWindow::constrain(Corner anchor, int *pw, int *ph) { frame.changing.right() - frame.margin.right, frame.changing.bottom() - frame.margin.bottom); - int dw = frame.changing.width(), dh = frame.changing.height(), + unsigned int dw = frame.changing.width(), dh = frame.changing.height(), base_width = (client.base_width) ? client.base_width : client.min_width, base_height = (client.base_height) ? client.base_height : client.min_height; // constrain - if (dw < static_cast(client.min_width)) dw = client.min_width; - if (dh < static_cast(client.min_height)) dh = client.min_height; - if (dw > static_cast(client.max_width)) dw = client.max_width; - if (dh > static_cast(client.max_height)) dh = client.max_height; - - dw -= base_width; - dw /= client.width_inc; - dh -= base_height; - dh /= client.height_inc; - - if (pw) { - if (client.width_inc == 1) - *pw = dw + base_width; - else - *pw = dw; + if (dw < client.min_width) dw = client.min_width; + if (dh < client.min_height) dh = client.min_height; + if (dw > client.max_width) dw = client.max_width; + if (dh > client.max_height) dh = client.max_height; + + assert(dw >= base_width && dh >= base_height); + + if (client.width_inc > 1) { + dw -= base_width; + dw /= client.width_inc; } - if (ph) { - if (client.height_inc == 1) - *ph = dh + base_height; - else - *ph = dh; + if (client.height_inc > 1) { + dh -= base_height; + dh /= client.height_inc; } - dw *= client.width_inc; - dw += base_width; - dh *= client.height_inc; - dh += base_height; + if (pw) + *pw = dw; + + if (ph) + *ph = dh; + + if (client.width_inc > 1) { + dw *= client.width_inc; + dw += base_width; + } + if (client.height_inc > 1) { + dh *= client.height_inc; + dh += base_height; + } frame.changing.setSize(dw, dh); @@ -3554,21 +4011,14 @@ void BlackboxWindow::constrain(Corner anchor, int *pw, int *ph) { } -int WindowStyle::doJustify(const char *text, int &start_pos, - unsigned int max_length, unsigned int modifier, - bool multibyte) const { - size_t text_len = strlen(text); +void WindowStyle::doJustify(const std::string &text, int &start_pos, + unsigned int max_length, + unsigned int modifier) const { + size_t text_len = text.size(); unsigned int length; do { - if (multibyte) { - XRectangle ink, logical; - XmbTextExtents(fontset, text, text_len, &ink, &logical); - length = logical.width; - } else { - length = XTextWidth(font, text, text_len); - } - length += modifier; + length = font->measureString(string(text, 0, text_len)) + modifier; } while (length > max_length && text_len-- > 0); switch (justify) { @@ -3584,8 +4034,6 @@ int WindowStyle::doJustify(const char *text, int &start_pos, default: break; } - - return text_len; } @@ -3598,16 +4046,8 @@ BWindowGroup::BWindowGroup(Blackbox *b, Window _group) return; } - /* - watch for destroy notify on the group window (in addition to - any other events we are looking for) - - since some managed windows can also be window group controllers, - we need to make sure that we don't clobber the event mask for the - managed window - */ XSelectInput(blackbox->getXDisplay(), group, - wattrib.your_event_mask | StructureNotifyMask); + PropertyChangeMask | FocusChangeMask | StructureNotifyMask); blackbox->saveGroupSearch(group, this); } @@ -3623,13 +4063,10 @@ BWindowGroup::find(BScreen *screen, bool allow_transients) const { BlackboxWindow *ret = blackbox->getFocusedWindow(); // does the focus window match (or any transient_fors)? - while (ret) { - if (ret->getScreen() == screen && ret->getGroupWindow() == group) { - if (ret->isTransient() && allow_transients) break; - else if (! ret->isTransient()) break; - } - - ret = ret->getTransientFor(); + for (; ret; ret = ret->getTransientFor()) { + if (ret->getScreen() == screen && ret->getGroupWindow() == group && + (! ret->isTransient() || allow_transients)) + break; } if (ret) return ret; @@ -3638,10 +4075,9 @@ BWindowGroup::find(BScreen *screen, bool allow_transients) const { BlackboxWindowList::const_iterator it, end = windowList.end(); for (it = windowList.begin(); it != end; ++it) { ret = *it; - if (ret->getScreen() == screen && ret->getGroupWindow() == group) { - if (ret->isTransient() && allow_transients) break; - else if (! ret->isTransient()) break; - } + if (ret->getScreen() == screen && ret->getGroupWindow() == group && + (! ret->isTransient() || allow_transients)) + break; } return ret;