X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=src%2FWindow.cc;h=6131ec4917b21524ac73a5c1635aa40ed70a5e3e;hb=28594da6de001f1d8b6b975286032302db3a6491;hp=99c68fa702f412eae51b1aa673c205ebdfec1b08;hpb=8e34bfcfcbd7bfc9913f40a23016f30c63803611;p=chaz%2Fopenbox diff --git a/src/Window.cc b/src/Window.cc index 99c68fa7..6131ec49 100644 --- a/src/Window.cc +++ b/src/Window.cc @@ -44,6 +44,7 @@ extern "C" { #include "i18n.hh" #include "blackbox.hh" +#include "Clientmenu.hh" #include "Font.hh" #include "GCCache.hh" #include "Iconmenu.hh" @@ -58,6 +59,11 @@ extern "C" { using std::string; +// change this to change what modifier keys openbox uses for mouse bindings +// for example: Mod1Mask | ControlMask +// or: ControlMask| ShiftMask +const unsigned int ModMask = Mod1Mask; + /* * Initializes the class with default values/the window's set initial values. */ @@ -175,12 +181,6 @@ BlackboxWindow::BlackboxWindow(Blackbox *b, Window w, BScreen *s) { return; } - if (isKDESystrayWindow()) { - screen->addSystrayWindow(client.window); - delete this; - return; - } - frame.window = createToplevelWindow(); frame.plate = createChildWindow(frame.window); associateClientWindow(); @@ -199,29 +199,16 @@ BlackboxWindow::BlackboxWindow(Blackbox *b, Window w, BScreen *s) { // adjust the window decorations/behavior based on the window type switch (window_type) { case Type_Desktop: - // desktop windows are not managed by us, we just make sure they stay on the - // bottom. - return; - case Type_Dock: - // docks (such as kicker) cannot be moved, and appear on all workspaces - functions &= ~(Func_Move); - flags.stuck = True; - case Type_Toolbar: case Type_Menu: + case Type_Toolbar: case Type_Utility: - // these windows have minimal decorations, only a titlebar, and cannot - // be resized or iconified - decorations &= ~(Decor_Maximize | Decor_Handle | Decor_Border | - Decor_Iconify); - functions &= ~(Func_Resize | Func_Maximize | Func_Iconify); - break; - case Type_Splash: - // splash screens have no functionality or decorations, they are left up - // to the application which created them + // none of these windows are decorated or manipulated by the window manager decorations = 0; functions = 0; + blackbox_attrib.workspace = 0; // we do need to belong to a workspace + flags.stuck = True; // we show up on all workspaces break; case Type_Dialog: @@ -252,8 +239,7 @@ BlackboxWindow::BlackboxWindow(Blackbox *b, Window w, BScreen *s) { client.normal_hint_flags & (PPosition|USPosition)) { applyGravity(frame.rect); - if (blackbox->isStartup() || - client.rect.intersects(screen->availableArea())) + if (blackbox->isStartup() || client.rect.intersects(screen->getRect())) place_window = False; } @@ -423,7 +409,7 @@ Window BlackboxWindow::createToplevelWindow(void) { ButtonMotionMask | EnterWindowMask; return XCreateWindow(blackbox->getXDisplay(), screen->getRootWindow(), - -1, -1, 1, 1, frame.border_w, screen->getDepth(), + 0, 0, 1, 1, frame.border_w, screen->getDepth(), InputOutput, screen->getVisual(), create_mask, &attrib_create); } @@ -463,10 +449,14 @@ void BlackboxWindow::associateClientWindow(void) { XSelectInput(blackbox->getXDisplay(), frame.plate, SubstructureRedirectMask); XGrabServer(blackbox->getXDisplay()); - XSelectInput(blackbox->getXDisplay(), client.window, NoEventMask); - XReparentWindow(blackbox->getXDisplay(), client.window, frame.plate, 0, 0); + + unsigned long event_mask = PropertyChangeMask | FocusChangeMask | + StructureNotifyMask; XSelectInput(blackbox->getXDisplay(), client.window, - PropertyChangeMask | FocusChangeMask | StructureNotifyMask); + event_mask & ~StructureNotifyMask); + XReparentWindow(blackbox->getXDisplay(), client.window, frame.plate, 0, 0); + XSelectInput(blackbox->getXDisplay(), client.window, event_mask); + XUngrabServer(blackbox->getXDisplay()); XRaiseWindow(blackbox->getXDisplay(), frame.plate); @@ -816,7 +806,9 @@ void BlackboxWindow::positionButtons(bool redecorate_label) { void BlackboxWindow::reconfigure(void) { + restoreGravity(client.rect); upsize(); + applyGravity(frame.rect); positionWindows(); decorate(); redrawWindowFrame(); @@ -832,25 +824,27 @@ void BlackboxWindow::reconfigure(void) { void BlackboxWindow::grabButtons(void) { - if ((! screen->isSloppyFocus()) || screen->doClickRaise()) + if (! screen->isSloppyFocus() || screen->doClickRaise()) // grab button 1 for changing focus/raising blackbox->grabButton(Button1, 0, frame.plate, True, ButtonPressMask, - GrabModeSync, GrabModeSync, frame.plate, None); - + GrabModeSync, GrabModeSync, frame.plate, None, + screen->allowScrollLock()); + if (functions & Func_Move) - blackbox->grabButton(Button1, Mod1Mask, frame.window, True, + blackbox->grabButton(Button1, ModMask, frame.window, True, ButtonReleaseMask | ButtonMotionMask, GrabModeAsync, - GrabModeAsync, frame.window, - blackbox->getMoveCursor()); + GrabModeAsync, frame.window, None, + screen->allowScrollLock()); if (functions & Func_Resize) - blackbox->grabButton(Button3, Mod1Mask, frame.window, True, + blackbox->grabButton(Button3, ModMask, frame.window, True, ButtonReleaseMask | ButtonMotionMask, GrabModeAsync, - GrabModeAsync, frame.window, - blackbox->getLowerRightAngleCursor()); + GrabModeAsync, frame.window, None, + screen->allowScrollLock()); // alt+middle lowers the window - blackbox->grabButton(Button2, Mod1Mask, frame.window, True, + blackbox->grabButton(Button2, ModMask, frame.window, True, ButtonReleaseMask, GrabModeAsync, GrabModeAsync, - frame.window, None); + frame.window, None, + screen->allowScrollLock()); } @@ -858,9 +852,9 @@ void BlackboxWindow::ungrabButtons(void) { if ((! screen->isSloppyFocus()) || screen->doClickRaise()) blackbox->ungrabButton(Button1, 0, frame.plate); - blackbox->ungrabButton(Button1, Mod1Mask, frame.window); - blackbox->ungrabButton(Button2, Mod1Mask, frame.window); - blackbox->ungrabButton(Button3, Mod1Mask, frame.window); + blackbox->ungrabButton(Button1, ModMask, frame.window); + blackbox->ungrabButton(Button2, ModMask, frame.window); + blackbox->ungrabButton(Button3, ModMask, frame.window); } @@ -1090,9 +1084,12 @@ void BlackboxWindow::getWMHints(void) { // add window to the appropriate group BWindowGroup *group = blackbox->searchGroup(client.window_group); - if (! group) // no group found, create it! - group = new BWindowGroup(blackbox, client.window_group); - group->addWindow(this); + if (! group) { // no group found, create it! + new BWindowGroup(blackbox, client.window_group); + group = blackbox->searchGroup(client.window_group); + } + if (group) + group->addWindow(this); } client.wm_hint_flags = wmhint->flags; @@ -1431,15 +1428,6 @@ void BlackboxWindow::getTransientInfo(void) { } -bool BlackboxWindow::isKDESystrayWindow(void) { - Window systray; - if (xatom->getValue(client.window, XAtom::kde_net_wm_system_tray_window_for, - XAtom::window, systray) && systray) - return True; - return False; -} - - BlackboxWindow *BlackboxWindow::getTransientFor(void) const { if (client.transient_for && client.transient_for != (BlackboxWindow*) ~0ul) @@ -1569,12 +1557,18 @@ bool BlackboxWindow::setInputFocus(void) { return True; } #endif - if (! frame.rect.intersects(screen->getRect())) { - // client