X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=src%2FMoof%2FVideo.cc;h=8dab056c645843d391e78868ce9b72a8e1c9b6dc;hb=a295f8def17036c8071b56e181364f99a377cae7;hp=c49bb1e41124de28f0dfa1769ae4547c5d0f6377;hpb=a31d65a998121df0651c57bfb68782e2a07d2e2f;p=chaz%2Fyoink diff --git a/src/Moof/Video.cc b/src/Moof/Video.cc index c49bb1e..8dab056 100644 --- a/src/Moof/Video.cc +++ b/src/Moof/Video.cc @@ -26,11 +26,10 @@ *******************************************************************************/ -#include - -#include - -#include "Dispatcher.hh" +#include "Dispatch.hh" +#include "Engine.hh" +#include "Error.hh" +#include "Image.hh" #include "Log.hh" #include "Settings.hh" #include "Video.hh" @@ -129,15 +128,16 @@ void Video::setVideoMode(const long mode[3]) mAttribs.mode[1] = mode[1]; mAttribs.mode[2] = mode[2]; -#if defined(_WIN32) || defined (_WIN64) || defined(__WIN32__) +#if defined(_WIN32) || defined(__WIN32__) // on win32, creating a new context via SDL_SetVideoMode will wipe // out the GL state, so we gotta notify everyone to reload their // state after the change - Mf::dispatcher::dispatch("video.context_recreated"); + Engine::getInstance().dispatch("video.newcontext"); + logInfo("video context recreated"); #endif } - else throw Exception(Exception::SDL_ERROR); + else throw Error(Error::SDL_VIDEOMODE); } } @@ -169,12 +169,8 @@ void Video::setIcon() { if (mAttribs.icon != "") { - SDL_Surface* icon = IMG_Load(mAttribs.icon.c_str()); - if (icon) - { - SDL_WM_SetIcon(icon, 0); - SDL_FreeSurface(icon); - } + Image icon(mAttribs.icon); + icon.setAsIcon(); } } @@ -183,6 +179,11 @@ std::string Video::getCaption() const return mAttribs.caption; } +const std::string& Video::getIcon() const +{ + return mAttribs.icon; +} + void Video::setFull(bool full) { @@ -276,12 +277,6 @@ void Video::setCursorGrab(bool cursorGrab) } -void Video::makeActive() -{ - // NOP until the day SDL supports more than only one window. - // Still waiting... -} - void Video::swap() { SDL_GL_SwapBuffers();