X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=src%2FWindow.cc;h=6131ec4917b21524ac73a5c1635aa40ed70a5e3e;hb=28594da6de001f1d8b6b975286032302db3a6491;hp=a5fe7b4b2ff2e255836215b33caeaa4e7491466d;hpb=debe8a2f74a67b8b484ae74b5d86769c3b2672eb;p=chaz%2Fopenbox diff --git a/src/Window.cc b/src/Window.cc index a5fe7b4b..6131ec49 100644 --- a/src/Window.cc +++ b/src/Window.cc @@ -59,6 +59,11 @@ extern "C" { using std::string; +// change this to change what modifier keys openbox uses for mouse bindings +// for example: Mod1Mask | ControlMask +// or: ControlMask| ShiftMask +const unsigned int ModMask = Mod1Mask; + /* * Initializes the class with default values/the window's set initial values. */ @@ -826,17 +831,17 @@ void BlackboxWindow::grabButtons(void) { screen->allowScrollLock()); if (functions & Func_Move) - blackbox->grabButton(Button1, Mod1Mask, frame.window, True, + blackbox->grabButton(Button1, ModMask, frame.window, True, ButtonReleaseMask | ButtonMotionMask, GrabModeAsync, GrabModeAsync, frame.window, None, screen->allowScrollLock()); if (functions & Func_Resize) - blackbox->grabButton(Button3, Mod1Mask, frame.window, True, + blackbox->grabButton(Button3, ModMask, frame.window, True, ButtonReleaseMask | ButtonMotionMask, GrabModeAsync, GrabModeAsync, frame.window, None, screen->allowScrollLock()); // alt+middle lowers the window - blackbox->grabButton(Button2, Mod1Mask, frame.window, True, + blackbox->grabButton(Button2, ModMask, frame.window, True, ButtonReleaseMask, GrabModeAsync, GrabModeAsync, frame.window, None, screen->allowScrollLock()); @@ -847,9 +852,9 @@ void BlackboxWindow::ungrabButtons(void) { if ((! screen->isSloppyFocus()) || screen->doClickRaise()) blackbox->ungrabButton(Button1, 0, frame.plate); - blackbox->ungrabButton(Button1, Mod1Mask, frame.window); - blackbox->ungrabButton(Button2, Mod1Mask, frame.window); - blackbox->ungrabButton(Button3, Mod1Mask, frame.window); + blackbox->ungrabButton(Button1, ModMask, frame.window); + blackbox->ungrabButton(Button2, ModMask, frame.window); + blackbox->ungrabButton(Button3, ModMask, frame.window); } @@ -1805,7 +1810,7 @@ void BlackboxWindow::maximize(unsigned int button) { frame.changing = *it; } else -#endif +#endif // XINERAMA frame.changing = screen->availableArea(); switch(button) { @@ -2762,7 +2767,7 @@ void BlackboxWindow::buttonPressEvent(const XButtonEvent *be) { if (frame.maximize_button == be->window && be->button <= 3) { redrawMaximizeButton(True); - } else if (be->button == 1 || (be->button == 3 && be->state == Mod1Mask)) { + } else if (be->button == 1 || (be->button == 3 && be->state == ModMask)) { if (! flags.focused) setInputFocus(); @@ -2888,7 +2893,7 @@ void BlackboxWindow::buttonReleaseEvent(const XButtonEvent *re) { } else if (flags.resizing) { endResize(); } else if (re->window == frame.window) { - if (re->button == 2 && re->state == Mod1Mask) + if (re->button == 2 && re->state == ModMask) XUngrabPointer(blackbox->getXDisplay(), CurrentTime); } } @@ -2948,6 +2953,59 @@ void BlackboxWindow::doMove(int x_root, int y_root) { dx -= frame.border_w; dy -= frame.border_w; + if (screen->doWorkspaceWarping()) { + // workspace warping + bool warp = False; + unsigned int dest = screen->getCurrentWorkspaceID(); + if (x_root <= 0) { + warp = True; + + if (dest > 0) dest--; + else dest = screen->getNumberOfWorkspaces() - 1; + + } else if (x_root >= screen->getRect().right()) { + warp = True; + + if (dest < screen->getNumberOfWorkspaces() - 1) dest++; + else dest = 0; + } + if (warp) { + endMove(); + bool focus = flags.focused; // had focus while moving? + if (! flags.stuck) + screen->reassociateWindow(this, dest, False); + screen->changeWorkspaceID(dest); + if (focus) + setInputFocus(); + + /* + If the XWarpPointer is done after the configure, we can end up + grabbing another window, so made sure you do it first. + */ + int dest_x; + if (x_root <= 0) { + dest_x = screen->getRect().right() - 1; + XWarpPointer(blackbox->getXDisplay(), None, + screen->getRootWindow(), 0, 0, 0, 0, + dest_x, y_root); + + configure(dx + (screen->getRect().width() - 1), dy, + frame.rect.width(), frame.rect.height()); + } else { + dest_x = 0; + XWarpPointer(blackbox->getXDisplay(), None, + screen->getRootWindow(), 0, 0, 0, 0, + dest_x, y_root); + + configure(dx - (screen->getRect().width() - 1), dy, + frame.rect.width(), frame.rect.height()); + } + + beginMove(dest_x, y_root); + return; + } + } + const int snap_distance = screen->getEdgeSnapThreshold(); if (snap_distance) { @@ -3040,20 +3098,33 @@ void BlackboxWindow::doMove(int x_root, int y_root) { // snap to the strut (and screen boundaries for xinerama) #ifdef XINERAMA if (screen->isXineramaActive() && blackbox->doXineramaSnapping()) { - RectList::iterator it, end = screen->allAvailableAreas().end(); - for (it = screen->allAvailableAreas().begin(); it != end; ++it) - snaplist.push_back(*it); + if (! screen->doFullMax()) + snaplist.insert(snaplist.begin(), + screen->allAvailableAreas().begin(), + screen->allAvailableAreas().end()); + + // always snap to the screen edges + snaplist.insert(snaplist.begin(), + screen->getXineramaAreas().begin(), + screen->getXineramaAreas().end()); } else #endif // XINERAMA + { if (! screen->doFullMax()) snaplist.push_back(screen->availableArea()); - - // always snap to the screen edges - snaplist.push_back(screen->getRect()); - RectList::iterator it, end = snaplist.end(); + // always snap to the screen edges + snaplist.push_back(screen->getRect()); + } + + RectList::const_iterator it, end = snaplist.end(); for (it = snaplist.begin(); it != end; ++it) { - Rect &srect = *it; + const Rect &srect = *it; + + // if we're not in the rectangle then don't snap to it. + if (! srect.intersects(Rect(wleft, wtop, frame.rect.width(), + frame.rect.height()))) + continue; int dleft = std::abs(wleft - srect.left()), dright = std::abs(wright - srect.right()), @@ -3302,7 +3373,7 @@ void BlackboxWindow::motionNotifyEvent(const XMotionEvent *me) { } else if ((functions & Func_Resize) && (me->state & Button1Mask && (me->window == frame.right_grip || me->window == frame.left_grip)) || - (me->state & Button3Mask && me->state & Mod1Mask && + (me->state & Button3Mask && me->state & ModMask && me->window == frame.window)) { unsigned int zones = screen->getResizeZones(); Corner corner;