is outside the screen, move it to the center - configure((screen->getWidth() - frame.rect.width()) / 2, - (screen->getHeight() - frame.rect.height()) / 2, - frame.rect.width(), frame.rect.height()); - } + /* + We only do this check for normal windows and dialogs because other windows + do this on purpose, such as kde's kicker, and we don't want to go moving + it. + */ + if (window_type == Type_Normal || window_type == Type_Dialog) + if (! frame.rect.intersects(screen->getRect())) { + // client is outside the screen, move it to the center + configure((screen->getWidth() - frame.rect.width()) / 2, + (screen->getHeight() - frame.rect.height()) / 2, + frame.rect.width(), frame.rect.height()); + } if (client.transientList.size() > 0) { // transfer focus to any modal transients @@ -1636,11 +1630,13 @@ void BlackboxWindow::iconify(void) { * split second, leaving us with a ghost window... so, we need to do this * while the X server is grabbed */ + unsigned long event_mask = PropertyChangeMask | FocusChangeMask | + StructureNotifyMask; XGrabServer(blackbox->getXDisplay()); - XSelectInput(blackbox->getXDisplay(), client.window, NoEventMask); - XUnmapWindow(blackbox->getXDisplay(), client.window); XSelectInput(blackbox->getXDisplay(), client.window, - PropertyChangeMask | FocusChangeMask | StructureNotifyMask); + event_mask & ~StructureNotifyMask); + XUnmapWindow(blackbox->getXDisplay(), client.window); + XSelectInput(blackbox->getXDisplay(), client.window, event_mask); XUngrabServer(blackbox->getXDisplay()); XUnmapWindow(blackbox->getXDisplay(), frame.window); @@ -1749,10 +1745,12 @@ void BlackboxWindow::withdraw(void) { XGrabServer(blackbox->getXDisplay()); - XSelectInput(blackbox->getXDisplay(), client.window, NoEventMask); - XUnmapWindow(blackbox->getXDisplay(), client.window); + unsigned long event_mask = PropertyChangeMask | FocusChangeMask | + StructureNotifyMask; XSelectInput(blackbox->getXDisplay(), client.window, - PropertyChangeMask | FocusChangeMask | StructureNotifyMask); + event_mask & ~StructureNotifyMask); + XUnmapWindow(blackbox->getXDisplay(), client.window); + XSelectInput(blackbox->getXDisplay(), client.window, event_mask); XUngrabServer(blackbox->getXDisplay()); @@ -1799,8 +1797,21 @@ void BlackboxWindow::maximize(unsigned int button) { blackbox_attrib.premax_h = client.rect.height() + frame.margin.top + frame.margin.bottom; - const Rect &screen_area = screen->availableArea(); - frame.changing = screen_area; +#ifdef XINERAMA + if (screen->isXineramaActive() && blackbox->doXineramaMaximizing()) { + // find the area to use + RectList availableAreas = screen->allAvailableAreas(); + RectList::iterator it, end = availableAreas.end(); + + for (it = availableAreas.begin(); it != end; ++it) + if (it->intersects(frame.rect)) break; + if (it == end) // the window isn't inside an area + it = availableAreas.begin(); // so just default to the first one + + frame.changing = *it; + } else +#endif // XINERAMA + frame.changing = screen->availableArea(); switch(button) { case 1: @@ -1922,11 +1933,10 @@ void BlackboxWindow::stick(void) { if (! flags.iconic) screen->reassociateWindow(this, BSENTINEL, True); - else - // temporary fix since sticky windows suck. set the hint to what we - // actually hold in our data. - xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal, - blackbox_attrib.workspace); + // temporary fix since sticky windows suck. set the hint to what we + // actually hold in our data. + xatom->setValue(client.window, XAtom::net_wm_desktop, XAtom::cardinal, + blackbox_attrib.workspace); setState(current_state); } else { @@ -2050,6 +2060,9 @@ void BlackboxWindow::setFocusFlag(bool focus) { if (isFocused()) blackbox->setFocusedWindow(this); + + Clientmenu *menu = screen->getWorkspace(blackbox_attrib.workspace)->getMenu(); + menu->setItemSelected(window_number, isFocused()); } @@ -2518,9 +2531,22 @@ void BlackboxWindow::mapRequestEvent(const XMapRequestEvent *re) { default: show(); screen->getWorkspace(blackbox_attrib.workspace)->raiseWindow(this); - if (! blackbox->isStartup() && (isTransient() || screen->doFocusNew())) { - XSync(blackbox->getXDisplay(), False); // make sure the frame is mapped.. - setInputFocus(); + if (isNormal()) { + if (! blackbox->isStartup()) { + XSync(blackbox->getXDisplay(), False); // make sure the frame is mapped + if (screen->doFocusNew()|| (isTransient() && getTransientFor() && + getTransientFor()->isFocused())) { + setInputFocus(); + } + if (screen->getPlacementPolicy() == BScreen::ClickMousePlacement) { + int x, y, rx, ry; + Window c, r; + unsigned int m; + XQueryPointer(blackbox->getXDisplay(), screen->getRootWindow(), + &r, &c, &rx, &ry, &x, &y, &m); + beginMove(rx, ry); + } + } } break; } @@ -2716,7 +2742,7 @@ void BlackboxWindow::configureRequestEvent(const XConfigureRequestEvent *cr) { configure(req.x(), req.y(), req.width(), req.height()); } - if (cr->value_mask & CWStackMode) { + if (cr->value_mask & CWStackMode && !isDesktop()) { switch (cr->detail) { case Below: case BottomIf: @@ -2739,9 +2765,9 @@ void BlackboxWindow::buttonPressEvent(const XButtonEvent *be) { client.window); #endif - if (frame.maximize_button == be->window) { + if (frame.maximize_button == be->window && be->button <= 3) { redrawMaximizeButton(True); - } else if (be->button == 1 || (be->button == 3 && be->state == Mod1Mask)) { + } else if (be->button == 1 || (be->button == 3 && be->state == ModMask)) { if (! flags.focused) setInputFocus(); @@ -2759,7 +2785,7 @@ void BlackboxWindow::buttonPressEvent(const XButtonEvent *be) { if (frame.title == be->window || frame.label == be->window) { if (((be->time - lastButtonPressTime) <= blackbox->getDoubleClickInterval()) || - (be->state & ControlMask)) { + (be->state == ControlMask)) { lastButtonPressTime = 0; shade(); } else { @@ -2817,13 +2843,19 @@ void BlackboxWindow::buttonPressEvent(const XButtonEvent *be) { // mouse wheel up } else if (be->button == 4) { if ((be->window == frame.label || - be->window == frame.title) && + be->window == frame.title || + be->window == frame.maximize_button || + be->window == frame.iconify_button || + be->window == frame.close_button) && ! flags.shaded) shade(); // mouse wheel down } else if (be->button == 5) { if ((be->window == frame.label || - be->window == frame.title) && + be->window == frame.title || + be->window == frame.maximize_button || + be->window == frame.iconify_button || + be->window == frame.close_button) && flags.shaded) shade(); } @@ -2836,21 +2868,22 @@ void BlackboxWindow::buttonReleaseEvent(const XButtonEvent *re) { client.window); #endif - if (re->window == frame.maximize_button) { + if (re->window == frame.maximize_button && + re->button >= 1 && re->button <= 3) { if ((re->x >= 0 && re->x <= static_cast(frame.button_w)) && (re->y >= 0 && re->y <= static_cast(frame.button_w))) { maximize(re->button); } else { redrawMaximizeButton(flags.maximized); } - } else if (re->window == frame.iconify_button) { + } else if (re->window == frame.iconify_button && re->button == 1) { if ((re->x >= 0 && re->x <= static_cast(frame.button_w)) && (re->y >= 0 && re->y <= static_cast(frame.button_w))) { iconify(); } else { redrawIconifyButton(False); } - } else if (re->window == frame.close_button) { + } else if (re->window == frame.close_button & re->button == 1) { if ((re->x >= 0 && re->x <= static_cast(frame.button_w)) && (re->y >= 0 && re->y <= static_cast(frame.button_w))) close(); @@ -2860,7 +2893,7 @@ void BlackboxWindow::buttonReleaseEvent(const XButtonEvent *re) { } else if (flags.resizing) { endResize(); } else if (re->window == frame.window) { - if (re->button == 2 && re->state == Mod1Mask) + if (re->button == 2 && re->state == ModMask) XUngrabPointer(blackbox->getXDisplay(), CurrentTime); } } @@ -2920,6 +2953,59 @@ void BlackboxWindow::doMove(int x_root, int y_root) { dx -= frame.border_w; dy -= frame.border_w; + if (screen->doWorkspaceWarping()) { + // workspace warping + bool warp = False; + unsigned int dest = screen->getCurrentWorkspaceID(); + if (x_root <= 0) { + warp = True; + + if (dest > 0) dest--; + else dest = screen->getNumberOfWorkspaces() - 1; + + } else if (x_root >= screen->getRect().right()) { + warp = True; + + if (dest < screen->getNumberOfWorkspaces() - 1) dest++; + else dest = 0; + } + if (warp) { + endMove(); + bool focus = flags.focused; // had focus while moving? + if (! flags.stuck) + screen->reassociateWindow(this, dest, False); + screen->changeWorkspaceID(dest); + if (focus) + setInputFocus(); + + /* + If the XWarpPointer is done after the configure, we can end up + grabbing another window, so made sure you do it first. + */ + int dest_x; + if (x_root <= 0) { + dest_x = screen->getRect().right() - 1; + XWarpPointer(blackbox->getXDisplay(), None, + screen->getRootWindow(), 0, 0, 0, 0, + dest_x, y_root); + + configure(dx + (screen->getRect().width() - 1), dy, + frame.rect.width(), frame.rect.height()); + } else { + dest_x = 0; + XWarpPointer(blackbox->getXDisplay(), None, + screen->getRootWindow(), 0, 0, 0, 0, + dest_x, y_root); + + configure(dx - (screen->getRect().width() - 1), dy, + frame.rect.width(), frame.rect.height()); + } + + beginMove(dest_x, y_root); + return; + } + } + const int snap_distance = screen->getEdgeSnapThreshold(); if (snap_distance) { @@ -3007,48 +3093,58 @@ void BlackboxWindow::doMove(int x_root, int y_root) { } } - // try snap to the screen's available area - Rect srect = screen->availableArea(); - - int dleft = std::abs(wleft - srect.left()), - dright = std::abs(wright - srect.right()), - dtop = std::abs(wtop - srect.top()), - dbottom = std::abs(wbottom - srect.bottom()); - - // snap left? - if (dleft < snap_distance && dleft <= dright) - dx = srect.left(); - // snap right? - else if (dright < snap_distance) - dx = srect.right() - frame.rect.width() + 1; - - // snap top? - if (dtop < snap_distance && dtop <= dbottom) - dy = srect.top(); - // snap bottom? - else if (dbottom < snap_distance) - dy = srect.bottom() - frame.rect.height() + 1; - - srect = screen->getRect(); // now get the full screen - - dleft = std::abs(wleft - srect.left()), - dright = std::abs(wright - srect.right()), - dtop = std::abs(wtop - srect.top()), - dbottom = std::abs(wbottom - srect.bottom()); - - // snap left? - if (dleft < snap_distance && dleft <= dright) - dx = srect.left(); - // snap right? - else if (dright < snap_distance) - dx = srect.right() - frame.rect.width() + 1; - - // snap top? - if (dtop < snap_distance && dtop <= dbottom) - dy = srect.top(); - // snap bottom? - else if (dbottom < snap_distance) - dy = srect.bottom() - frame.rect.height() + 1; + RectList snaplist; // the list of rects we will try to snap to + + // snap to the strut (and screen boundaries for xinerama) +#ifdef XINERAMA + if (screen->isXineramaActive() && blackbox->doXineramaSnapping()) { + if (! screen->doFullMax()) + snaplist.insert(snaplist.begin(), + screen->allAvailableAreas().begin(), + screen->allAvailableAreas().end()); + + // always snap to the screen edges + snaplist.insert(snaplist.begin(), + screen->getXineramaAreas().begin(), + screen->getXineramaAreas().end()); + } else +#endif // XINERAMA + { + if (! screen->doFullMax()) + snaplist.push_back(screen->availableArea()); + + // always snap to the screen edges + snaplist.push_back(screen->getRect()); + } + + RectList::const_iterator it, end = snaplist.end(); + for (it = snaplist.begin(); it != end; ++it) { + const Rect &srect = *it; + + // if we're not in the rectangle then don't snap to it. + if (! srect.intersects(Rect(wleft, wtop, frame.rect.width(), + frame.rect.height()))) + continue; + + int dleft = std::abs(wleft - srect.left()), + dright = std::abs(wright - srect.right()), + dtop = std::abs(wtop - srect.top()), + dbottom = std::abs(wbottom - srect.bottom()); + + // snap left? + if (dleft < snap_distance && dleft <= dright) + dx = srect.left(); + // snap right? + else if (dright < snap_distance) + dx = srect.right() - frame.rect.width() + 1; + + // snap top? + if (dtop < snap_distance && dtop <= dbottom) + dy = srect.top(); + // snap bottom? + else if (dbottom < snap_distance) + dy = srect.bottom() - frame.rect.height() + 1; + } } if (screen->doOpaqueMove()) { @@ -3270,19 +3366,36 @@ void BlackboxWindow::motionNotifyEvent(const XMotionEvent *me) { } else if (flags.resizing) { doResize(me->x_root, me->y_root); } else { - if (! flags.resizing && (me->state & Button1Mask) && - (functions & Func_Move) && + if (!flags.resizing && me->state & Button1Mask && (functions & Func_Move) && (frame.title == me->window || frame.label == me->window || frame.handle == me->window || frame.window == me->window)) { beginMove(me->x_root, me->y_root); } else if ((functions & Func_Resize) && - (((me->state & Button1Mask) && - (me->window == frame.right_grip || - me->window == frame.left_grip)) || - (me->state & (Mod1Mask | Button3Mask) && - me->window == frame.window))) { - beginResize(me->x_root, me->y_root, - (me->window == frame.left_grip) ? BottomLeft : BottomRight); + (me->state & Button1Mask && (me->window == frame.right_grip || + me->window == frame.left_grip)) || + (me->state & Button3Mask && me->state & ModMask && + me->window == frame.window)) { + unsigned int zones = screen->getResizeZones(); + Corner corner; + + if (me->window == frame.left_grip) { + corner = BottomLeft; + } else if (me->window == frame.right_grip || zones == 1) { + corner = BottomRight; + } else { + bool top; + bool left = (me->x_root - frame.rect.x() <= + static_cast(frame.rect.width() / 2)); + if (zones == 2) + top = False; + else // (zones == 4) + top = (me->y_root - frame.rect.y() <= + static_cast(frame.rect.height() / 2)); + corner = (top ? (left ? TopLeft : TopRight) : + (left ? BottomLeft : BottomRight)); + } + + beginResize(me->x_root, me->y_root, corner); } } } @@ -3655,16 +3768,8 @@ BWindowGroup::BWindowGroup(Blackbox *b, Window _group) return; } - /* - watch for destroy notify on the group window (in addition to - any other events we are looking for) - - since some managed windows can also be window group controllers, - we need to make sure that we don't clobber the event mask for the - managed window - */ XSelectInput(blackbox->getXDisplay(), group, - wattrib.your_event_mask | StructureNotifyMask); + PropertyChangeMask | FocusChangeMask | StructureNotifyMask); blackbox->saveGroupSearch(group, this); }